War and politics are nothing but a game, the powerful and power-hungry control the pieces on the board. Each move is methodically planned, thought out five steps ahead. It’s only those most powerful aware of the game, the kings and queens who play for their own gain. The pawns, bishops, and knights are nothing more but game pieces, being moved and influenced by those with the power. When WWIII began in 2020, the chessboard was wiped, players thrown from their positions as the world was thrown into darkness...
But a century later, the chessboard is back on the table, this time with new monarchs controlling the unwitting pieces in their game for power. A social experiment has been formed, hidden in the mountains of Russia. The youngest generation of royals are thrown together in a single location, both for safety and a test. Their parents play them as pawns on a large board to see whether or not they can learn to get along, whether or not they can rule the globe and bring their countries further out of the darkness the last world war caused. But not all wish to see the royals succeed. The monarchs are not the only players, though they think that they are. Rebels hide behind every corner, pushing their own pieces in a bid for power and the destruction of the reigning monarchs.
The only thing that is certain in this game?
“So in triumph or defeat, pawns advance and kings retreat. War is fun and so is chess, peace is dull and effortless. What if pawns and bishops die? More will follow bye and bye”~Peter Payne
War of Royals is an original, semi-appless royalty rp that takes place after WWIII. Royals have been sent to a hidden palace in Russia for both safety and to unknowingly participate in a social experiment, all in the name of peace. They will be tested on their ability to get along and come up with political solutions, all while being far from home. Rebels are hidden within the palace and surrounding village, just waiting to cause trouble.
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