Working on a new ending song to The Thirteenth Hour sequel soundtrack that fits the tone of the book (so far).
Today's Document
2025 on Tumblr: Trends That Defined the Year
Game of Thrones Daily
d e v o n

No title available
Peter Solarz
Xuebing Du

izzy's playlists!
occasionally subtle

★

No title available
"I'm Dorothy Gale from Kansas"
sheepfilms
he wasn't even looking at me and he found me
taylor price

titsay

shark vs the universe
cherry valley forever
art blog(derogatory)
trying on a metaphor
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seen from United Kingdom
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@13thhr
Working on a new ending song to The Thirteenth Hour sequel soundtrack that fits the tone of the book (so far).
Reading a random section of The Thirteenth Hour sequel draft where Logan, Aurora, and a half elf freedom fighter called the Wayfarer meet for the first time.
Reading a random section of The Thirteenth Hour sequel draft where Logan, Aurora, the new Imperial Rangers, and the half elf freedom fighter, the Wayfarer, all meet.
Discussing some of the backstory for Aurora, the main protagonist of The Thirteenth Hour sequel.
Experimenting with a fast shooting archery technique for The Thirteenth Hour sequel as well as discussing Ishi and Ursula Le Guin's A Wizard of Earthsea.
Experimenting with a fast shooting archery technique for The Thirteenth Hour sequel inspired by a Franco-Belgian comic from the 80s I just discovered called Thorgal.
Reading from a section of a draft of The Thirteenth Hour sequel about the island Logan and Aurora live on.
Reflections on recent travel and how that has helped with fantasy worldbuilding for The Thirteenth Hour sequel.
A chat with game developer, Paul, Korman, the creator of the retro adventure game, The Phantom Fellows, and Jeremy Blum, tabletop gaming developer, as we discuss game development and a documentary made about Paul and the game as it was being made and marketed. We also talk about the making of the Rocketeer pixelart game I've been working on.
A chat with game developer, Paul, Korman, the creator of the retro adventure game, The Phantom Fellows, as he discusses game development and a documentary made about him and the game as it was being made and marketed.
The Thirteenth Hour Podcast #554: Thirteenth Hour Sequel Update 5 - Worldbuilding the Food 2 - Archery and Hunting
The Thirteenth Hour Podcast #554: Thirteenth Hour Sequel Update 5 – Worldbuilding the Food 2 – Archery and Hunting This week, I recorded outside, the first nice spring day so far, I wanted to take advantage of the weather so do some shooting outdoors. Unlike the static, more deliberate archery style | learned when I was younger, I have been experimenting with more dynamic ways of moving while…
Cooking stir fried noodles and doing some worldbuilding around food in The Thirteenth Hour. This post may make you hungry if you like noodles.
Game development log on a Rocketeer fan video game I have been working on - working on two new music tracks for the soundtrack.
Join my brother and I as we discuss a homebrew Thirteenth Hour RPG system.
Game development log on a Rocketeer fan video game I have been working on - finishing up a track started a few months ago for an outdoor flying level and reflections of 1973 and the development of hip hop
Game development log on a Rocketeer fan video game I have been working on - wrapping up a track of in-game music that plays off James Horner's original Rocketeer score (the Jenny theme) - transfigured into an ominous atmospheric track.
Game development log on a Rocketeer fan video game I have been working on - working on a pixelart montage for a cut scene and some of the in-game music that plays of James Horner's original Rocketeer score.