Korok stickers!
Monterey Bay Aquarium
Keni

if i look back, i am lost

JVL
hello vonnie
Peter Solarz
𩵠avery cochrane š©µ

Andulka
Aqua Utopiaļ½ęµ·ć®åŗć§čØę¶ćē“”ć
NASA

ā
KIROKAZE
DEAR READER
untitled

blake kathryn
art blog(derogatory)
sheepfilms

ā
Stranger Things
Cosmic Funnies
seen from United States

seen from United States

seen from Belgium
seen from United States
seen from Azerbaijan
seen from United States
seen from United States
seen from United Kingdom

seen from United Kingdom
seen from Brazil
seen from Russia
seen from Russia

seen from Australia

seen from United States
seen from Tunisia

seen from Iraq
seen from Pakistan
seen from Australia
seen from Brazil
seen from India
@codyforkes
Korok stickers!
A Zelda print from last year!
My favourite prints I made for Comic Con. A tryptic, with each piece based on one of the original Star Wars movies. Ā I spent a lot of time on these ones and had a lot of fun slipping in references throughout each one.
A Star Wars themed print for Comic Con.Ā
Another Pokemon print done for Comiccon. Pokemon GO!
Some Pokemon/Avatar prints I made for comiccon. I also made them as stickers!
It's been six months today; I think it's time to finally put my Sheridan Animation thesis film out there! Thanks to Liam Gallagher for providing all of the music, and everyone who supported me and/or allowed me to use their faces and characters in this film.
"I See What You're Saying"
3D Animation - Zombie
This is just a quick bit of Animation using Sony's zombie rig. I just needed a 100-frame animation for a rendering assignment so I put this together pretty quickly the other night. I haven't really animated in 3D for about two years, so it was surprising how easy it was to get back into it. I hope to get into some more involved 3D pieces after the thesis film is completed!
Lip Sync Here's another short animation test from a while back. Audio clip is from Cloudy With a Chance of Meatballs 2.
Samurai I'm 1/4 of the way done my last year at Sheridan,Ā the year I spendĀ workingĀ on my thesis film! WhichĀ means I haven't been working on much other art lately. But, here's a short piece I worked on a while back to keep the blog alive.
Mort Here it is at last, our Third Year Group Film, Mort. This was the product of a lot of work and lot of learning this year by our group. I'll post my production work in the coming weeks.
Is there anywhere to view the Mort animated film? I saw it at Sheridan during the 3rd year viewing and thought it was amazing. Just wanting to watch it again :)
Hey, thanks for the interest! Glad you liked the film. Unfortunately we won't be puttingĀ it online immediately because we're looking into the possibility of submitting it to a few animation festivals. When we doĀ upload itĀ though, it'll certainly be announced here, along with some unreleased (pre)production art, so keep an eye out!
Mort - Layout I've been a bit slow on updates lately and will continue to be until the end of the semester. Everything I'm working on at this point is for Mort and it's tough to find things to post that aren't spoilers. For now here's my fourth and final(ish) layout for the film.
Mort - Character Lineup
Here's the final character lineup for Mort! I cleaned up this lineup and did the colours.
Life Drawing - Characters
An assignment for our costumed life drawing this semester was to take one pose for four of the costumes and turn them into character design pieces. They had to look like they came from the same production. I was focused on film work at the time so I went for a fairly simple graphic approach.
Life Drawing - Year Three, Semester Two, Part 1
Costumed life drawings this semester! Really enjoying it. It lends itself a lot more to personality and story in the poses, both on my end drawing, and on the model's end posing. See a whole lot of drawings here.
Space Race - 24 Hour Film
Last week was Reading Week at Sheridan, a time when they try to organizeĀ the 24 Hour Film event. The objective is to create an entire film from scratch within the span of 24 hours. To that end I created Space Race, from 11 AM Thursday to 11 AM Friday. It's stressful and limiting, but a cool feeling to see something come together completely to quickly. It's definitely got some pacing issues and animation limitations, but for one day'sĀ workĀ I like how it turned out.