Contest Entry: SELF
Been a while since I did a card design to enter into the Inventor’s Fair contest, but I do still lurk there and keep up. This week the challenge was to make a card that references itself in its rules text, and I came up with this twist on cards that look for copies of themselves in the graveyard in order to produce a scaling effect. There’s lots of types of effects that can be scaled like this, such as direct damage, giant growth effects, life gain, etc.; this just is an example that gives form to the concept.
By loading your graveyard with all the copies at the outset, you end up with diminishing returns after getting the biggest effect on the first instance. In this example, one could spend 4 mana in one turn to create three tokens, or 6 mana to create 5, or 8 mana to create 6, since deck construction rules outside of singleton formats limit you to 4 copies. Draft would let you exceed this, but good luck getting 5 or more copies of an uncommon!
The preloading of your graveyard has another effect, in that it thins the remaining deck out. It lets you hold additional cards in your hand, in essence, as a lot of graveyard strategies tend to do.
As for the flavor, well, I missed out on the recent contest to make a card based on your pet. I don’t have a pet, but I do have a back yard that is a particularly appealing rest stop for deer that come through my neighborhood all the time! They do nasty things to my garden and are rather fearless. So they’re not my pets, but I do provide them with some sustenance and habitat.










