15. Send Soup to Hell! - SupperSoup It only costs like $50 to send supper_soup to hell. That's really cheap when you think about it..
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15. Send Soup to Hell! - SupperSoup It only costs like $50 to send supper_soup to hell. That's really cheap when you think about it..
I also wanted to do stuff from streams and streamers I watch so to start it off.. 14. Raging Gay - Gathering Cards Sometimes you mispronounce Raging Goblin on stream. When you keep doing it, it is no longer a mispronunciation
13. Limbus Company They keep knocking it out of the park with each canto. Here's a Yearning-Mircalla Don
12. Movie Poster Here's a poster for Ebon Ward North in a horror movie style
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11. Hi-Fi Rush 808 is BOBbing to the beat
My man was really gonna let a fucking BEAR into his house for the views and the BEAR had to be the sensible one here
The bear said “You live like this?”
This always takes me the fuck out because so far as I can tell that's LITERALLY what's happening. That bear is looking around pretty apprehensive, it looks like she's sizing up the likelihood of finding something good in there (food, shelter, whatever) vs the odds of getting hurt...and coming to the conclusion that it's not worth it. That human is just acting too weird.
The bear is, LITERALLY, exhibiting more common sense and wildlife encounter good practice than the cameraperson.
An early Halloween cartoon for Guardian Books
What I legit thought the punchline was gonna be.
but what if
Did you see that Magic: the Gathering now has a game state in which you need to prove that there are an infinite number of twin primes to win? I can explain it more if you are interested.
(With reference to this post here.)
By all means, please tell us about the Magic: the Gathering combo which requires proving the twin prime conjecture in order to win.
Okay so this is taken from the Three Card Blind discord server from an acquaintance of mine, Quag.
It’s Alice’s turn and she controls Zimone and has a Fling, an Awaken the Woods, and a fragmentize in hand. She controls 2 Forests (green mana), a Plains (white mana), a mountain (red mana), as well as two lands that are here because they can be sacrificed.
Both Alice and Bob have infinite mana colorless mana made via an artifact that can untap itself for more mana.
Bob has 10 life and controls a Wasteland and two Forests. He has a Nourishing Shoal in hand. He also controls a Battle of Wits and has 250 cards in his library.
To win before Bob does next turn, Alice needs to create a large creature token with Zimone by casting Awaken the Woods, and at end step Fling the token. However, Bob with his infinite mana can cast an arbitrarily large Nourishing Shoal, gaining 10^100 life for example. Alice will try to Fragmentize the Monolith that Bob controls. In response he will generate the mana to cast the giant Shoal and he has to pick a number.
Then, Alice can cast Awaken the Woods to make her land count a prime number that is bigger than 10^100 so that at end of turn, she can Fling the Primo token at Bob’s face. However, once the trigger goes on the stack to make the token, Bob can Wasteland any of Alice’s non basic lands to make her total land count a composite number, making no token.
But, Alice has a trick! She can sacrifice one of her own Havenwood Battle grounds to make her number of lands 2 less in combination with a wasteland. This would allow her to still have a prime number if she chose the larger of a pair of twin primes as her target land count.
The question is this: Can Alice always make a number of lands bigger than any other number so that if Bob destroys one of her lands, she can sacrifice another, remaining at a prime number, and making the token to Fling for the win?
(So: are there infinite twin primes?)
The game state, courtesy of Quag also.
@pomrania replied:
Somebody reblog with that one Sonic fandub meme of "what the FUCK are you talking about", because that is the EXACT emotion I'm experiencing here.
In plain English:
Alice and Bob are playing Magic: the Gathering. If Alice does nothing, Bob will win next turn.
Bob's current position allows him to respond to anything Alice does by doing a Stupid Card Trick that grants him an arbitrarily large number of hit points. By "arbitrarily large", we mean that Bob can pick any number he wants, but it has to be finite; i.e., he can't say "infinity plus one".
Alice's plan is to do something that will break the setup that permits Bob's Stupid Card Trick, thereby forcing him to pick a number of hit points for it to give him before he loses it. Alice will then follow up with her own Stupid Card Trick which allows her to deal an arbitrarily large amount of damage.
So all Alice needs to do is say a number that's larger than the number Bob said, and she wins, right?
Well, not quite. Unlike Bob's Stupid Card Trick, Alice's Stupid Card Trick only works if the number she picks is prime. If anything Bob does in response prevents her from picking a prime number, she does no damage, and Bob wins next turn.
It so happens that Bob does have the ability to respond in a way that reduces the number Alice picked by one. Any prime number minus one is non-prime, so this counters Alice's Stupid Card Trick.
But: Alice has the ability to counter Bob's counter by reducing the number she picked by a further one. This puts her back in business if and only if the prime number she picked in the first place is still prime after having two subtracted from it.
The question is, then: is it guaranteed that Alice can always pick a prime number that's larger than Bob's number and is still prime after having two subtracted from it, no matter what number Bob picks?
Answering that question requires proving the twin prime conjecture, one of the great unsolved problems of mathematics.
10. Stray Gods I think a year or two ago I would not have played a game like this. Happy that changed
9. In Stars and Time Sometimes when you fail you just have to start again
8. Different Genre Someone once joked about Ebon Ward Space, but like, what if Ebon Ward Space
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7. At Work When you work in insurance you'd think danger isn't part of the job. Unfortunately the hail of lead is Isabelle at work and a safe but soul crushing desk job is the fantasy
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6. Retro Game DSI might have some FNAF inspiration, but for retro I was thinking something like Alone in the Dark @surprisestabtober
5. Satisfactory IT FINALLY RELEASED I love this game, probably one of my favorites. I wanted to try something different and made something in game for this one. Here's a witch's cauldron that brews poisons of radioactivity (uranium waste)
4. Mandagon I usually do the SurpriseStabtober prompts as my main thing, but I like to do other sets of things I liked too so here's a quick one of a very nice free game I played called Mandagon. Highly recommend checking it out
3. Limited color palette The scene of Vika at Triton came to mind so I ran with it
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2. Gilligan is trying a new do: Having hair at all Somehow he managed it
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