I've always hated how the camera jumps up and down when playing tall and slim buildings. Turns out, it's really easy to fix! It’ll take you less than a minute. All the details under the cut.
All it takes is opening the LiveCamera.txt file in your Documents>Cameras folder with a text editor and changing these two parameters near the bottom to a higher value. Doesn’t matter if you're using a custom camera mod or not. Those parameters should be there. I have set mine like this (remember to save a backup just in case you don't like these changes).
It might seem a bit extreme, but I still think it’s fine.
-The top parameter, floorheightsamplerange, handles how much the floors “extend out”, so the camera object can stand on it mid-air. The higher it is, the further the floor will extend. This will make it so your camera will be able to stick to the floor you’re on, even if you pan away from the building. No more annoying jumps up and down!
-The parameter below that, floorheightsampleinnerrange, handles the transition between sticking to the current floor and dropping to the ground level once it goes past the edge. The higher it is, the smoothest the fall will be.
I’ll note though that the behaviour of these parameters might not be 100% accurate with how the game actually works, but from what I tested I think it’s pretty close as an explanation. If someone knows better how this Live Camera works, please let me know and I’ll try my best to correct any inaccuracies.
Save the .txt file and check how it works in game. It might feel weird at first, but personally I find it so much smoother and easier to handle. If you’re not happy with these values, close the game and edit those parameters until you find your sweet spot. Unfortunately, you will have to close and open the game every time you change it to check how it works.
There’s so many cool Custom Camera mods out there that I thought it’s probably better to just show how to edit those 2 parameters than editing and reuploading all of them.
So yeah, that’s it. Now you can play those tall lots without getting a headache. Go ahead and send your college simmies to that hideous Sim State Tower with a hot tub on top of it. Now you’ll be able to see what’s going on up there.
hello everyone, on the twentieth day of this advent collab I am bringing you the most boring preview picture you will see this December! eleven new custom face sliders!
Here, you will find the following sliders, available in both bodyshop and CAS:
cheekbone width
cheekbone length
jawline squareness
upper lip area width
nose fold rotation (V1 and V2)
nose vertical length
nose tip length
nose bridge shape (V1 and V2)
broken nose
GET 'EM HERE!
Massive thank you to @angelapleasant for getting this whole event together (you've done a fantastic job!) and to all the other creators who have both been and whose days are yet to come :D
preview pictures explaining as to which slider does what under the cut
Slider #1: cheekbone width
Self explanatory really, makes the cheekbones wider (but not deeper, nor taller). A bit like that one maxis slider but without any brow adjustment
Slider #2: cheekbone height
Makes the cheekbones longer or shorter on the y axis
Slider #3: jawline squareness
Affects the back of the jaw, changes the width without changing the chin or cheek width (unlike the maxis equivalents)
Slider #4: Upper lip width
The name's a bit confusing, it doesn't affect the upper lip but the area immediately above the upper lip, below the nose (I did look to see if it had an official name but that search sadly didn't turn up much). It's a little hard to see in the screenshot, but it makes this area wider or narrower.
Slider #5: nose fold rotation V1
This changes the angle of the nasal folds, rotating them up and down (as I've poorly tried to demonstrate in the screenshot). V1 affects a smaller area than V2, not really affecting any polygons around the mouth
Slider #6: nose fold rotation V2
Does the same thing as V1 nose fold rotation, but affects a larger area - this one moves more polys, including some near the mouth (despite the screenshots I swear they're different!). I only intended to make one slider for this, but couldn't decide which to keep so you get both :D
Slider #7: nose length
This slider makes the nose longer and shorter on the face, but in a different way to maxis' slider for the same thing in that the whole nose is stretched, centered in the middle of the nose, not just the nose tip moving up and down. (please ignore the clipping on the brow! the furthest point on the slider was too much for this guy's face but works fine on others)
Slider #8: nose tip length
like the maxis nose length slider, but only affects the tip of the nose
Slider #9: nose bridge shape V1
Makes the top of the nose bridge narrow and the nose tip wide, or the top of the bridge wide and the tip narrow, forming a triangular shape
Slider #10: nose bridge shape V2
Like slider #9, but affects only the nose bridge and not the nose tip, making it taper inwards our outwards from the top.
Slider #11: broken nose
forms a curve on the nose bridge off to the left, or off to the right, a bit like what you might get if your sim broke their nose
---
phew, that's all of them! hopefully these are ones that haven't been done before (I didn't previously have any of these, anyway), and that you might find at least some of these useful :D
As always, if you spot any issues, please let me know and I'll try and fix it asap.
I should've made a nice even number to make the first preview a bit nicer haha
Howdy, Simmers! I'm thrilled to present the Ultimate 4T2 Clay Hair Default Replacement Collection, designed to give your Sims a fresh and fabulous new look effortlessly! 💇♀️💇♂️✨
It's time to redefine Sim style – one fabulous hairstyle at a time. Get ready for a hair revolution with The Ultimate 4T2 Clay Hair DR Collection! 💖🌟
🍡Download - LC | MF 🍡
Updates folder - SFS | MF
updated 19 Feb 2025
The nitty gritty details and disclaimers:
This is an entire collection that is interwoven with each other. Hair is repositoried to different ages, genders, defaults, and even hidden toddler hair. It's highly recommended that the collection stay intact and that you have the Ultimate Collection or all EP/SP. Recategorizers do not work with this collection
Not all hair works with each sims' faces and not all sims' faces work with each hair. So keep in mind foreheads, cheeks and ears may poke out. Previews are available at LordCrumps.com
The collection includes add ons that may require the defaults and are flagged as "Store Edition" hair. TS4 hairs range from base game to the most recent Stuff Pack (Home Chef Hustle). More hair may be included as add ons in the future.
Enable Store Edition icon
I wouldn't convert some hair without their outfit counterparts. Please make sure to remove conflicts. The outfits include:
ubodymascotknight_EP7
mbodysuperninja
pubodybadger_badger
pubodybadger_brown
ubodycommercialmascot_buns
ubodysocialbunny
servo
ubodycowmascot (a brighter/whiter version courtesy of tvickiesims)
Most of these hairs exist already in the realm of the community as custom hairstyles. Any of my hair previously converted (shrink, servo, santa hat, etc) should be removed; they'll be included in this collection.
TOU: Please feel free to use these as a template for your defaults and recolor the hair as you'd prefer for download purposes. I only ask that you do not reupload these original files (breaking down to packs, gender, etc) as they are intertwined and may not work without their exclusive counterparts. Please do not make these hairs as customs for reupload.
There are a few hair/items that use cc: credit: nolansims, sforzinda, arethabee
This took about... 8 months to complete. I've (re)converted all of these myself to my current expectations of my conversion content. This was play tested thoroughly over the course of that time. If there are any issues, please don't hesitate to send an ask. The file size is massive even compressed, but to be honest it's pretty decent for 500+ hair.
Under the cut are some personal sappy thank you notes that I want to share publicly:
Thank you to the defaulters at sims2defaults database for all your work! Just be kind if/when you tear into it lol
A humongous thank you to those whom have followed and been a part of my journey as a cc creator/converter. This inadvertently marks a huge follower milestone as well and I'm so happy that you all have been a part of this with me for the past (almost) 3 years!
I don't think I would have done this without meeting @lordcrumps over a year ago and joining in his journey for the ultimate 4t2 default collection. He's a true gentleman and scholar 🧐Thank you for play testing, collaborating, and above all, being one of my bestest of friends and confidant.
And, I would never ever had completed this without @tvickiesims. To think she raised me from a terrible toddler right into an angsty teen within that 8 months and still remained a true and close friend through all of it. Thank you for your extensive and detailed play testing, your companionship when I fall apart, and for being my twin flame 🤗
Made it for myself, I might as well share. If there's something I've missed please let me know.
This list is being updated, Tumblr is being a pain and updates won't show up on re-blogs. Visit the original post to view the most current version.
Mirror: Dreamwidth.
Sims 2 - Lot Makeover Database [of Maxis Lots] [Note the Uploading Tutorial].
SkyBox/Horizons/Skylines Database.
Maxis Career Conversions TS1+3+4 to TS2 [Sorted by Game&EP - Under Downloads].
Fractured Moonlight's Stone Super Set Database [Creator Unknown, let me know if you know].
By Theme:
List of Maxis Lost & Found Objects Converted into Usable Items.
Stories to Sims 2 Conversion Database. [DW Backup]
TS1 to TS2 Conversion/Recreation Database.
TS1 to TS2 Catalog Conversions [Active, Includes OG Object Descriptions].
TS3 to TS2 Conversion Database [DW Backup].
TS3 to TS2 Traits Project Mod Tracking Sheet [Blog Ver.]
TS4 to TS2 CAS Conversion Archive [EA].
TS4 to TS2 CC Clothing Conversion Database [Custom - ts4 only?].
TS4 to TS2 Build/Buy Conversion Database [EA].
TS4 to TS2 CC Build & Buy Database [Custom].
The Sims spin-off games to the PC TS2 [&3+4].
TSM-to-TS2 Conversion Database [DW Backup].
Sims 2 Historical Finds [CAS&Objects] [Sorted by Era/Period].
Historical Sims 2 Wiki [New!].
Grunge Masterlist Project 2025.
List of Asian Sims 2 Sites With Working Downloads [As of 2017?].
CC Archives:
Sim Archive Project, at The Internet Archive [Introduction Post].
Sims Cave.
Sims Graveyard.
Simblr.cc - Dead-Site Repository.
Liquid Sims - Community Archives.
The Booty, at PSMBD.
Sims 2 Packrat, on Tumblr [Watch out for the recent SFS Hacking problem].
Ekrubynaffit (a.k.a bestbuild4sims) has re-uploaded a lot of archives of defunct creators. Albums with DL on her pinterest. Mainly build and buy mode, thanks a lot!
Resources:
CEP-Extras List, Huge Lunatic at Sims 2 Artists.
The Sims 2 Tutorials Database [Active] (Really needs a backup outside of Tumblr).
Several Lists of Maxis Resources for Modding,Pick'n'Mix Mods, own website, under Notes.
List of all Color Actions, With DL, ZeroDark/Graphic at GoS.
List of all WSO Actions, by Blue Heaven Sims, under Resources.
List of Hacks & Mods That Use Tokens, Bulbizarre at MTS.
Giant List of Simlish Fonts - Collect ‘Em All!, by franzillasims.
Masterlists of Recolouring Templates; MTS [+Cloning] | Hafiseazle | ZreoDark [not a list but a tag].
Index of Effects Names & Definitions [+ Guide], by AmmarAskar at GitHub.
Update notes are under the cut:
Update: Custom Clothing Conversion db [4t2], by @brandinotbroke/ Hair db, by @krabbysims/ Sims 4t2 CAS Conversion Archive [EA], by @mdpthatsme/ CEP-Extras List, by @hugelunatic/ Lists of Maxis Resources for Modding, by @picknmixsims/ Sims 2 Tutorials db [Active], by @sims2tutorials/ Sim Archive Project at The Internet Archive, by various - see @simnostalgia.
Update 1: added EA ts2 store items at GoS/ Painting sizes db/ Tutorials db, by @sims2tutorials.
Update 2: GUID db Revival.
Update 3: believe it or not, there's more - Shoes db/ Sims 2. Functional Finds [sorted by function], by @sims2functionalfinds.
Update 4: Resource list: Clutter and decorative items, at @gardenofshadowssims.
Update 5: added archives section.
Update 6: added @ekrubynaffit's Pinterest Archive.
Update 7: Fixed TSM link, added Stories db/ Afro Hairstyles db, by @letomills/ SkyBox/Horizons/Skylines Database, by @simmergetic/ Grunge Masterlist Project 2025, by @pixeldolly/ and DW backup links (Everything that's exclusively on Tumblr/LJ should be backed somewhere else).
Update 8: List of Asian Sims 2 Sites With Working Downloads [as of 2017?] by @0201-sims.
Update 9: added Sims 2 Repository Finds [sorted into categories], by @sims2repositoryfinds.
Update 10: added Sims 2 Object db [Discontinued], because the more the better.
Update 11 Yet another (!): The Maxis Match Repository Project [CAS], by @whattheskell [how did i forget?]/ TS3 to TS2 Traits Project Mod Tracking Sheet, by Rowena Sims & @noodlebelli.
Update 11: Maxis Career Conversions TS1+3+4 to TS2 [Sorted by Game&EP - Under Downloads], by @sims2idea-lientebollemeis2i.
Update 12: HS I found another one: List of all Color Actions - Names, Creators, and Download Links. Maintained for over a decade by @zerographic at GoS :P
Update 13: separated by type & theme. added Sims 2 Historical Finds [CAS&Objects] [Sorted by Era/Period], by @ts2history.
Update 14: added to resources Trait GUID db, by @fireflowersims.
Update 15: I shit you not, there's more - Sims 2 Lot Makeover db [Maxis Lots], by @ts2lotmakeoverdb/ List of Hacks & Mods That Use Tokens, Bulbizarre at MTS/ TS1 Catalog Conversions [Active], by @kitteninthewindow/ WSO Action Masterlist, by Blue Heaven Sims under Resources.
Update 16: List of Maxis Lost & Found Objects Converted into Usable Items, @kirlicues.
Update 17: Sims 2 Lot db [Maxis ones emptied out], by @mikexx2 @mrsktrout @ts2lots.
Update 18: Historical Sims 2 Wiki [New!], by @theacmecatalogblog.
Update 19: under archives; Simblr.cc - Dead-Site Repository by @simblrcc-site. Jackpot!
Update 20: added Giant List of Simlish Fonts - Collect ‘Em All!, by @franzillasims.
Update 21 [can't believe there's more]: Masterlists of Recolouring Templates; MTS [+Cloning] | @hafiseazale | @zerographic [not a list but a tag].
Update 22(!): Index of Effects Names & Definitions [+ Guide], by AmmarAskar at GitHub.
Update 23: added Sims 2 - Wall Hanging Decor Recolors Database [New!], by @sims-for-semi
This was supposed to be for Simblreen but I couldn't get the wheel animations to work properly, and after many attempts to fix it... they still don't work. So instead of scrapping this entirely I decided to make the wheels static.
Below is a lil video so you can decide for yourselves if the lack of wheels turning is a deal-breaker or not.
The bike is from the Reaper's Rewards Sims 4 event back in 2024. It has a little skull on the front and a mini coffin with death flowers on the back ⚰️
If you’ve stumbled upon a mediafire link recently which gives you a white page and “File5“ (or just a white page) message, then this is a mini-tutorial on how to fix that :-) I’ll be using simlishcreations’ “Trapping’s Short Spike TS3 to TS2′s download link as an example.
The mediafire link should look something like this:
https://www.mediafire.com/?cw4cdfjozodd3et
Notice how there’s a ? between / and cw4cdfjozodd3et? Delete that questionmark and write download/ or file/ (don’t forget to add the / after! Otherwise it won’t work). Now your link should look like this:
I’m not sure why mediafire can’t seem to re-direct/update old mediafire links like this? I’m also not sure if this is a temporarily thing or not, but oh well. Now you know how to fix it if you ever need to! :-)
Let me know if anything is unclear or if I should word myself better. Happy simming!
With this mod, vampires appear different when they get hungry. The change in look is delivered by a brand new overlay that's used over your vampire defaults (or the eaxis vampire skin).
The overlay this mod is shipped with adds visible veins on hungry vampires. Here's how it looks over my semi-transparent default:
There are also veins on the hands and behind the arm and knee joints. This overlay doesn't have eyes or teeth so they'll be whatever your vampire default has.
Technical info follows:
The mod's functionality is done with a custom controller, similar to the global controller that plantsim overlays are handled with.
When the hungry overlay gets added/removed, you may briefly see an interaction for it to appear in the sim's queue. If you happen to cancel it, no harm done – if your vampire's hunger doesn't change, it'll reappear after a while. You might not even notice the interaction as it disappears as soon as the overlay is updated.
The hunger threshold the overlay gets added on is BCON tunable. It's set as -30 as default. If you change it, pick a number between -100 and 100 (with 0 being the center of the hunger bar).
The overlay itself is stored in a separate package which is required for the mod to work. If you want to make new overlays to use this mod with, just replace the textures inside the overlay package.
Download (SFS) (alternate)
Files are compressed. This mod shows a conflict with creaturefixes but they're fine to use together as long as my mod loads after it. Requires Nightlife, Seasons, and OFB.
This mod is likely compatible with most other vampire mods out there. If you have toddler and child vampires, children will get the hungry overlay but toddlers won't (is intended).
Finally: if you use the supernatural transformer by @midgethetree together with this mod, I recommend replacing it with this edited version. It has the option to add/remove the hungry vampire overlay and makes curing vampires with it work properly even when the hungry overlay is on.
Update (5.11.2023): Fixed a mistake with the TM face texture from the overlay package.
Credit to @microscotch for the great mod idea and thank you @platinumaspiration and @deedee-sims for providing me with the 4t2 vampire skin details!
Mesh edit for one of my fave hairs from the Supernatural EP. You don’t need the EP to use this though! I tried my best to line up and edit the scalp and face textures, but alas, I did not feel like doing any more to it.
Details:
Compressorized (~3 MB)
Male | Teen - Elder
Custom Thumbnail | Disabled for Random
bgc
Credits: EA for the textures and mesh, TSRW, photoshop
Adhere to my TOU, please! Especially the part where I ask that you do not re-upload or place behind pay links or any combination of the sort!
► 4t3 - Island Living - Mermaid Stuff - DF & non-DF
Alright, so…this is not as much a conversion as it is a mash up (a.k.a. Frankenmesh). Here’s what I mean by that:
- Meshes: I took the tails from TS3 and combined them with the fins from TS4 (because the S4 tails have a different UV and in order to fit TS3 they would’ve needed to be re-UV-mapped);
- Textures: a combination of TS3 and TS4 textures -TS3 for tails and TS4 for fins (only because the S4 textures look horrendous in TS3, at least the ones for tails do).
PLEASE READ the details I listed under CREATOR NOTES bellow !!!
I've made a lot of stuff that I did not post, let's fix that shall we?
27 Recolours of @neosimi's conversion of atomiclight's retro posters
Features mainly media I like or know of and is nostalgic to me. Except for Chaos;Head, I made that just for you Brad <3 The original dimensions were 256x256, but i changed it to 512x512 since some of the images were getting a little crusty. Mesh included.
Swatch is below and in order to CC numbering in the unmerged folder.
DOWNLOAD (MF) & DOWNLOAD (SFS)
I'm an idiot and I forgot to include the mesh, grab it here.
Publix Deli Uniform for TU-AU
Now your sims can cosplay as Florida's favourite grocery store's stressed out and understaffed employees. Use's @deedee-sims's top only OFB aprons. (Bless you for adding a .psd file for recolourists.) No elders because bodyshop pitched a fit when trying to make for them. AF and TF swatch is backwards ignore that. Mesh included.
DOWNLOAD (MF) & DOWNLOAD (SFS)
All Afterglow Eyebrow Sets Updated
My biggest gripe with blond eyebrows is how they always blend in with Skin 3/Tan no matter what hair system you use or what skin defaults you use. Grey brows are also darkened because they have this issue too. I updated all of my default eyebrows to reflect this new change. Nondefault brows I recoloured will be uploaded later this year.
Included is Maxis Eyebrows, Poppet Eyebrows, and Io Eyebrows. Download is in bulk, so choose only one set. (I personally use Poppet's.)
DOWNLOAD (MF) & DOWNLOAD (SFS)
TBH/Autism Creature Paper Bag Hat
The idea for this one came to me in a vision. Available for masc and fem sims of all ages ! Converted by @xiasimla and mesh is included.
What this does? This edited ini file from REST allows the UI in the game to be viewable while using ReShade presets.
Warning: ReShade will flicker between no shader being found and it finding the shader again when loading I believe and possibly during other times as well.
Installation:
Install ReShade normally for TS3, at least making sure it is 5.8+ in order to use REST (you may need to select TS3W.exe, dunno if it makes a difference vs selecting TS3.exe though).
Important!! - When selecting ReShade's addons, don't select ReshadeEffectShaderToggle as it won't work on 32x nicely. Download the specified version of REST from the creators github instead, which will be linked in the step below. This will save you some frustration.
2. Then download ReshadeEffectShaderToggle v1.2.3 (release.zip file, Important!!), placing the content inside (step 3) it in the games bin folder. (There are other versions that work nicely with 32x version of ReShade but this one plays more nicely with shaders in the game. I will test to see at later dates to find one that works nicer if possible. [I don't think the version you use matters too much but v1.3.0 works I believe as well])
3. Place only the file "ReshadeEffectShaderToggler.addon32" in your games bin folder where you downloaded ReShade to. If you are on GShade and it's ReShade v5.0+ Equivalent (5.8+ required for REST v1.2.3), place it into your addons folder.
4. Download the addon .ini file here that's edited for ts3
sfs <- download
5. Then place "ReshadeEffectShaderToggler.ini" (The file from this post/sfs) into the same place as "ReshadeEffectShaderToggler.addon32"
This version of GShade v3.5 doesn't work with REST unless a version is made by someone for it (This goes for the regular GShade equivalent and older version of GShades). I don't recommend using official verions of GShade, especially the newer ones.
In-Game:
Make sure that anti-aliasing/edge smoothing is disabled in the in-game setting or Reshade effects will turn off with the REST ini after loading a save ( most likely the REST toggle shader I enabled is tied to the anti-aliasing shader of ts3).
Setting Up ReShade Properly & Enabling REST:
In the global preprocessor definitions, set it to look exactly like this in order to get ambient occlusion and etc. working properly. vvv
2. go into the "Add-ons" tab of ReShade, ticking ReShade Effect Shader Toggler on and then making sure the Toggle Group 1 or "TS3 Pixel Shaders" on the left, is activated.
Something Neat:
When hiding the UI with "F10" the shader toggle group doesn't affect that part of the game and your ReShade/GShade preset should be back to normal. (Tested on REST v1.3.0 I believe)
Downsides (Not REST's fault):
Existing Presets will need to be tweaked back to original form.
Some shaders may not work properly (maybe more than some dunno).
If you want to use existing presets without them looking wrong, you can disable the Toggle Group at anytime (one you activated in above picture).
Compatibility:
REST doesn't work properly with dxvk. It could also be the latest version of REST I tested which doesn't show up in the addons in-game, or the specific version in their github I linked to, which isn't working properly (shaders do show up in toggle groups though but that's as far as it works correctly).
Sooo here it is - my first publicly shared skinblend! I thought it will take more time to finish, but here we go. The process was tedious, as I edited seperately every age and gender as well as color. Yes, that *should* mean no more ugly, blocky textures on dark skinned sims! Their skin is a compeltely different face and body, not just the light version made darker. I'm happy with the result overall, but as always, it's not perfect. You should not worry about seams where the head, scalp and body meets. However, there can be some imperfections in bodies theirself. Hopefully nothing that could make your eyes bleed, but yeah, be aware. You can see the age stages of black female, white female, black male and white male. Of course there are other colors in between and they look good as well, I just wanted to show you the brightest and the darkest ones. You can also see how newborns look like:
This skin comes in few default versions and two non default versions. Here are the options:
default skin with 2k faces and 4k bodies
default skin with 2k faces and 2k bodies (this is the one that I use)
default skin with 1k faces and 2k bodies
default skin with 1k faces and 1k bodies
non default skin with 2k faces and 4k bodies
non default skin with 2k faces and 2k bodies
Here is how the non default skin looks like in the skintone panel:
DEFAULT 2K Faces 4K Bodies: SFS | PATREON
DEFUALT 2k Faces 2k Bodies: SFS | PATREON
DEFUALT 1k Faces 2k Bodies: SFS | PATREON
DEFAULT 1k Faces 1k Bodies: SFS | PATREON
NONDEFUALT 2k Faces 4k Bodies: SFS | PATREON
NONDEFUALT 2k Faces 2k Bodies: SFS | PATREON
@imamiii @kurasoberina @chinsims @annoyinglydarkblaze @servospawn for their wonderful skins; @i-like-teh-sims @kurasoberina @neiuro for their tones ramps that I used on the non default versions
Go crazy with this one. Use it as a base, share your skinblend with us or don't and keep it to yorself! Use parts of this skin, whatever. I just ask you not to reupload these files and please, don't claim these very skinblend as your own, as I really spent some time on it and probably worsened my eyesight too xD