SHOP OPEN
Hello Tumblr,
I've opened my little shop, and inside you can pick up a Slender Man print or some TamaCreepy keychains with a little charm
And more stuff
sooo...
HERE THE SHOP
Shop Detail
almost home
Three Goblin Art
No title available

JBB: An Artblog!
he wasn't even looking at me and he found me
taylor price
Alisa U Zemlji Chuda

No title available
Claire Keane

Origami Around

祝日 / Permanent Vacation

No title available
One Nice Bug Per Day
let's talk about Bridgerton tea, my ask is open
"I'm Dorothy Gale from Kansas"
Sweet Seals For You, Always
Cosmic Funnies
No title available
Not today Justin

❣ Chile in a Photography ❣
seen from Chile

seen from Chile

seen from United States
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States

seen from United States

seen from United Kingdom

seen from Malaysia
seen from Brazil
seen from Colombia
seen from Colombia

seen from Brazil
seen from Colombia

seen from Brazil
seen from United States
@al-w0onder
SHOP OPEN
Hello Tumblr,
I've opened my little shop, and inside you can pick up a Slender Man print or some TamaCreepy keychains with a little charm
And more stuff
sooo...
HERE THE SHOP
Shop Detail
Nuhuuu hello everyone
Here we go, SCP-166 fanart, based on the "Art Nouveau" style (Mucha reference)
SCP-3999
omg yeaaah ni post hereeeeee yeaaah yipeeee
SCP-3999, inspired by "blackout poetry" stuff
SCP-3999" by LordStonefish, from the SCP Wiki. Source: https://scpwiki.com/scp-3999
AAAAAAAL 💙
YEEES IT'S MEEEE SEYYYPH💜💜
Steward Animation
99% of the 2D TV animation you see coming out of big studios is drawn overseas, often in Korea. The storyboarding, editing, sound, design work, and things like that are done in the US, but the actual physical drawings are done by a bunch of talented and hardworking people in Korea. It’s probably not actually 99%, but I don’t feel like that’s too far off, so that should give you a good idea of how prevalent it is.
Occasionally, not very often but occasionally, when you’re working in TV animation you have a moment where you need a lot of control over the movement in a particular shot. In these cases you might end up either animating something yourself or hiring someone local to do it because it’s so specific.
I did this for one shot in Infinity Train. I hired Rick Farmiloe, who’s credits include Rescuers Down Under, Aladdin, How to Train Your Dragon, and Boxtrolls, to animate the Steward as she overtakes Tulip. This shot was very hard, and her movement was so specific, I thought it would be quicker and easier to just do it ourselves. We have a less of a time constraint than they do in Korea, so we could spent more time on this one shot.
Here are my original storyboards for the shot:
I wanted the steward to really move with force and weight. I wanted her to push her legs forward first, and then move her head along with it after. I wanted her to move like all of her legs are a giant confusing swarm, but still each one moves with a very specific purpose. Every moment that you see the Steward, she should make you feel scared and uncomfortable.
Wanna see a reason I wanted to do this animation here? Because the first time I told Rick what I wanted, I didn’t tell him it was a panning shot. Just neglected to mention this extremely important detail. This is one of the reasons we make pilots: to give completely inexperienced people like me practice before we’re given more responsibility and it costs the company tons of extra money:
When I apologized a million and a half times for making him do all that work, he redid it much closer to what I wanted. The steward walks across, trips Tulip, then gets all up in her face.
There were things I liked about this version and things I wanted to change a little bit. I liked the movement of the head, the timing, and some of the poses were all good, but I felt like I wanted the legs to be more of a constantly moving mass instead of sort of taking two massive steps. I also wanted the legs to sort of snake through the air, claw first, and then pound into the ground with every step.
I decided I would animate some of this myself, so I scanned in Rick’s drawings:
This is a layout guide that animators use when figuring out the sizing and movement of characters:
The problem is, it’s REALLY hard to keep track of all those legs! So over the course of a weekend, I took all the legs and drew over the top of them, each one getting its own color so it was be easier to follow. This showed me how many legs there were total, if there were any missing in any frames, and made them easier to watch and predict in general. I even ran out of colors and had to start using dotted lines. I then started adding legs, taking away others, and changing poses here and there, and generally finicking with what Rick had already done. I eventually ended up with this:
After I had that all figured out, I started drawing in the thicknesses of various legs and changing their timing here or there. That was a whole other bit of difficulty because I had to make sure legs were overlapping each other correctly and weren’t interacting in weird ways. For example, I had to make sure that in one frame if a leg was snaking by, in the next frame another leg didn’t go to where that first leg was, which would make it look like a leg was sort of standing still for a frame or two. Since I wanted each leg to have purpose wherever it was placed, I guess it kinda makes sense that I spent so much time on each individual leg? At least, that’s what I tell myself so I feel better about spending all my waking hours working on this one shot.
I went over it a couple more times, changing things here and there with my supervising producer (Mike Roth, of Regular Show, Rugrats, and Spongebob). Eventually we sent the animation off to Korea and they gave us this final shot!
So there it is!
This is just all part of the process. I wanted you to see this because often people have this idea that “cartoons are made with computers right?” which kind of flippantly negates the tons of man hours and people that have to craft all this stuff themselves, by hand.
Another thing to know is that no matter how much time you spend on something, nothing will ever be perfect, because while I was making this post I just saw that the handle on the door in the background is SUPER low. What’s it doing down there? It’s like a foot off the ground!
Here’s a link to the pilot if you haven’t seen Infinity Train yet: https://www.youtube.com/watch?v=oY6kfVWv01k
Parallels, foreshadowing and narrative echoes in Infinity Train Book 3 episode 1 "The Musical Car" [1/2]
I can pinpoint the moment I rewatched that episode as the one when my obsession with this show went completely off the rails pun intended in early March 2024. I haven't been normal about it since then even though we're currently in November. Of course almost every series ever made uses parallels and foreshadowing in some capacity, it's just that Infinity Train episodes are about ten minutes long and there's an amazing amount of foreshadowing, parallels and other narrative echoes packed in those first ten minutes and it drives me nuts
I'm not going to explain most of these things. Some of them are incredibly obvious, some aren't. I'm just listing them so we can scream about them together and hopefully I'll feel less insane afterwards
Also I had to make two posts cause I hit the new image limit. Kill me
Let's go
A familiar place becoming hostile and unfamiliar
The first time we see Grace in this Book, she's basically reenacting something she wanted to do as a kid, except now she's the one in control
I also can't help but notice there's three different versions of Hazel from three different angles when Grace is questioning her own decisions in her tape and her mind is basically using Hazel as a mouthpiece for that. When I look at you I see me
Dance lessons foreshadowing
The first time we see Simon in this Book, he's painting a miniature, and it's part of a series of parallels which makes me ESPECIALLY insane. Something about him seeing himself as a little soldier, then treating Grace as if she was one of his miniatures later on. Bear with me for SIX FUCKING GIFS here cause it's a whole extended metaphor which keeps reappearing through the entirety of Book 3 and I've never seen anyone talk about that specific one. Maybe it deserved its own post. Too late now
He clearly loves to collect stuff. I wonder who he got that from, uh
Cool radar design. I wonder where we saw that kind of round, clockpunk-adjacent type of tech before
So there's two halves of one mask, one half is golden and represents comedy and it's on the right, one is the mask of tragedy and it's on the left. Cool, cool, nothing to see here
Grace learned from the best
Not bad, Simon. YEAH UH, SO, ABOUT THAT-
"I was ten"
"never trust an adult!" being weaponised later on
Only one half of the mask survived - the right side, now a tragedy mask and placed on the left side of the screen. Wow I wonder if this foreshadows anything about how this story will end, uh
All of this happens before the title card even appears on screen and I already hit image limit. I'm fine! I'm fine
Here's part 2
Have you seen the light? Because we have!
Commission sent in by an anonymous supporter and drawn by @al-w0onder! Thank you so much for participating in SCP for Palestine! If you would like an SCP commission in exchange for helping families in need, check out our Pinned Post for more info for art, and this post for writing!
MOUTHWASHING ↳ movie posters
I hope this hurts
Yeah mouthwashing fanart, omg who could have predicted that I'd love this game?
Dr House
J'ai commencé cette série récemment, grâce à mon ami (johannes je sais que tu verras ce post).
Cette série est …wow ? ?? Les personnages se battent dans mon cerveau, la série a été faite en 2004 (je suppose ??) j'avais 4 ans, je disais « gougougagaga areuh areuh » en agitant ma poupée barbie pendant que house prenait ses pilules à la télé, et je n'ai jamais pu voir cette série
Maintenant j'ai 24 ans, je regarde House, j'ai fini S1 et je sais déjà que ce sera l'une de mes séries préférées.
Father and Daughter Mayhem, just like the Irish legends of old.
Commission sent in by @nykacolaquantum2 and drawn by @al-w0onder! Thank you so much for participating in SCP for Palestine! If you would like an SCP commission in exchange for helping families in need, check out our Pinned Post for more info for art, and this post for writing!
Today we’ve got these two wonderful tarot cards commissioned by a friendly anon and drawn by @al-w0onder and @possible-raccoon respectively!
If you would like an SCP commission in exchange for helping families in need, check out our Pinned Post for more info!
I finally have my pins, and I'm so happy that people buy them
Paint 3D spin stuff
Attempting to deal with some of my feelings regarding Infinity Train Book 3. Again. And probably failing. Again
memento mori
SCP-4231 : THe Montauk House