Howdy! 🤠👋 I'm Chiss. As of the moment, my primary interest rests with the World of Darkness series of TTRPGs and beyond - which I'm always happy to talk about the lore of, be it alllll the way up in the clouds of the cosmology or down in the nitty-gritty with individual OCs - but you'll occasionally see sprinkles of other things that catch my eye here and there.
Directory
Mutuals OCs
Chiss is Nod Posting [Poking and prodding around WoD lore and characterization, predominantly Vampire.]
Cat Tag
Human Tag [interesting and/or interesting looking people.]
World of Darkness = VtM || WtA || DtF || MtAs || HtR [H1, H5] || CtD || WtO.
Credit to @/diableriedoll for the dividers; thank you very much for making them.
"Why do you split your Hunter tags between H1 and H5?" - To draw attention to it 🙂↕️ The games are similar to yet wholly distinct from one another; while I certainly have my preference, neither is inherently better than the other - they just hold different appeals. That said, making the distinction matters to me as we get further and further away from the time in which H1 was released in; it's neat and, imo, it'd be neat to see more folks give it a try. H1 sees otherwise normal people given powers they don't understand by cryptic, not-so-forthcoming otherworldly beings before promptly leaving them to their own devices to pick apart the broader mysteries within the setting and take their own approach to the 'Hunt', be it an Edge that helps you crack even the most tenaciously Fortitude'd Kindred's outer-shell with a flaming sword or an Edge that compels the most inhumane Sabbat Cainite into feeling something resembling remorse... Less "Hunters with super-powers", most of the time you're still a squishy human being capable of the same pitfalls and weaknesses anyone else might have, more "You've been given a leg-up, good luck." Some are left completely in the dark and mostly have to fend for themselves, others congregate in supernaturally protected online forums and share [mis]information/argue details/get into heated online debates and rivalries... They're certainly a fractious bunch. To say nothing of the slow [supernatural and mundane] degradation of your mind and body, the in-your-face-horror of being a monster hunter, or the depravity of some of your more extreme peers: the horror lies, in part, in having your sense of normalcy shattered completely and utterly by a not-so-chance encounter with the intersection between the Supernatural and the Divine, being left to your own devices to pick up the pieces and come to your own conclusions - forever and irrevocably changed in ways you might still be trying to piece together all the way up until the day you die. H5, in comparison, primarily has a focus on The Little Guy™ rising up against the powers that be. Self determination and carving a path forward with your Cell, unmarred by the Supernatural and corrupt[ed] Organizations who've long since lost their way are the name of the game... They're definitely closer to the classic monster hunter archetype. Their main connective tissues being that they both share the "Hunter: The Reckoning" name, hunt monsters, and their power system is referred to as "Edges."
A collection of my 'main' OCs for each splat are beneath the cut, though the original pinned post [which has more characters/more art for the characters listed here] can be found: here.














