Dont be very woried about me since i deserve all of this

blake kathryn

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Dont be very woried about me since i deserve all of this
this reddit post isgoing to make me cry literally let's bask in the sun
you might say they're... baskin robins
I think the "pre" and "post" parts in "preposterous" should cancel each other out but everyone else seems to find my idea completely erous
Friendly reminder as we get closer to the launch of the ModRetro M64. ModRetro is owned by Palmer Lucky, a self described “Radical Zionist” who fundraises for Donald Trump.
Palmer Lucky also has another company, called Anduril Industries, that manufactures and sells AI powered weapons and surveillance systems. ModRetro even sells Anduril branded gameboys that were made from the same metal that they use to manufacture attack drones.
Don’t buy this thing. A 200 dollar Nintendo 64 clone is not worth your soul.
The reason I’m bringing this up now is because there seems to be a new marketing push happening for this device. It’s all over my feed on TT and IG right now.
They seem to be pushing the fact that there are new Nintendo64 games being made for the M64. This is very misleading because any game that runs on the M64 will run on a real Nintendo 64.
There’s also been new games coming out for the Nintendo 64 for years. ModRetro didn’t make this happen. They’re just publishing a few games. The Nintendo 64 Homebrew scene has been thriving on its own.
Also also, while they claim to have good performance for the majority of n64 games, the games that run worse on this thing than actual n64 are popular games like majora's mask. It's not even that good for its price. DON'T. BUY. THE ZIONIST. N64 CLONE.
Wait, I didn’t know this part. So you’re telling me it’s not even a good n64 clone?!
maxwell's demon is my favorite thought experiment because it's like "imagine a guy who can't exist existed" like okay what if left was also right that shit would be crazy
we all know the law of gravity too right. but like what if there was an invisible demon in an invisible elevator such that when I let go of the ball it goes upward instead of falling to the ground. maybe we should do science based on this
Anti-city people are just plain fascinating to me
maxwell's demon is my favorite thought experiment because it's like "imagine a guy who can't exist existed" like okay what if left was also right that shit would be crazy
since I've gotten it in my head to do a Roman history podcast and actually started working on it I haven't listened to other Roman history podcasts in like 6 months. wanted to read the sources and let stuff work in my head without outside influence
but I did go back and listen to Mike Duncan's History of Rome this past week at work. and now that I have firsthand experience with the sources and an idea of what I want from the podcast, HoR really doesn't fit the bill for me anymore
I still understand why I (and so so many others, especially those listening in 2007 through 2012) love it, but now the flaws seem so glaring to me
and it's not so much flaws as different aims in telling these stories, but still. just because it'w long done history doesn't mean you need to front load a short synopsis of what you're about to detail in... more detail. multiple times you get stuff like "he was aiming for this, but he would be dead by the end of the year. but we'll get to that, first let's deal with where we are." that sort of story telling technique has its place, but it's occurring here entirely too often
and a recent comment on one of the episodes drove home another issue with this for me. it muddles the time line. brief mentions of something that happens in 10 or 20 or 100 years generally have no place, especially when the podcast is going to cover those events. the comment talked about how confusing it makes things and while it wasn't well recieved by the rest of the audience, the point is fair
that particular episode was maybe about Nero and jumped around a lot. and it was not necessary. part of it was Duncan trying to explain the historical understanding of Nero with examples from throughout his life, but it means briefly mentioning different events (that may or may not hace happened like that) tyen revisiting them later in the narrative, and maybe even bringing them up again to make a different point
tough to say for sure but I think I will stick with a pretty straight timeline of events for Nero and instead sprinkle in the commentary about how our understanding of those events is created, and thus how contemporaries and we think of Nero is created. mention divorcing and offing his wife once, and how that caused people to dislike him. then when we get to the fire, again the people dislike Nero and this disaster worsens it. no need to muddy the waters as far as the timeline goes
I also think this is in part because at that point in the podcast these events are better known. the punic wars aren't as well known and I think the narrative is a bit more linear (though it still features some unnecessary synopsis spoilers). when he gets to the caesars he's telling stories he assumes people are more familiar with. I'm going to try to stick with assuminh ignorance from my listener. those in the know will have details they can focus on, and anyone actually ignorant of things will hopefully get a clearer understanding of the events
even this mild criticism seems kind of sacrilege in the history podcast scene. History of Rome was one of the first and did it very well. but times have changed and what a history podcast should do has changed
actually if anything it gets worse as he goes. does a whole plotline as crib notes then jumps back to what he was actually talking about. or at least does the quick spoiler sentence before actually telling how you end up there
again, that can have its place, but you really shouldn't do it every single episode, multiple times and episode
also kind of interesting to see spotify comments
they pick up more as you reach the final episodes. people still listening (and relistening) to and enjoying this podcast nearly 20 years later. some people discovering it for the first time still
it is heartening that a good history podcast has an audience. just have to put the work in
bunnies = buggies because of their crawling
bugs when they see a food
I played some hidden object games this weekend and it reminded me I do actually enjoy the genre
unfortunately there are a lot of bad ones
also I've now developed opinions about my ideal hidden object game and while parts of it are relatively simple, just good features for a HO game to have, aspects of it would require some real production
every blazed post is the stupidest shit ever
the big mamdani
cow tipping is such a top tier common misconception. "yeah there's this fun activity people do sometimes and in order for it to sound possible you need to not have enough experience with cows to have ever seen one sleeping before. but uh yeah I know a guy whose cousin does it." and somehow this became a thing everyone knows about
it's sort of like. imagine if people said "out in the country people break into farms to steal chickens to use them as flashlights. you know, because chickens glow in the dark" and for some reason most people didn't question any aspect of this concept
okay there's people in the notes claiming that cow tipping is real actually which means it's time for
wait what even is cow tipping though (like regardless of if it's a "real thing", what is the thing the term "cow tipping" refers to)
it's when you go up to a sleeping cow and knock it over, somehow
it's when you go up to any cow and knock it over, somehow
it's when you go up to a cow and sorta push it without expectation of results
it's a euphemism for some other activity
it means something else
I do not know what cow tipping is supposed to be
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would you like to offer some thoughts/advice on getting in to warhammer? most likely for me it would mean having a self contained play set I could bring to my normal board gaming group and we'd all just play with that. like maybe they'd get into it enough they'd get their own but I think it maybe makes more sense for me at least at first to be able to offer a contained experience.
Try kill team or spearhead as a starting point to see if you like building painting imo. Find a local group.
I would check out with your local game store (or if you have one near, the official warhammer stores).
Though if you really want to get into 40k, go to Steam and buy Dawn of War (the classic way of getting into 40k).
cool, thanks for the advice. never woulda considered a game on steam so that's probs the easiest start.