"Regardless of the outcome, I will be relieved of this cross I bear"
trying on a metaphor
I'd rather be in outer space 🛸
Three Goblin Art

Discoholic 🪩
2025 on Tumblr: Trends That Defined the Year
Cosimo Galluzzi
RMH

★
NASA
cherry valley forever
Claire Keane
Cosmic Funnies

ellievsbear
tumblr dot com
Sade Olutola
Xuebing Du
i don't do bad sauce passes
Sweet Seals For You, Always
styofa doing anything
let's talk about Bridgerton tea, my ask is open
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@absolutecreate
"Regardless of the outcome, I will be relieved of this cross I bear"
A violent dance. A ballet of blades.
this... escalated quickly...
there are no less than 8 combat mechanics on display in this one video...
some simple combos
"Kuro"
Steam page for Complexia, A Ballet of Blades is up!
A manga-stylized, tactical, character action game, where you slash your sword in different directions to activate strings of customizable co
"GOD SPIKE"
Hitting enemies into the air makes them completely vulnerable, letting you use slashes they resist, to set up devastating combos.
Even if an enemy resists a slash direction (which means they won't get stunned or flinch), it still counts towards your combo, and has minimal penalty beyond reducing your slash speed slightly and not gaining you much heat (you get 1%), if you can find ways to keep it occupied while you set up, you can hit any enemy with any combo even in bad matchups. There's lots of quirks and strategies hidden in this combat system, the real challenge isn't making an interesting system (that's just trial and error) it's communicating it in a way that's fun. I haven't had any bad feedback on the demo, so I guess I'm on the right track...? But there's still much to do. I... didn't mean to write so much...
Switching all the enemies to the new animation system (once again, fuck mecanim, all my homies hate mecanim) and also just messing around.
Added Aerial Combat ⚔
DMC fans, this one's for you.
Trailer for Complexia, A Ballet of Blades DEMO
Stylized Tactical Hack-and-Slash Action Adventure. Set at the End of All Things.
slice 'em up
"Game Capsule"
This is actually just an unedited in-engine render (even the text)
I think it captures the vibe perfectly
Needs more polish but this is a solid direction so far, everything in the game *feels* good
guy who is definitely not about to fall into a surprise midday nap with an aftermath worse than a hangover: it seems like a really good idea to lay in bed and get cozy under the blanket as part of my plan not to fall asleep. I do not know why.
You are already dead お前はもう死んでいる
Metal on Metal