in my culture not only do we hate family and food but we also leave our plastic bags loosely strewn all over the floor and we don't even have a quaint little name for a small local convenience store you can buy sandwiches at.
untitled

Love Begins
$LAYYYTER
2025 on Tumblr: Trends That Defined the Year
NASA
Xuebing Du
Cosimo Galluzzi
Show & Tell
Monterey Bay Aquarium

Origami Around

❣ Chile in a Photography ❣
occasionally subtle
The Bowery Presents
No title available

bliss lane

shark vs the universe
PUT YOUR BEARD IN MY MOUTH
Aqua Utopia|海の底で記憶を紡ぐ
The Stonewall Inn
Game of Thrones Daily

seen from Spain
seen from United States
seen from Russia
seen from Vietnam

seen from United States

seen from Malaysia
seen from Mexico

seen from Türkiye

seen from Singapore
seen from United States

seen from France

seen from India

seen from Türkiye

seen from Australia

seen from Türkiye

seen from India

seen from Russia

seen from Canada

seen from India
seen from Germany
@biohole
in my culture not only do we hate family and food but we also leave our plastic bags loosely strewn all over the floor and we don't even have a quaint little name for a small local convenience store you can buy sandwiches at.
Collection
Gotta have a griller in your collection
Brindleton Bay Cemetery
TS2 Mini Mods v1.0.0
Are you sick of me yet?
Yes? Well, tough - here's a collection of small plugins that don't deserve any major fanfare, but that you may still find useful. There's only two of them at the moment, but I'll likely be releasing additional ones once in a blue moon (whenever I find something minor that's bothering me, basically).
TS2CineDrawDistance
This one improves the absolutely disgusting terrain draw distance during cinematics. No idea why they don't just use the draw distance settings you already have applied, but whatever.
Vomit-Inducing Vanilla:
Pleasure-Inducing Patch:
TS2MovieSkipper
I may have shamelessly stolen this idea from TS2 Extender, but I made this for myself to help my sanity while debugging, and to reduce the risk of carpal tunnel syndrome from repeatedly mashing the ESC key. It simply patches out those abrasive intro movies, so you'll never again have to have your ear drums blown out by "SUL SUL!".
DOWNLOAD
on being yourself
@ brainsoupp_ on twitter// @stmichaelthearchangel// @ cybermrcury on twitter// @throughmy-eyez // @ shellerina on twitter// @caesarsaladinn// @ nelsoncj4 on twitter // @ heimberg_a on twitter// make your own kind of music by cass elliot// @ soledadfrancis on twitter// ? // @ sourcenectar on twitter// @superorganism
Live your life with the freedom of a dandelion puff
I should start posting franz kafka style diary quotes but it’s from my journal from when I was 11/12 and obsessed with naruto
—Saturday 02nd October, 2011. 8:45pm.
some more sims from my ts2 town named Deadbug :0)
space girls
RE: Veronica (2027) dev. Capcom
undead farmer!?
Happy pride!
Mixed Messaging.
Back in 2023, @hugelunatic-deactivated20260510 gave @simnostalgia shit for archiving/scraping GoS “just in case,” citing concerns over scraping, bandwidth, and preservation itself.
Now GoS and Sims2Artists are suddenly gone, and people are left scrambling through remnants, mirrors, and whatever archives survived.
That is exactly why preservation matters.
You cannot discourage archival efforts and then act surprised when people are upset that massive parts of Sims 2 history vanished with little warning. You also cannot get angry over backlash when there was never any clear, direct communication to the wider community.
People were explicitly told that if GoS was truly at risk of going down, there would be an announcement.
No real community-wide warning was ever given.
And honestly, this is where the messaging becomes incredibly frustrating.
We were told:
hosting costs were manageable,
the site was not going anywhere as long as ads/donations covered most costs,
out-of-pocket expenses were still within budget,
scraping was mainly an issue because it increased bandwidth/server load,
“if I were not willing/able to continue, then there would be an announcement,”
and later posts even made it sound like things were functioning again after the PHP fixes.
Most people interpreted that as stability returning.
So yes, people are understandably confused and frustrated now, because the messaging for years was essentially: “Things are annoying, but manageable.”
Not: “Hey. This is serious. Archive what you can now. I may be done.”
And no, buried technical posts about PHP upgrades and drive failures are not the same thing as directly communicating that to the wider community.
I literally had to use archived Tumblr pages just to reconstruct the timeline before speaking on this.
And honestly, we are lucky @simnostalgia even had the foresight to preserve as much as they did back in 2023, because otherwise even more would likely be gone forever or nearly impossible to piece back together. But that archive is still missing huge amounts of resources, attachments, images, updates, and years of content added afterward.
What makes this even more frustrating is that @simnostalgia received backlash for trying to preserve the site in the first place. At this point, I honestly hope they feel vindicated, because this situation is exactly why archival efforts matter.
People absolutely would have helped preserve, mirror, archive, financially support, or even transition these sites if the situation had been communicated clearly, especially if HugeLunatic had simply said: “I am done. Someone else needs to preserve or host this now.”
SimCave
The news of what happened to GOS makes this a good time to mention, probably, something that I didn't mention earlier because of the hate I received when I scraped GOS.
But I also scraped SimCave.
It's pride month, you know what that means...