I’ve gotten some requests to make a tutorial for the effects I’ve used in these sets here and here. Hopefully this all makes sense and is actually helpful! This tutorial is made assuming you already know how to make gifs and will be done using photoshop on a mac. If you have any questions or any other requests for tutorials please send me an ask! I used this tutorial here myself to learn, but I wanted to make a more step by step tutorial for those who are more visual learners like myself.
tutorial under the cut, please help me out by reblogging ♡
hiyaa! @krystaljungs asked me for a tutorial on how i made the shattering/exploding animation of the text in this gifset and so i figured i would make it and post it here, like i did with the tutorial for "falling" text.
i must warn you, this one is really tedious and requires a lot of time and patience. honestly maybe there is an easier way to do this but i didn't find any tutorials for when i needed it so i just went off my ps knowledge and did it myself.
note: you will need photoshop with a timeline!
STEP ONE: create your base gif! be mindful of number of frames in your gif. the number of frames doesn’t really matter here, but if your gif is bigger than 10mb and you have to go back to adjust it all again after you have to delete some layers....you might lose the will to live 😂
STEP TWO: make your text the way you want it to look. this effect is basically the last step of your gif making process. (i will be using the typography from my set as an example as i already have that psd saved)
this is what my typography looks like now.
STEP THREE: now, you will create a new file (with background) and transfer the text you want to "shatter" in it.
here is when things get tedious.......
tip: zoom in the document, it will be easier for you.
select polygonal lasso tool aka this
STEP FOUR: before you start, you need to rasterize type layer. then you will have to "shatter" every letter into smaller pieces. using polygonal lasso tool, select a smaller part of your first letter.
then you will click on that part with the right click of the mouse and selct layer via cut.
now you need to make sure that your new layer is selected and using the move tool move that part of the letter somewhere away.
you will have to do this for every part of the letter and every letter. also move every new layer on top of other layers because they will line up better later like that. then create a new folder with every layer of said layers and rename it after the letter you're shattering. see below. (idk why my screenrecord didn't catch me making layers via cut but you should do that after the use of polygonal lasso tool, as stated above)
note: feel free to şelect parts of other letters as you get one letter, for an even better effect.
this is what i have after "shattering" every letter. the lineup doesn't have to be perfect as you will arrange these parts in your main document. (click on images for full view)
STEP FIVE: go back to your main document and make sure the visibility of your text is turned on.
what you will do now is open the shattered text in the new window and transfer letter by letter (letter folders) to your main document. BUT after you transfer every folder, you need to rasterize EVERY layer and convert it to a smart object. i made an action for this part to make it easier. download here.
(okay i really don't know why my screenrecord doesn't show "pop-up" windows but i was moving the C folder from the document where i shattered the text and then used my action on every layer)
after you transfer the folder to your main document and rasterize and convert to smart object, select the folder and use Free Transform to move it so it aligns with the letter from your complete typography. then you will select each layer and align it with the typography. see below. (click on the gif, i made it bigger so you can see better)
i did this one hastily so the recording wouldn't be too long but i'm hoping you can see what i'm doing.
now, do this for every letter.
after that is done, make the original typography layer invisible, and you should have something like this
STEP SIX: another really tedious part BUT it's time to animate the text.
make your timeline space bigger so it's easier for you to work with it. then select the first layer and click on the arrow next to it (in timeline) so Transform is revealed to you.
now, you don't want the animation to start from the very beginning of the gif, but a bit later so the text is readable before it shatters.
for example, i did mine like this, but that is your personal preference.
note: make sure that all animations start at the same time.
tip: do this for all layers in one folder before you transform them, as it will go faster.
STEP SEVEN: bring the playhead (blue arrow with the red line) to the end of your gif and select one layer in timeline.
now it's time to transform it. use Free Transform (windows shortcut ctrl+T) and drag the part a bit away and rotate it. press enter.
okay ignore the way my text moved upwards, i used the text i used in my edit and i did that animation in the upper part of the gif and i was too lazy to redo the whole animation lmaoo but i hope you can see what i'm doing with the letter C.
do this for every letter. play around with placing and rotation. then save your gif. when you're done, you should have something like this.
again, i was too lazy to redo the whole thing on this new gif so i'm using the one from my gifset i linked in the beginning.
i hope this was understandable and helpful. if you have ANY questions, don't hesitate to shoot me an ask or dm me! i'm always here to help <33
hi can you make a tutorial on how you sharpen your gifs? i especially love the black and white ones you make
Hi Nonnie! Sorry you've had to wait a little bit, I've just been really insanely busy with a thousand things 😅 Anyway, I'm not sure how exactly to do this, but hopefully this makes sense!
We'll be doing this scene, to go from the top gif to the bottom gif:
(This tutorial assumes basic knowledge of gif-making and smart filters, and is probably long-winded because I haven't been making gifs for very long, but this is the way I do mine.)
Tutorial under the cut:
Couple things to note that make a huge difference before you even start:
Use high-quality videos! I try not to go below 1080p for anything, and sometimes that means downloading bigger files.
Make sure that whatever application you use to get your frames isn't distorting them, or skipping frames. I use MPV player.
Make sure your gif size is correct when you crop it, if you're posting it somewhere). For example, if you're making a single gif on a row, Tumblr's optimum width is 540px. If you make it 500px, or 550px or whatever, it's going to look super crunchy and weird after you post it, so stick to their sizes.
We're gonna begin at this page (if you need a tutorial on how to get here, let me know, but I'm assuming you know!)
First, make sure your gif is a smart object! If your gif isn't a smart object, you won't be able to apply the smart filters. If it is, you'll see this symbol next to it. To convert all your layers to a smart object, select them all, right-click, and select "convert to smart object."
Next, duplicate your gif layer so you have two. Hide the top layer and select the bottom layer. Your layers should look like this:
Remember we're working on the bottom layer first! Go to Filter > Sharpen > Smart Sharpen. Use these settings, depending on what looks best for your gif/video quality:
The radius can be set to 0.2px to 0.5px depending on your quality/preference. You can also choose to remove Lens Blur instead of Gaussian Blur but these are my preferred settings. (I don't do anything with the Shadows and Highlights section)
Next, do another Smart Sharpen, but this time, use these settings:
(a popular choice for this second smart sharpen is 10%-10px, but I like the clarity 20% gives just a little bit more.)
This is what my layers look like right now:
And this is what my gif looks like. I removed the sharpening from the right side of the image, and while it's not super obvious like this, I think you can see the difference best in Buck's eyes. The eye on our left has much more detail and depth, while the one on our right isn't as clear:
You can stop right here if you want to, if you're happy with the way your gif looks. However, my preference is always to soften the crisp edges just a little so it doesn't look over-sharp, and also give it some clarity, which is where that second layer comes in.
Select that top layer and un-hide it. Remember that there are no filters on this layer so far. Go to Filters > Blur > Gaussian Blur. Choose a radius of 0.4-0.7px, and click enter. The gif will look like this:
Next, change the opacity of this top layer to 20-25%. You should have your sharpened gif back, but it will look just a little softer and less harsh along the edges. You can change this opacity depending on your scene, so it's really like a slider you can control to go back and forth.
Your layers will look like this:
Then, one more optional step that I like to do is add a noise layer. This seems counter-intuitive, but when you have big blocks of color, the noise helps disperse them just a little bit.
Go to Filter > Noise > Add Noise. Use these settings:
Then, in your Layers pane, right-click where it says Add Noise, and in the menu, click Edit Smart Filter Blending Options. You should get this dialogue box, where you can change the opacity of that filter to 50%.
I know it kind of seems like "what's the point?" when this particular layer is already low-opacity, but it does make a difference (to me, at least) in some gifs where there's a lot of color/light, especially after you color the gif in!
This is what your layers should look like:
And this is what my gif looks like after I run it through the frame animation, all sharpened!
Here it is colored the way I color my gifs xD (and also slightly slowed down):
And here it is in black and white (I love black and white, too xD):
I hope this helps, Nonnie! Feel free to drop me an ask if something here doesn't make sense.
Last tips:
Don't be afraid to play around with multiple settings until you find the one that works best for you.
Make. An. Action. I can't tell you how much actions save time when I'm working because then I don't have to remember every last detail. The first few times, just get in practice of doing it yourself, but after that, actions are amazing. Some people on tumblr have actions you can download and use, too.
Different scenes/lighting will result in different outcomes of your sharpening, so you might have to play around with it. Sometimes, I add an extra Smart Sharpen layer to that bottom layer to help clarify some of the details, and other times, I just change the existing settings to fit the scenes.
Sharpening tends to be a personal preference thing, so just play around with all the settings until you find one that works best for you.
I wrote up my basic gif colouring process for a friend recently, but a couple of people here mentioned they'd also find it helpful! so, as requested, this is a beginner-friendly walkthrough of the way I colour my gifs :) it's aimed at brand new gif makers with no prior experience with photoshop or photo editing.
when I first started gif making I found colouring and photoshop in general suuuper daunting, so I've tried to simplify everything here as much as possible. hopefully this will be relatively easy to follow and not too intimidating!
a couple of things to begin with:
I'm only talking about colouring here - this is not a full gif making tutorial. I've linked to some of my favourites of those here!
I personally like to make bright, 'clean' looking gifs with vibrant but natural colours, so that is the style of colouring this tutorial is geared towards. most of gif colouring is subjective and about personal taste - the only thing that I'd say is possible to get wrong is skin tones, which I talk about a lot in this guide.
as I mostly gif Thai dramas, most of the advice is geared towards colouring for East Asian/South East Asian skin tones - but the techniques should be fairly universally applicable (and here are some tutorials that talk about gif colouring for other skin tones).
I'm not an expert! I'm not claiming this is the best or the only way to colour gifs - it's just how I do it.
this post is very image-heavy. if the images aren't loading (or the gifs are running slowly or cutting/looping weirdly), then try viewing the post in its own tab (rather than on the your dash or someone's blog) and refreshing the page.
okay, full walkthrough beneath the cut!
contents:
1. intro
a. natural gif colouring goals
b. very very basic colour theory
2. super simple colouring (the essentials)
a. curves
b. selective colour (and skin tone correction)
c. hue/saturation
d. saving and reusing colouring
e. another simple colouring example
3. other adjustment layers
a. brightness/contrast
b. levels
c. vibrance
d. colour balance
e. channel mixer
4. troubleshooting
a. curves
b. saturation
5. fin!
1. intro
the colouring part of gif making can be super overwhelming, especially if (like me when I first started!) you're completely new to photoshop and/or have no experience with colour theory or photo/video editing.
if you're opening photoshop and making gifs for the first time, I highly recommend getting used to making a few basic, uncoloured gifs to begin with. just to practice, rather than post anywhere (though you can always come back and colour them later if you want) - but it'll make the rest of the process much easier if you're already beginning to get used to working in timeline mode of photoshop. give yourself a bit of time to practice and get a feel for things like how many frames you tend to like in a gif, where you like to crop them for the best loop, what kind of aspect ratio you like etc* - so that you're not trying to navigate all of that for the first time on top of everything else!
* frames: for me between 60-90 frames is ideal, but 40-120 frames is the absolute min-max I'd personally use in a normal gifset
loops: for the smoothest loops, try to avoid cutting someone off mid-movement or mid-word if possible.
aspect ratio: for full-size (540px) gifs, I tend to go for either 8:5 (slightly 'skinnier' gifs), 7:5, or 5:4 (particularly big, thick gifs lmao)
✨ natural gif colouring goals
part of what can be so daunting about starting gif making is not knowing where to start or what you want to achieve. this is definitely something that gets easier with practice - the more gifs you make, the more you'll get a feel for what kind of look you like and the more instinctively you'll know how to get there. it also helps to see if any gif makers you like have made "before and after colouring" posts - these can help with getting a sense of the kinds of changes made through gif colouring. here's one I made!
in general, I like to make my gifs bright and 'clean' looking, with vibrant but natural colours. these are the things I'm usually hoping to achieve with colouring:
brighten dark scenes
remove muddy, yellowish lighting or filters
saturate colours
correct any skin lightening filters or overexposure
make lighting and colours as consistent as possible between gifs within a single gifset, especially gifsets featuring gifs from multiple scenes/episodes/videos
this guide is focusing on natural colouring, but of course there are many cool ways to make stylised/unnaturally coloured gifs. imo you'll need to master these basics first, but if you want to learn how to do things like change the background colour of gifs or use gradients or other cool effects, then @usergif's resource directory has loads of super helpful tutorials!
✨ very very basic colour theory
[disclaimer! I don't know shit about fuck. I do not study light or art. this is just an explanation that makes sense to me exclusively for the purposes of gif making.]
the primary colours for light/digital screens are red, blue, and green. having all three colours in equal measures neutralises them (represented by the white section in the middle of the diagram).
so to neutralise a colour within a gif, you need to add more of the colour(s) that are lacking.
in practice this usually means: the scene you want to gif is very yellow! yellow is made of red and green light, so to neutralise it you need to add more blue into your gif.
it can also mean the reverse: if you desaturate the yellow tones in a gif, it will look much more blue.
looking at the colour balance sliders on photoshop can make it easier to visualise:
so making a gif more red also means making it less cyan.
removing green from a gif means adding magenta.
taking yellow out of a gif will make it more blue.
tl;dr:
neutralise yellows by adding blue (and vice versa)
neutralise reds by adding cyan (and vice versa)
neutralise green by adding magenta (and vice versa)
2. super simple colouring (the essentials)
starting with a nice sharpened gif in photoshop in timeline mode. (these are the sharpening settings I use!)
some scenes are much harder to colour than others - it helps to start out practising with scenes that are bright/well-lit and that don't have harsh unnaturally coloured lights/filters on. scenes with a lot of brown/orange also tend to be harder.
I usually save a base copy of my gif before I start colouring just in case I end up hating it, or find out later that it doesn't quite fit right into a set and need to redo it etc.
so here is my base gif!
it's an okay gif, but it has a bit of a yellow tint to it that I want to reduce.
colouring is easiest to do in adjustment layers, which can be found under layer -> new adjustment layer - or for me they are here:
there are lots of different types of adjustment layers that do lots of different things - but for me the absolute essentials for colouring are curves, selective colour, and hue/saturation.
I also use brightness/contrast, levels, exposure, vibrance, colour balance, and channel mixer sometimes, depending on the gif - but I use curves, selective colour, and hue/saturation on every single gif.
✨ curves layer
the first thing I always do is a curves layer. when you first open one it will look like this:
first I usually click the ‘auto’ button, just to see what happens. sometimes it makes a big difference (it usually brightens the gif a lot) - but on this gif it didn’t do much.
if it had made the gif look nicer then I would have kept it and added a second curves layer on top to do the rest of these steps.
the next step is selecting the white and black points with the little eyedropper tools.
the bottom eyedropper lets you pick a white point for the gif. click somewhere super light on the gif to see what happens - for this gif, I clicked on the lampshade on the left. if it looks weird, I just undo it and try somewhere else - it usually takes a few goes to find something that looks good.
here's what that did to the gif:
then I pick the top eyedropper and use it to pick a black point by clicking somewhere really dark, again playing around until I find a black point that looks good.
here's what the gif looks like after picking the white and black points:
this can take some experimenting, but you can make super easy drastic changes to your gif just with this. in this case, the curves layer took out a lot of that yellowy tint.
and this is what the curves graph looks like now:
you can click and drag those lines to make further changes if you want - I usually leave them alone though. the colours of the lines indicate which colours have been changed in the gif - for example, you can see from that steep blue line on the graph that blue has been added to neutralise those yellows.
next I usually do another curves layer and just press the ‘auto’ button again to see what happens. usually it brightens the gif a bit more, which I like.
‼️if nothing is working: usually with a bit of fucking about a curves layer works well - but sometimes you can’t find a good white and black point anywhere, and instead your gif turns wacky colours and nothing looks good. this happens more often with very heavily colour tinted scenes :( the troubleshooting section at the end goes over some options, including starting with a levels layer instead.
✨ selective colour (and skin tone correction)
skin tones are made up of a mixture of yellow and red.
removing yellow (or adding blue or red) to a gif will make the skin-tones too red - and removing red (or adding cyan or yellow) to a gif will make the skin-tones too yellow.
adding blue to this gif with the curves layer took out the yellowy tint, which I wanted - but it also took the yellows out of Kim's skin tone, which I don’t want. so I need to put yellow back into the skin tones specifically - without putting it back into the rest of the gif.
selective colour layers let you select an individual colour and adjust the levels of other colours within that colour. you can change how yellow the green shades are, or how much cyan is in the blues, for example.
I need to add yellow back into the red tones to correct the skin tones on this gif. this is the case for most gifs in my experience - the vast majority of the time, unless a scene is very heavily tinted in another colour, a curves layer will add blue/remove yellow.
in the 'colors' dropdown, select the 'reds' section and drag the 'yellow' slider higher - this will add more yellow into just the red shades within the gif.
the amount of yellow you need to add back into the reds depends on how much yellow was taken out of the gif initially - I just play around with the slider until it looks right. if you're not sure, it helps to have some neutrally-coloured (not white-washed!) reference photos of the people in your gif to compare to.
here's the result. Kim's skin is a lot less pink toned and much more natural looking:
✨ hue/saturation
this adjustment layer lets you adjust the hue and saturation of the gif as a whole, and also of each colour individually.
I don't use the hue or lightness sliders unless I'm trying to do something more complicated with the colouring.
clicking the dropdown menu that says 'master' lets you edit the saturation of each colour individually. this is useful if your gif is still super tinted in one colour.
I thought the yellows on this gif were still slightly too bright, so I switched to the yellow channel and desaturated them slightly. (remember if you do this then you need to go back to selective colour and add more yellow into the red skin tones to balance out the desaturation!)
then I increased the 'master' saturation of all the colours to +5:
I usually find the right amount of saturation is somewhere between +5 and +12, but it depends on the gif.
‼️if the gif feels undersaturated, but the saturation slider isn't helping/is making the colours worse, try a vibrance layer instead.
done!
✨ saving and reusing colouring
you can copy and paste adjustment layers between gifs to make your colouring even across each of your gifs for one scene - so if you're making a set of multiple gifs of the same scene, or you think you might want to gif the same scene again in the future, you can save it as a psd so you can reuse the colouring again later.
each gif's colouring will then still need tweaking - different cameras/angles/shots of the same scene can still start out with slightly different colouring.
I recommend uploading the gifs as a draft post on tumblr so you can see what they all look like next to each other and catch any inconsistencies.
✨ another one! (speedrun!)
HI KEN!
the white point for the curves layer was in the window behind them.
the curves layer removes the muddy yellow tint, but again it makes their skin tones (especially Ken's) very red toned, which is adjusted by the selective colour layer.
3. other adjustment layers
imo many many gifs can be coloured really nicely with just those three adjustment layers, but some need different adjustments.
✨ brightness/contrast
pretty self explanatory!
I personally usually avoid using the 'brightness' slider because I rarely like the effect - I only tend to use the 'contrast' one.
the 'auto' button is sometimes useful though, especially if you’re struggling with the curves layer.
✨ levels
levels alters the white and black points of the gif, like curves - but unlike curves it doesn't also alter other colours.
use the sliders beneath the graph to alter how dark/light the gif is. you can slide the black slider further to the right to make the blacks darker, and the white slider to the left to make the whites lighter.
levels is a good place to start if your curves layer isn't working.
(I'm going to hit the image limit for this post lol so here are some screenshots of a table I made to demonstrate this rather than actual gifs. sorry!)
on both sides, I dragged the sliders up to where the big jumps are on the graph - this is usually a good place to start!
✨ vibrance
vibrance... makes the colours more vibrant. it's more subtle than saturation.
it's really helpful for gifs that feel grey. sometimes adjusting saturation just makes the greys kind of weirdly tinted, but a vibrance layer can fix that.
vibrance is much more subtle!
✨ colour balance
colour balance affects the overall balance of colours within a gif.
it's good for scenes with heavy tints.
I tend to stick to the 'midtones' dropdown, but you can also alter the colour balance within the shadows and highlights if you want.
✨ channel mixer
I avoided channel mixer for such a long time because it scared me. but it's great for scenes that are very heavily tinted in one colour.
basically, it works with the levels of red, green, and blue within a gif. you select an output colour and then play around with the levels of the colour you selected within each other colour.
kind of the reverse of selective colour?
so in the 'blue' channel, the levels of blue are at 100%, and the levels of red and green are at 0% - but you can impact how much blue is in the reds and greens and blues.
this tutorial explains it well - but imo the best way to get to grips with channel mixer is just to play around with it a bit (sorry)
(when I made this guide for my friend, I also made a slightly more complicated gif colouring walk-through that included using channel mixer. there isn't space to include it within this post, but if anyone is interested I could always upload it as an 'intermediate' gif colouring tutorial - lmk!)
4. troubleshooting
‼️curves
usually with a bit of fucking about a curves layer works well - but sometimes you can’t find a good white and black point anywhere, and instead your gif turns wacky colours and nothing looks good. this happens more often with very heavily colour tinted scenes :(
for example, with this base gif:
using many of the brightest points as a white point turn it wacky colours, like this:
yikes :(
some options for these cases:
try brightening the gif first with the 'auto' button on the curves layer or with a levels layer. having a brighter gif to start with can give you better options for picking a white point.
try finding an alternate, whiter/brighter white point. look for places the light reflects - on this gif, using the light on Porsche's cheekbone works well as the white point. it also helps to find places that would be white if the scene wasn't tinted - the lightest part of a white shirt is often a good place to start, for example.
skip the curves layer, and instead use a levels layer to alter your white/black points, and colour balance or channel mixer to balance the colours.
‼️over/undersaturation
if your gif (especially the skintones) is looking a little washed out or lifeless, it might be undersaturated. boost that saturation - or if that's not working, try a vibrance layer.
oversaturation is often easiest to spot in the mouths and ears of any people in a gif. if the mouths are looking unnaturally, vibrantly red, then you've gone too far with the saturation.
5. fin!
and done! I hope this was coherent helpful to somebody.
if there's anything that I've missed or that doesn't make sense pls feel free to shoot me an ask or a message and I'll do my best to help! I've also collated a bunch of additional reading/resources below.
happy gifmaking 🥰
✨ some links!
photoshop basics by @selenapastel
gifmaking for beginners by @hayaosmiyazaki
gifmaking guide for beginners by @saw-x
dreamy's gif tutorial by @scoupsy-remade (includes instructions on how to blur out burned-on subtitles or annoying video graphics)
beginner's guide to channel mixer by @aubrey-plaza
how to fix orange-washed characters by aubrey-plaza
colour correcting and fixing dark scenes by @kylos
does resampling matter? by usergif
how to put multiple gifs on one canvas by @fictionalheroine
- as per requested by @lady-alicent, this psd is specifically made for HDR muddy caps. this probably won't work for SDR caps
- like / reblog if you use
- don’t repost or claim as your own
*note: this was made on a mac with a retina display so the coloring may be off according to what computer you use
I get a lot of asks wondering what resources I use, where I find editing materials, or where I learned certain things, so in order to clear this up and make it easier for everyone, ♫ here are a few of my favorite things. ♫ Like or reblog this post if you found it helpful, and please make sure you like or reblog the posts below if they’re from blogs to support their creators!
swifth Masterpost (Links for typography, font resources, textures, tutorials, etc.)
Web Designer Depot (Lots of freebies like fonts and textures!)
Color Hunt (Lots of great color palettes!)
Coolors (Literally develops a color palette for you! You can pick as many or as few colors that you want to be in the palette, and it will choose ones that go nicely with them!)
Design Seeds (Palettes!)
The Stocks (A great source for tons of design things around the internet)
GRADIENT TEXT TUTORIAL WITH 3+ COLOURS + MOBILE SUPPORT
Hi!! I know a lot of people have been struggling with adding gradient text to captions with more than two colours and getting it to show on mobile so I made an image heavy tutorial for that! Everything is under cut!
i’ve gotten a lot of requests recently asking me to make a tutorial for my ‘colorporn’ gifsets, and i think i’ve finally gotten over the traumatic incident 3 years ago, when i spent all day writing out a coloring tutorial only to accidentally hit backspace causing the entire thing to be wiped. so, here it is, buckle up folks! it’s going to be a long ride but here’s hoping it’ll be helpful.
so we’ll be going from left side (no coloring) to right (coloring & color porn):
when making colorful aesthetic gifsets, i find myself using gradient maps a lot, so i figured i’d go over how to do so! it’s super simple and you get some really cool effects
some examples:
if you enjoy my tutorials, it’d be greatly appreciated if you could donate to my ko-fi!
mini ‘squiggle/paint’ gif pack
‘animated squiggle’ gifs for you to use in your overlays, graphics or backgrounds - or just as they are! please like or reblog if you intend to use - many thanks… Octomoosey <3
Coloring Number 266 made by honeycoloring. Our resources are totally free, but the only thing we ask is your like or reblog if you download this, so please show that you are honest.Remember: Like and Reblog inspire us to make more for you. (MEGA).
.PSD FILE #07 ORANGE & TEAL BY HISOURCES. You can modify the layers as you need to, but please, don’t redistribute my psd. It would make me very happy if you like or reblog the post if you download and please, don’t claim as your own. You can download the psd HERE.
Thank you guys for 4k followers! I’ll try to post a new psd pack everytime I reach a new followers milestone, so, if you want to see more psds like these, follow me!
This psd pack contains 8 psds from my sets:
the lion king (x) ; love, rosie (x)
orphan black (x) ; mulan (x)
moana (x) ; the chronicles of narnia (x)
lost (x) ; frozen (x)
I hope you like it! Some psds may need brightness or saturation adjustments. Feel free to track #userrayssa in your creations using these psds, I’d love to check!
Like/reblog if you download (SUPPORT SO I CAN KEEP DOING THIS!), and don’t repost or claim as your own. dl