A bit behind on my inktober drawings so time to play catch-up.

祝日 / Permanent Vacation
styofa doing anything
No title available

#extradirty

Product Placement
Peter Solarz
Not today Justin
Game of Thrones Daily
d e v o n
todays bird

roma★
i don't do bad sauce passes

titsay
taylor price

No title available
trying on a metaphor

No title available
Misplaced Lens Cap

blake kathryn
he wasn't even looking at me and he found me
seen from United Kingdom

seen from Malaysia
seen from United States
seen from United States

seen from South Korea
seen from United States

seen from United States

seen from Canada
seen from United States

seen from Germany

seen from Malaysia

seen from India

seen from Germany
seen from United States
seen from Saudi Arabia
seen from Malaysia

seen from India
seen from Türkiye
seen from United States

seen from United States
@brian-fleming
A bit behind on my inktober drawings so time to play catch-up.
Test Animation - Brian Fleming
Part 2 of “My Homework” from “Lesson 1: Design Principles″ of Narrative Concept Art taught by Jama Jurabaev over at Leansquared.com The lesson homework was to go over abstract methods of painting with abstract composition exercises.
Part 1 of “My Homework” from “Lesson 1: Design Principles″ of Narrative Concept Art taught by Jama Jurabaev over at Leansquared.com, The lesson homework was to go over abstract methods of painting with abstract composition exercises.
Quick sketches for an animation project. Happy Moleskin Monday.
Playing around with compositions today, I really liked this one out of the group.
Some sketches of environments inside and outside
Thumbnail sketch of a piece I want to render out when I have the chance.
More painted version of the one before trying to get more into rendering out my thumbnails.
thumbnail again this time I’ll move to texture and paint it more.
Thumbnail again
Some more thumbnails
Some more sketching journey to the tower.
Doodling ideas for today’s sketch until I get to work in Photoshop.
Another batch of quick rough thumbnails of exploration for a development piece. Next batch will be sci-fi/mech based.
Quick thumbnail sketches in photoshop, each roughly thumbnail about 5-10 minutes. Trying to think of where to go for a next piece to develop.