The story takes place in the present timeline of Tears of the Kingdom, after the encounter with Ganondorf beneath Hyrule Castle and the disappearance of Princess Zelda. In this story, LinkâWild, our protagonist, awakens with more than one remnants of the past: he bears the arm of the first King of Hyrule and is joined by several other Links. These heroes have been pulled from their own timelines, where they had lived in peace after completing their respective adventures.
Now, they have been dragged into Wildâs present-day Hyrule, a kingdom facing imminent doom due to the destruction of the Master Sword and the reemergence of an ancient threat.
The central plotline will focus on uncovering how they arrived in this timeline and, most importantly, how to return to their respective timelines.
Special thanks to everyone who helped me brainstorm the flowers for Hyrule and Lorule!
Art process and inspirations here:
đŹ 2  đ 26  â€ïž 136 · Working on a new stained glass piece featuring Ravio in a Hero Poseâąïž. Itâs not specifically for my fic Retired Assets,
is Four a combination of Four Swords Link & Four Swords Adventures Link, or is he just FSA Link?
Okay I actually want to clarify this one because I kinda changed my mind about my very first idea. I mention that I decided to erase four swords (gba) from the timeline because honeslty, not much happens and just considering FSA at the end of the child timeline. At first I considered âwell Iâm just gonna merge both because they are almost the same thing, just add ganon and the miror. But honestly I think it would be better to just completely erase FS to void any problems because I never finished to play that game tbh.
So four is a combination of FSA and the FSA manga. Again, he is the only one to take information from the mangas because I think FSA has a very weak plotline. No other manga is considered for hp.
Fun fact: I still donât know if the phantoms that are in the palace of the four sword are like copies of the last holder or legendâs ??? but if itâs the last holder then he would have seen copies of Minish, because in his timeline four never happened, lol.
So⊠quick question. I was reading your newest chapter and realized something. What about Wild? In game, his friends go back in time and save the champions. However, they then go back to their time. Since Tears of the Kingdom came out and at least Mona wasnât there, then that means we are seeing the continuation of the Wild timeline. There is no way Wildâs friends would hide the fact that such a major event happened, so wouldnât that be a point to bring up? As someone who ACTIVELY KNOW of the past changing without consequences to THEIR future?
Well, now that you mention this I always assumed that was a separate timeline branch or something, even alternative universe??
Okay now I need to elaborate on that. Pre-BoTW, two branches one the main we all know, and the age of calamity, where the time travel egg exists. Egg goes back in his own timeline, they are from their future, they go back then avoid that future. But even this would imply their futures selves disappear because they avoided that from happening or it created a second ocarina of time splitting everything in three- I don't know. I think I'm just divagating trying to give an actual explanation to that game or place it somewhere but. UH IN SUMMARY.
They, at least these versions, weren't the ones who time traveled. Since I think the game isn't "canon" and therefore not mentioned in totk and had no impact in the story nor they mention ever again the time egg. I will explain that with what I said before.
What happened in the game stays in that one time-line or universe. Tloz has always been kinda messy with time travel and i don't know why I'm here trying to tie everything together, jezz.
(Trying to get more people to like Skyward Sword)
Do you like the Skyward Sword game/plot? :D
I absolutely adore Skyward sword's plot. Also as a game, mainly because I only played the HD version on switch and I don't know if it was a nightmare to play on the wii but anyway.
What I like the most about Zelda games is precisely the plot, beyond dungeons, mechanics, puzzles. I like the stories, and Skyward sword brought a really interesting detail to this story. I mean is the begging, is the fist hero, we get to see the creation of the master sword, demise.
I just really, really like skyward sword and I would love to see more people seeing this game as something else than "that wii game with fucked up controls and I don't like the graphics" (by the way, SS might be my FAVORITE art style/graphics-wise, I feel like is the perfect combination between the "realism" of TP and the cell shading of Botw, God, I love how SS looks)
I know the game has someâor manyâplot holes but I still find it really captivating overall. I think the good things that game did are more than the bad things.
Most of the times I donât care enough when people tag my things as Linked universe, because I just have better things to do, BUT itâs been a few times where people have tag some of my Links that doesnât even have a counter part in LU and I get genuinely confused LIKE ARE YOU OKAY, HE- HE DOESNT EVEN EXIST THERE (or is part of legend or whatever) Why are you tagging him as LU. I mean do you but since when might is part of LU or smth??
I hope he is doing well now and had many adventures or... dramas?? I don't really know what tomodachi life is about but people seem to like it so thats cool :]
I HAVE A QUESTION OWO !
Does Link (OOT) in Hero Paradox have many nightmares about Bongo Bongo ? I mean, we're clearly talking about a tortured, headless body at the bottom of a well, plunged into darkness. Is this also the case for Dead Hand ? Or even Majora's Mask ? Or even the Ghosts trying to kidnap Romani in Majora's Mask ? Because, let's face it, they are the most terrifying and mysterious creatures in the Zelda universe XD
Also, in Hero Paradox, your Hero of Time does he have an opinion on the origin of these things ? Creatures created by Ganon, ancient tribes, or⊠crimes of the Royal Family ?
I'd be very curious to know what he thinks about the traumas he witnessed when he was younger.
Hi! I think at this point everyone is used to me taking ages to answer asks, i'm sorry
To keep it short, yes he still has some nightmares about everything you mentioned. Maybe not the ghost-aliens in the farm but Dead hand, bongo bongo and Majora, the moon, etc where things that traumatized him. I mentioned a couple of times that he kinda struggles to sleep.
I've hear a lot of testimonies of people who played those games as kids and afterwards they where traumatized or at least really scared by it. And it was a game, a Nintengo 64 game, it had like 8 pixels on screen. Imagine having to actually deal with it.
But with all is said and done, Time has grown and with a little help he is doing better. Traumatizing memories and nightmares are less and less frequent.
And about the origin he only thinks from time to time about what he saw in the Shadow temple. He won't turn against the crown and suddenly think they are evil but, it actually helped him to break this infant-idealized image of the Royal Family. Not everything is black or white but most of the time a scale of grays.
Currently he likes to think Zelda is doing everything in her power to do the things right and avoid injustice or bad things happening again. He is more of seeing the glass half full, despite everything he had to go through. He grow up from his angsty teen phase, lol.
BUT IF YOU ASK ME I AM. I AM TRAUMATIZED. I HAVE NIGHTMARES ABOUT BONGO BONGO. THAT DAMN BOSS ALMOST MADE ME RAGE QUIT PLAYING OCARINA OF TIME, FU- I mean, it was... really difficult I had a really bad time.....
Itâs been basically a year since I drew their original references, so I thought it would fun to draw them all again. Some of them went through some major changes, just cleaned up others. Overall I just tried to improve color, variety, etc.
I also have a lot of new information about them you can consider this post a remake of character list and the height chart. so beware, a fucking ton of text ahead.
Sky
Adventures: Skyward Sword
Age: 24 (and a half) yrs / Right-handed
Sky has spent the last several years living on the Surface, working alongside Zelda and Groose to establish the foundations of an establishment. Though building this new place has come with its own challenges, Sky now lives a far quieter, gentler life than the one he was thrown into as a teenager.
During his original adventure, Sky endured overwhelming pressure and constant exhaustion. His life changed overnight; from a carefree student who didnât work hard enough in class, to the Chosen Hero burdened by the expectations of an entire world. At only seventeen, he had no idea how he was supposed to carry such responsibility, nor how to reconcile the person he was with the hero everyone demanded him to be. The adjustment to life on the Surface was even harder; the silence after Demise felt foreign and heavy, and the sudden freedom left him uncertain of who he was allowed to be.
Surprisingly, Groose became one of his most important sources of stability, supporting both him and Zelda as they struggled to adapt. Over time, Sky slowly learned to ease the crushing standard he had set for himself. He had already accomplished what was asked of him, already suffered and lost so much. He eventually understood that he deserved peace. Now Sky spends his days helping Zelda, playing his harp, or carving wood. He avoids the spotlight whenever possible. Although the Master Sword is no longer in his possession, he often visits Fiâs resting place. He shares stories, worries, and small pieces of his life, even though he never receives an answer.
Trivia
He hates tight spaces. He only dug underground for Zeldaâs safety and would need to be bribed to do it again.
He and Zelda are in a relationship. It took time after Demise for Zelda to heal from her guilt, but Sky waited patiently at her side.
Heâs not the strongest or most magically gifted, but he has extraordinary technique. He notices battle patterns and weaknesses faster than most heroes can think.
Sky has a small habit of being⊠nosy.
Minish
Adventures: The Minish Cap
Age: 12 yrs / Left-handed
A few years have passed since Ezloâs farewell, and Minish still treasures the hat left behind as one of his most precious belongings. He can still see the Minish, something that comforts him even as he knows he will one day grow up and lose that gift.
After the chaos Vaati unleashed, Minish did his best to return to a normal life, attending school (or trying to), helping his grandfather at the forge, and spending time with Princess Zelda. But saving the kingdom at such a young age left him with questions he isnât sure how to answer. Should he follow in his grandfatherâs footsteps and become a blacksmith? Or should he pursue the path of a knight, putting to use all the sword techniques taught to him by spirits? He knows heâs still a child and shouldnât worry about these things yet⊠but the expectations he has for himself are already growing.
Trivia
His most unexpected combat strength is the contrast between his harmless appearance and his literal magical brute force.
He can still shrink to Minish size using the magic Ezlo taught him, though he needs the proper location to do so.
Seeing ghosts unnerves him deeply, he hopes he isnât the only hero who can see them.
He sometimes tries too hard to meet expectations he believes others have of him, even when those expectations are ones he invented himself.
Time
Adventures: Ocarina of Time & Majoraâs Mask
Age: 21 yrs / Left-handed
Time spent far too long wandering Termina, so long he no longer knows whether it was days, months, or years. Caught in an endless cycle of helping others, restarting, helping again, he became trapped in the instinct to fix every problem, no matter how many times he had to repeat it. Eventually he learned the painful truth: he could not save everyone, no matter how desperately he tried.
When his journey in Termina ended, he didnât know what to do or where to go since the forest couldnât be his home anymore. So when Malon found out she offered him to stay with them.
Time has lived at the ranch for nearly a decade now. Talon treats him like family and teases him and Malon about someday getting married, leaving both of them flustered. Time still doesnât fully understand his own feelings, but he knows he cares deeply for Malon and is slowly becoming aware of the affection he holds for her.
He spends his days traveling across Hyrule to help where he can, then returning home to assist at the ranch. Lately, he has considered joining the Royal Guard. He sees Zelda rarely, but whenever he does, she appears overworked and burdened by expectations she never chose. Time wonders if becoming a knight could help her again.
His accent has shifted noticeably after so many years with Malon.
Trivia
He can read, but his handwriting is atrocious, he prefers to avoid writing when possible.
Both his cloak and his new tunic were gifts from Malon; she embroidered them by hand for him.
He instinctively watches over the youngest heroes, though he tries not to be overbearing.
Wind
Adventures: The Wind Waker & Phantom Hourglass
Age: 14 yrs / Left-handed
Wind spends most of his time sailing with Tetra across the Great Sea, searching for a place for a new Hyrule. No matter how far he travels, he always makes time to pick gifts for his little sister.
Among the group of heroes, Wind is the most expressive and.. loud. He hates being treated like a child, especially by the older heroes, and he isnât shy about saying so. Confident, loud, and effortlessly social, he jumps into conversations without hesitation, unbothered by age differences or formality.
Trivia
His chipped tooth was Tetraâs fault after she launched him from a cannon into a wall.
He enjoys participating whenever the others play music; heâs easily one of the liveliest of the group.
Tracks
Adventures: Spirit Tracks
Age: 14 yrs / Left-handed
Tracks physically resembles the Hero of Winds, but his temperament is gentler and more grounded. Once New Hyrule was safe, he returned immediately to his lifelong passion: trains. Even now, he works long hours as a train conductor, often exhausted but genuinely fulfilled.
He is responsible, intelligent, and far more proper in his speech than most of the younger heroes. His calm personality makes him particularly good at having conversations with the older heroes, and while heâs not a formally trained knight, he knows how to defend himself.
His sleepy and a naturally forgetful nature give him an absent-minded nature that worries more than one person.
Trivia
He prefers avoiding conflict but is perfectly capable in a fight.
He takes pride in his work as an engineer, even if it leaves him tired.
Twilight
Adventures: Twilight Princess
Age: 20 yrs / Ambidiextrus
Twilight returned to Ordon once his adventure ended, choosing a quiet life close to the people and animals he loves. Despite his calm lifestyle, he remains vigilant, always keeping a sword at his side, just in case something happens.
He still carries a deep ache for Midna, a pain that never fully fades, but over time he learned to accept it, his community needed him and he couldnât spend his days crying about a broken heart. Twilight is gentle, protective, and highly empathetic, especially toward the youngest.
Trivia
Thanks to his wolf transformation he became more sensitive towards light and sound.
He speaks with a strong rural accent
Heâs one of the physically strongest heroes.
Four
Adventures: Four Swords & Four Swords Adventures
Age: 13 yrs / Left-handed
At the beginning of his adventure he wasnât in balance with himself so he couldnât merge back into his original self because of that, that was why he remained divided into Green, Blue, Red, and Vio until he solved those problems later on. Four was taken from his timeline after he defeated both Vaati and Ganon,on his way to return the Four Sword to its pedestal. Because of this, he still carries all of his items.
He is the most emotionally volatile of the younger heroes. Though he learned humility during his adventure, heâs still easily frustrated when others treat him like a child. His reactions are often impulsive, followed by quick guilt once he realizes he overreacted.
Trivia
Still sometimes has trouble controlling the Four Swordâs magical side effects.
He used to be a way worse temperamental brat.
Legend
Adventures: A Link to the Past, Oracle of Seasons, Oracle of Ages, Linkâs Awakening
Age: 19 yrs / Left-handed
After countless adventures, the excitement of heroism faded, replaced by weariness and a sense of emotional distance. What finally broke him wasnât the battles. It was Koholint.
On the island, he experienced peace, love, and a life without destiny. Marin embodied everything he wished he could have: warmth, love, and a quiet future. When he discovered that the island and its people were only the dream of the Wind Fish, Legend was forced to choose between his own survival and the world he had come to cherish. Awakening the wind wish felt like destroying a home he never got to keep.
He spends his days cataloging artifacts from his journeys, taking a long-overdue rest from adventure.
Trivia
Comes from a family of knights, though he doesnât really talk about it
Has perfect pitch, such a shame he stopped playing instruments.
Worlds
Adventures: A Link Between Worlds, Triforce heroes.
Age: 18 yrs / Left-handed
After saving princess Stylia he found himself unsure of what to do next, he wasnât even really looking for adventure in the first place, just things happened unexpectedly, now he faces the fact that he should stay alongside Princess Zelda, he feels bad for her and thinks she really would be in need of a friend, after all she must be feeling really lonely looking for an entire kingdom all by herself at such young age
Worlds is very optimistic, selfless and positive. Heâs also the best adapted to group dynamics, easily adapting into teamwork and trying to keep the team together when necessary.
He treasures the bracelet Ravio gave him, a reminder of the unlikely bond he formed with the greedy merchant.
Trivia
He shares Wildâs love for clothing and owns a dozen (ridiculous) outfits for every occasion.
Sometimes he wishes he hadn't wished he could still see Ravio, just sometimes.
Might
Adventures: Echoes of wisdom
Age: 18 yrs / Left-handed
He went back on his self-commended duty to help everyone in need, Might and princess Zelda have been developing a friendship since null was defeated. Rifts stopped terrorizing everyone but he still has a bad feeling about it. He tries to rationalize it and remind himself that probably itâs because he spent too much time inside that crooked and nonsense world and he hasnât been the same since. But he just canât help but worry too much about the security of everyone.
Trivia
His eyes changed after being trapped in the rifts, sometimes having visions of the still world, it worries him not knowing how much of himself he lost there.
Even if itâs really inconvenient, he finds it amusing when Wind tries too hard to understand what he is trying to say.
Hyrule
Adventures: The Legend of Zelda I & II
Age: 18 yrs / Left-handed
Hyrule carries the weight of surviving in a dangerous, hostile kingdom. After spending most of his life fighting for survival, he struggles to let his guard down, leading to suffering from insomnia. His instinct is always to stay alert, prepared, and ready to defend himself or others. He relies heavily on magic, but heâs more than capable with the blade.
Under Princess Zeldaâs guidance, heâs slowly adopting more formal speech and recently learned to read and write, though the transition is far from smooth.
Trivia
He is engaged to Princess Zelda⊠The second princess Zelda he met.
Finds modern conveniences from Wildâs world very strange.
Wars
Adventures: Hyrule Warriors
Age: 23 yrs / Left-handed
Wars is probably the most disciplined of all the heroes, shaped by duty, battlefield experience, failure, and the scars of past losses. He once let reckless overconfidence and ego almost kill him once, so heâs determined not to let that happen again.
His relationship with Princess Zelda is a complex, silent ache. They both harbor deep feelings for one another, but neither acts on them. Zelda chose the kingdom over romance, and Wars, fears love itself. Their bond exists in a suspended, unspoken place: mutually understood, never acknowledged.
On the battlefield, Wars is an immaculate knight. Off the battlefield, he is like an annoying pesky big brother. If your life is in danger he will protect you even if that is the last thing he will do, if not, he will probably make it a little miserable.
Trivia
He is secretly a little bit scared of women.
Wild
Adventures: Breath of the Wild & Tears of the Kingdom
Age: 22 yrs / Right-handed
Wild was a child prodigy, by age four, he was already defeating trained knights with ease. Eventually becoming Zelda's appointed knighting, then a champion, a life that pushed him into stoicism and silence. Only a few people ever saw the real him, one of them being Mipha, whom he loved quietly and deeply. Sadly, they never had the chance to confess their feelings to each other.
He became far more talkative and expressive after his awakening. Though he still carries the guilt of his fallen friends and kingdom, he no longer feels the crushing weight of the worldâs expectations pressing down on him.
Trivia
Most of his biggest scars come from guardian laser beams or hand-to-hand combat during the Calamity. He has a deviated nose, and he can barely hear from one ear.
Loves cooking, and eating, almost as much as adventuring.
Pero me da curiosidad verlos interactuar (a Twilight y Time/Majora) en algĂșn momento o ver si su relaciĂłn serĂa similar o diferente al que tenĂan en el juego, independiente de si se descubre que son los Ășnicos Links que comparten un lazo familiar lejano.
ÂĄQue te vaya bien sacando mĂĄs de este AU y en otras cosas que hagas!
Hola! En primer lugar gracias por leer jeje, lo que me recuerda que tengo que terminar de traducir todas las partes AAAAH. Juro que este año lo hago, en eso estaba.
Fuera de eso no saben mucho. Wind solo bromeaba con lo de ser padre de tracks porque se parecen mucho. Pero Tracks esta seguro de que Wind es familiar de su Zelda.
Ah vaya lio ÂżNo? justamente estoy terminando la ultima parte de ese comic. Espero subirlo hoy o mañana a patreon y pronto aquĂ. Gracias <3
Pero sĂ, ellos definitivamente van a interactuar en el futuro đ
Hello Keo! Just curious about this amazing story đž
ÂżIs there any kind of rivalry or tension within the group? Leaving aside Wild and Sky, of course đŠ
I TOTALLY FORGOT I MADE THIS LIKE MONTH AGO FOR THIS SPECIFIC ASK AND NEVER ACTUALLY ANSWERED IM SORRY
The light blue is âI hate you but not really, Sometimes i want to kick you, but I wont, I wish you werenât here just right noowâ itâs like not an actual beff but an occasional âoh god you are so annoyingâ
Whereas the blue one well, itâs tension. Yes the obvious one is Sky and Wild and probably with wars too.
The others are related to the last side comic iâm working on, Tracks with Wind is obvious too, he connected the dots and now he is worried and finds it a little weird but he can follow his own rules