A friend forwarded me this, festive kojima, on a possible jungle strat for rubick on the radiant side, which suggests a 7 minute level 6 whist opening up a lane for exp in a lane and denying potential experience for the dire side. It also potentially provides a gold advantage for Rubick, especially compared to that of playing a hard support.
I'm interested to see how this actually works in practice of a game and will post results in a first 'battle report'













