Huh, guess I'm a little late this time eh? Lost the login credentials for this account for... a bit, but Crow here to pass along the newest patch notes for AR, only a few weeks behind.
Players' Guide Update 1.8.4
Classes
- The Navigator Class has joined the roster, boasting an "Insights" list of unique abilities to sabotage enemies and bolster allies in both combat and Cognitive World exploration.
Feats
- The following feats have been added:
Combat
- Axe Proficiency
- Grimoire Proficiency
- Raging Waters
Class
- Soul Orchestra (Navi)
- Heightened Perspective (Navi)
Equipment
- New weapon, Axes, have been added to the weapons list, introducing the "Gash" keyword, which has the ability to reduce a target's maximum HP on-hit, limiting their ability to recover from damage
- New weapon, Grimoires, have been added to the weapons list, introducing the "Scribe X / Negate X" keyword, which allows a User to pocket Skills that Hit them to use as their own at a later time, and simultaneously reduce the damage from said Skills when they're Hit.
- All Combat Skill-boosting Accessories (Bracelet of Power, Suspicious Amulet, etc.) have been moved from Tier 1 to Tier 3.
Skills
- New "Water" Type, including the new Surf category and the Flooded condition. Water Skills focus on blending attack and support, with heavy focus on manipulation of unit movement
- New "Weather" Skills have been added to Physical, Gun, Fire, Earth, Ice, Water, Electric, Wind, Nuclear, Psychokinesis, Light, Dark, Almighty, Ailment, and Fusion Skill lists. Weather Skills apply combat-wide effects that agnostically impact both Allies and Enemies.
- All Boost and Amp Skills have been removed and replaced with the "<Type> Boost" miscellaneous skill, and Death Boost / Amp have been added to the Dark Skill list
Bug Fixes & Adjustments
- Several Skills have had their names changed to accommodate the inclusion of new Weather Skills
- Cold Wave ➡️ Glacier
- Fallout ➡️ Elephant's Foot
- Alpha Blaster ➡️ Proton Therapy
- Miscellaneous bug fixes
Narrator's Guide Update 0.0.2
- Fixed Shadow DR formula from `2Lv + Lv/4 - 2` to `2Lv + Lv/4 - 1`
As always, the rulebooks can all be found at our github, which is linked below and in the resources channel:
Rulebooks











