âUnlike you, Iâm not afraid to spill blood, if it meant protecting those I love. I donât have many of those.â
Nickname(s): Cole (Sphene, Satsuma)
Aura:Â black with water droplet like particles
Occupation: Student (second year)
Affiliation: Haven Academy
Charcoal is tall with a very slim, rectangle body. She has a long face with red, monolid eyes, and thin eyebrows. She has shiny black snake scaled on her cheeks, back, hips, and thighs. Her long black hair reaches to about her knees, and curls up at the ends. Her long bangs are split in the middle and are tied together at the back of the head.
In her main outfit, her face is covered by her black scarf and face mask. Her grey conical hat has her symbol stitched into it at the top, and is tied to her head with a black ribbon. Her grey shirt, sleeves, and pants all have black edges. She also wears fingerless fishnet gloves, along with fishnet sleeves and socks. On her sleeves and pants she has light grey patterns of her emblem. Around her middle is an obi styled belt with a bag at the back. On her left side she has her black sheath for her sabres, hanging off of the belt
Charcoal is mysterious and soft spoken. She isnât very expressive, and appears nonchalant and uninterested in conversation, which makes it hard to approach her. Sheâs calm, relaxed, and keeps a level head in even the most dire of situations. If she sees that a problem has risen she fixes it calmly, but will not be afraid to resort to violence if she believes it is necessary. Manipulation isnât out of the question either. She gets stressed if she hangs out in crowds for too long, and it isnât weird to see her quietly slink away from a social event.
If you approach her and she doesnât know you, she will be suspicious about your motives. She will not trust you, not for a while. If you can prove to her that you have her back, then she will begin to open up to you, kind of. Itâs not much. Sheâs independent and does not like relying on others to help her, instead, coming up with her own solutions to reach her goals. Sheâs incredibly passionate about her interests and training, but only shows this to people who are closer to her. You might get an actual response from her if you ask anything about her collections. She loves collecting anything interesting that catches her eye. In actual conversation, sheâs a little awkward. She answers straightforwardly, and doesnât quite understand social cues. If sheâs given space to find the right words, she communicated well enough. The only person so far to have her undying loyalty is her sister, who she protects with her life, and worries way too much about. She does have a compassionate side, she just needs to loosen up a bit.
She will completely avoid and stay silent towards anybody she doesnât like. The likely hood of getting any kind of personal information, or even just normal information from her is close to zero at this stage. At this point, you might as well give up on her.
She expects nothing but the best from herself, her studies are no exception. She may over work herself for school, especially for combat. She will spend hours trying to hone her skills alongside school work, which isnât very good for her health. She will use all of the knowledge she has gained in a fight, and make her own plans.
When her sister walks around without her permission
Geyser- Charcoal can make water rise out of the ground like a Geyser. She can only make geysers right underneath her, or right next to her. In order for her to activate her semblance, she needs a source of water underneath her. If there is no water underneath her, then tough luck. She cannot stop an actual geyser, but she can make it rise earlier. Using an already existing geyser uses up less aura.
Kame and Hebi- Two Sabres with handguns as the hilt
Charcoal uses her speed and semblance to out maneuver her opponents, often by playing keep away by creating geysers underneath her to give her the higher ground. She may shoot her opponents with her guns from that height. She will dash to her opponent with her sabres once she finds an opening, then run back out when things get tough. Basically, she uses a hit and run tactic. She may use her semblance underneath her opponents to surprise them.
Charcoal was born into a very poor family in a little cottage away from Wind path, in the mountains. Her mother died when she gave birth to her, and her father died from sickness when she was 2. The one who took care of her was her Grandmother, a retired Huntress, now running a hot spring and Inn. Since they were tucked away in the mountains, business was tough, but they made do. Charcoal helped with the inn, and learnt some fighting techniques from her grandmother. Living in the mountains mean more grimm, and with living close to a shady city like Wind path, self defence was necessary. She lived like this until things changed at the age of 15.
She was walking back home from Wind Path when she came across 5 bandits with a young, green snake faunus, arguing about wether to skin her scales or sell her. Unable to watch the young girl struggle, Charcoal covered her face, and approached the bandits. She challenged them to a duel for her, only realizing too late that she was no match for a group of bandits all at once. While she was tossed around, she thought about another way to save the faunus. At this rate, she would be too injured to move, or worst case, die, and the faunus would either be enslaved or dead. If she attempted to run away with the faunus, who knows what the bandits would do. Chase her? Ambush her in Wind Path? Attack her home? There were too many risks. She didnât want to resort to it, but she begged for the bandits to stop. When they paused, Charcoal offered all of the lien she had with her from doing odd jobs and helping her grandmother for her entire life, in exchange for the faunus girl. Thankfully, it was barely enough, and they were left alone. Charcoal had just enough strength to carry the little faunus back to her home. She expected her grandmother to punish her for wasting money, especially on bandits and buying a faunus, but, to her surprise, she was forgiven. It was to help a fellow snake faunus, she did the best she could in her circumstance. Since the Snake faunus was an orphan, and did not remember her name, she was adopted by the two, and given the name Sphene by Charcoal. The two became inseparable sisters.
With Charcoalâs failure in combat, she wanted to help her grandmother more, and those in awful situations like Sphene, and decided that following in her grandmotherâs footsteps would be her best option, becoming a huntress. She had her eyes on Haven academy, but she would need more combat experience since she didnât go to a combat school, not to mention sheâs going to need way more money. The first was easy. She took her training more seriously under her grandmotherâs wing. The latter was going to be more difficult. At the rate she was gaining last time, she wasnât going to make enough. She decided to take a more, questionable, approach to earning money. She was next to Wind Path after all. She figured that she could repay all of the trouble she was going to cause once she became a huntress. She first took up a few jobs exterminating grimm, then once word got out about her skill, she took up the more lucrative job, assassination. She was picky with who she was hired to kill but she got the job done. It was messy at first but as she continued her training, the more skilled and precise her kills became. The only one who knew of her extra job was Sphene.
Finally, she had what it took to get into Haven Academy. She was able to prove her skill as a huntress, and got into the school. She was ready to face the school year alone, or so she thought. Aside from the whole âassigned to a teamâ thing, she unknowingly brought Sphene with her to to Haven. Though she was upset at first, having at least one person she knew put her a little more at ease. Charcoal was teamed up with Cream, Satsuma, and Moonstone. In the entrance exam, she was paired with Moonstone.
After the fall of Beacon, She resumed her travels around Mistral with her teammates, and Sphene, during their summer break. Currently, they are stopped at her familyâs Inn, which has gained more traction with the help of her teammates.
Cream- Since Charcoal is not the leader of the team herself, she was skeptical of Cream as the leader. She eventually learnt to respect her skills, but does not agree with her black and white views. She fears what she would think of her if she found out what she did to get into the school. She thinks Cream is too nosey, but is glad to be accepted into the team. When Cream comes to her for advice, she does her best to help. Wether it succeeds is another story
Satsuma- Charcoal was not too fond of Satsuma when they first met. She recognized his passion and ambition, but kept her distance until Satsuma started to fight with Cream and Moon. No one seemed to be taking his side, so took it upon herself to be by his. She empathized with his insecurities, and now lends a ear whenever he needs it. She is also incredibly grateful of Satsuma to help her out so much with finances and supplies. She insists she repays him, but for now, itâs talk and whatever attention he seeks
Moonstone- Charcoal thinks heâs absolutely adorable, but canât express that properly. When she tries it comes across as intimidating, or awkward. She wants to try and talk more, but with him being so quiet as well, she doesnât know how. She relies a lot on outside input to respond to. For now, she just enjoys his company in silence, even if he is skittish and shy.
Sphene- Charcoalâs adopted, little sister is very dear to her. She protects her with her life, maybe too much. Sphene often leaves the house to go exploring, which frustrates Charcoal to no end. No matter how many times she tells her not to go out due to how much attention she draws, she goes anyway. Charcoal understands that she is far more outgoing than her, but she doesnât want to see Sphene in the hands of bandits or anybodyÂ
Alludes to the madame white snake from Chinese legends
Also alludes to the black turtle from the four symbols
Sphene used to live on a camping site until Satsuma offered his Mistral house
She is a very light, and restless sleeper
Charcoal has a large collection of random shiny bits she found on the road. She tends to hoard things
As the poorest member of the team, sheâs jealous about how getting into the academy must have been so much easier for them, or so she thinks