•Team Helios • Gunpla Kitbasher • Gunpla Appreciator• Submit/share your builds- Posting to boost underrated builds and talent (#others). Full credit, direct links, SNS, blogs always given. Will honor post removal at your request.
-Kits Used: 1/144 HG Keehar II
-Started: Prior to April 2025
-Build included a lot of proportion changes and joint modifications, paint job inspired by this piece of Chris Foss art so this build is a combination of two of my favorite pieces of art.
Kits Used: /144 HGUC RX-80PR Pale Rider (Ground Heavy Equipment Type), 1/144 HGUC TR-1 Hazel II, 1/144 HGUC Hrairoo, M.S.G. Missile Launcher/Radome, HGBC 1/144 Ballden Arm Arms
Started: April 2025
Airbrushed with Tamiya Acrylics w/ Lacquer Thinner. Drybrushed weathering in order to blend, topcoated with both Mr. Super Matte (to blend the base paint and waterslides) and Mr. Super Semi-Gloss (because AoZ). Custom work was done to mesh the TR-5 Hrairoo shoulder binders with the upper arm of the Pale Rider to turn them into shoulders; thrusters were sourced from the Hazel II and Hrairoo, and superglued into place. "This was a good challenge for my skills as a builder, as this is definitely the most custom work I've done so far on a kit, and I'm very pleased with how it turned out. Not being a very active member or knowledgeable person in regards to the AoZ Community, my participation was primarily to push myself and earn sick stickers, and in that regard I think I've succeeded." -SomeSortOfJustice
The RX-80-PR4 [Advanced Rider] was an evolution of the Pale Rider DII that was developed as a testbed for technologies designed to emulate and exceed the AEUG's Super Gundam, in an attempt to overhaul the outdated GM Quel into a proper anti-fleet and fire support fighting machine.
Borrowing systems from the TR-5 [Hrairoo], the Advanced Rider uses a Blade Rifle with an enhanced targeting radome to perform very long-range attacks against enemy Mobile Suits and warships alike. It is capable of attaching the Rifle to its shoulder unit to fire off enhanced shots, rivaling the AEUG's Hyper Mega Launcher while not requiring a secondary support battery. However, this can only be used two or three times under normal circumstances, due to energy draw concerns.
The Advanced Rider has a partial transformation, where its shoulder units can rotate 180° to allow its large missile complement to fire from a stable position. In addition to a pair of three-tube missile pods on its legs, the Advanced Rider has 20 Medium/Long Range Support Fire Missiles that can either be used in a direct or indirect fire capacity, and storing either 12 Anti-Ship or Air-to-Air Interceptor Missiles on the rear of its shoulder binders. Using data well known to the Titans, these Anti-Ship missiles can be specifically tuned to target the most critical systems of the Salamis Kai-Class, which is the most common warship of the AEUG; many of which were stolen from the EFSF.
The Advanced Pale Rider DII was determined to need the HADES System again, unlike its DII version, in order to properly handle the complicated systems, transformation, and energy demands the craft needed. Upon activation, all limiters are removed, making its output extraordinarily high, and allowing for the Beam Launcher to fire several more times. However, the test pilot is put underneath intense mental and physical strain, often leading to unpredictable results and seemingly autonomous MS behavior. Unfortunately, running without the HADES System causes the machine to be too complicated and cumbersome to run, and fine-tuning the HADES System could not be done in time before the final stages of the Gryps War, making it ultimately not succeed in its role to supplant the AEUG's Super Gundam concept.
Unfortunately, the Advanced Rider is MIA and presumed lost, as its carrier was one of the many Titans vessels obliterated by the Gryps II Colony Laser at the conclusion of the Gryps War. As a result of this, most records of its deployments have also been lost, and with the turbulent nature of the conclusion of the Gryps War leading directly into the 1st Neo Zeon War, only rumors amongst surviving members of Londo Bell, as well as photographs of wear on the MS, allude to it having some form of service record.
Kits Used: 1/400 NG YRMS-106+BL-85X BY-ZACK TR-2 (BIGWIG)
Started: April 2025
Fully primed and base coated with an airbrush. White parts were pre-shaded. All yellow linework was painted by hand with a brush (the the best of my ability.) Waterslides added and panel lined.
Repaint of the HGUC RGM-79C Type-C GM. Handpainted with Vallejo acrylic paints. Water decals by G-Rework, with the idea of a testing unit meant to provide experimentation data and results for more important Test Teams.
I combined a HG Hazel II with a HG AoZ Hobby Hi-Zack to redesign an old kit ask I did a few years ago. I had to hollow out the Gundam chest and ad a Metal pin to connect the torso and waist. I also added parts from the HGUC Hi-Zack, the HGUC GM Custom and have exchange parts to make it a GM Quel unit. It was airbrushed and hand painted with all acrylic paint from Monument Hobbies. Iv also added progress pictures to show from the original concept.
RMS-108FA Marasai Full Armor - Heavy Equipment Type
by Ag3ntRumpapp0 - [Reddit]
About:
AOZ April 2025 Submission
Kits Used: 1/144 HGUC Marasai
Started: April 2025
Did some kitbashing using spare parts from a lot of different kits, and scratch-building to get that AOZ aesthetic. Painted the Titans color scheme using lacquers for the first time. Did some detail painting with acrylics and finished it off with decals and matte top coat.