Digital Devil Story: Megami Tensei PC-8801 Version Scan Archive
Download Link
It’s only been in recent years that Atlus fans outside of Japan have been able to widely engage with Megami Tensei at some of its deepest roots, namely the original Famicom games and their subsequent remakes, as well as the actual novels by Aya Nishitani that gave rise to the whole thing to begin with. But the story even in those early days is more complicated than many even within Japan know, thanks to another radically different adaptation produced for Japanese PCs (specifically the MSX, PC-8801, X1, and FM77AV) by way of Nihon Telenet, a developer you probably best know for the Valis games and as the former home of legendary RPG developers Wolfteam.
Aside from some shared aesthetic tastes, Nihon Telenet’s take on Megami Tensei couldn’t be much more different from Atlus’ “canonical” version. Indeed, not only is it something of an open-ended Gauntlet clone rather than a first-person dungeon crawling RPG, the PC versions also hew closer to the original novels, featuring a handful of characters that are never referenced in Atlus’ game. To many, the end result is probably overall a lot less engaging than the RPGs that have since codified the Megami Tensei’s true starting point, but it’s no less a fascinating historical tangent for it.
As someone with something of a soft spot for old Japanese computers, I recently decided to sit down and do the long, protracted dirty work involved in getting a proper copy of one of these alternative versions in 2016 and lo and behold, I wound up with the PC-8801 version, which is the one I happen to know best. But instead of dumping floppy discs that you can already readily find online and play in an emulator, I decided to fix what I saw as a glaring oversight on the part of the Japanese Internet and scan all of the printed material the PC-8801 version includes and put it all in an archive. So I did! That’s what the download link is for up top and it includes the following:
Floppy discs and disc envelopes
While it’s all in Japanese, I’d argue it’s still worth a download, as there’s a lot of really neat artwork within both the manual and art booklet that show off a different take on Megami Tensei than the conventional Kaneko material we’re all used to. And if you do speak Japanese, you’ll find the manual to be helpful in elucidating some of the more obtuse aspects of the PC versions, information which is surprisingly hard to come by even when consulting Japanese walkthroughs.
I want to try and cover some of those more important details in another post here on the blog, but for now, I thought I’d at least get this archive out in the world for people to parse through and enjoy. Do note that you’re free to repost these scans to blogs, wikis, forums, etc, but I would greatly appreciate a credit and a link back to the Atlus Atlas if you do so.
PS: You’ll find some visual defects here and there within the scans. That’s simply the condition in which all of this material arrived. Given that the game is nearly 30 years old, though, I think it can be forgiven. It should all still be very viewable regardless!