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Korraaaaa
The Most badass fanart i've seen in a while.
Nazis! Commies! No hidden meaning! low quality!
FTL — Kestrel Poster
Working on a poster series based off one of my favourite games, Faster Than Light. This is a comp of the first in the series.
297mm x 420mm.
New thing I'm working on. This blog ain't dead yet!
Forward!
next!
Latest and Greatest. coming soon...
You know you want one...
Are you ready for this...?
Coming soonish, hopefully :P
Coming soon...
New skin project, this is proving promising. Now bed.
Second FTL poster. Dunno if I'm gonna go too far with these, but they have been fun nonetheless. The slug ship is the original in-game image, found on the FTL wiki, the nebula is my own creation. Hopefully the image turns out better than the preview image tumblr is showing me >.<
FTL poster I made in Photoshop, which turned out damn fine for the first substantial thing I've made in PS. I was inspired by the posters of Scourge07 on deviantART. The Nebula and stars are my own creation, and the Kestrel and Mothership were taken from the MODDB page for FTL Remastered, and subjected to a contrast increase.
My deviantART is here
EVERYDAY THE SAME DREAM is an art game about alienation and refusal of labour. You are a faceless, unnamed man going about his business. The game has alternatives endings. Will you end up going to work and working in a little cubicle like every day, or will you take another route and do something different for once?
PLAY IT HERE
You may also like: ENTITY
OK LEMME TALK ABOUT EVERY DAY THE SAME DREAM.
My history of game design teacher had us play through this game for ten minutes one class, and then played it on the projector.
At first no one seemed to really get it, it just seemed like a daily life simulator with catchy music (the music carries the game beautifully, don’t play it on mute if you can help it).
Then some of the other students began murmuring and questioning the point of the game after a few play throughs.
Yes, there are different ways to end the day, but the game has only one true ending, which is reached after ending the day every way possible.
Don’t judge the game by the minimalist graphics and simple gameplay mechanics. Every Day the Same Dream is a brilliantly crafted and for some a highly therapeutic experience.
Things you do one day can and often will affect the following days, (your wife leaves you, the homeless man vanishes, you lose your job, etc.) Until you’re left with only one final option, which I won’t spoil.
To paraphrase my professor, this game makes you look for a deeper meaning, not just in the game but also in yourself. It takes you to a place within yourself you need to be to understand yourself and how you interact with the real world. Play it all the way through and see for yourself.
I think everyone needs to hear this
It sounds like the typical deep bullshit, but this game speaks to me.
Vectorization of a previously uploaded image. Smoother lines, y'know?