The life and times of Pact Commander Feyn, Bato Ghostclaw and Pathfinder Gheli, and many others | Tarkana.2841 US | Guild Wars 2 sideblog, follows from sociallyawkwardtoaster | Icon by solarkoza on instagram!
my name is Toaster and this is my guild wars 2 sideblog! i've been playing off and on since 2018, i may come and go but gw2 will always be hometown for me. follows will come from my main, @sociallyawkwardtoaster
its mostly reblogs here but i do write and take screenshots, you can find my fics under #my writing but uhh i don't have a tag for screenshots yet. should probably fix that
i'll introduce the three ladies up top under the cut, but i have more alts you can see on my toyhouse here. feel free to ask me about any of them!
FEYN - Ranger, Cycle of Noon, Vigil, Pact Commander, Wayfinder
Where Feyn would once have been content to remain in Celedon Forest her whole life, the call of her Wyld Hunt pulling her into the wider world could not be denied. Destiny would lead her to joining the Vigil and later the Pact, but her rise to Commander would not come until the death of the original Commander during the campaign against Mordremoth. Though the weight of her new responsibility weighs heavily on her, she knows that with the help of her friends victory is always possible.
Since the end of the Dragon Cycle, Feyn found it difficult to adjust to "normal" life. When the Astral Ward offered her a place in her ranks, she jumped at the chance to use her skills to defend the world once again, but her eagerness has begun to fade the more she sees of the Ward's history.
BATO GHOSTCLAW - Deadeye, Ash Legion, Order of Whispers
The life of a charr is never easy - especially when your father is a known Flame Legion traitor. Bato spent much of her early life proving her worth through strength of claw and force of will, making enough of a name for herself to be selected by Imperator Swordshadow to join the Order of Whispers (and later the Pact) specifically to keep the Imperators informed on their dealings. As time passed, however, Bato found herself more and more torn between her loyalties to her people and her duty to help protect the world from danger, but deep inside she knows she would do anything for her newfound friends.
Bangar's civil war was a trying time for all charr, but in the end it brought Bato the clarity she had been searching for years - that her nature as a charr between worlds was exactly what the legions needed to rebuild and find purpose in a world without war. Though she is not a member of the Ward, she is always ready to lend her rifle and dagger to any cause Feyn believes in.
PATHFINDER GHELI - Elementalist, College of Synergetics, Durmond Priory, Astral Ward Operative
Gheli is the quintessential asura: ingenious, insufferable, and introverted (at least at the start of our story). Her quest for the ever-elusive invention that would put her name in the history books drove away every krewe who would take her, leading Zojja to loan her to the Priory, where she was partnered with one Magister Sieran in hopes that the two’s conflicting personalities would balance each other out and teach them both to mellow out. Against all odds, the two became nearly inseparable, which only added to the tragedy the attack at Claw Island. Forever marked by the memory of her first true friend, Gheli works to honor her legacy alongside her new companions.
After a decade of fighting dragons and saving the world, Gheli was eager to return to lab research and development. The sudden appearance of the Astral Ward introduced new avenues of research and unparalleled resources, and Gheli jumped at the chance to join their ranks - though the sudden reunion with a post-ascension Zojja has undeniably dampened her spirits.
To Feyn: "Your friends are acting irrational. The whispers must be getting to them. Send them home, you'd be better off alone."
To Bato: "They're not giving Ryland a fair chance. The Commander's made peace with enemies before, why not now? Will you let fear decide the future of your people?"
To Gheli: "It's so cold, and you're all so tired. Lie down and rest. It's the smart thing to do."
Skyscales can find vertical surfaces to cling to that the six, the spirits of the wild, the eternal alchemy, and all the mists have never even conceived of. The concept of a mime was invented by skyscales
And we all noticed Project SEBB right. Kuda PLEASE tell me you went back, scraped his corpse off the floor, and biomanced him into something disgustiiing. Please please please.
My idea for how to handle the character of The Commander if there's ever a guild wars 3:
-across tyria there are wildly conflicting accounts of the commander’s deeds and who they were
-these varying accounts line up with different personal story choices in gw2
-different species and factions claim the commander was one of their own
-there have been literal wars over who gets to claim the pact commander
-cue Trahearne Junior's speech about the history of the Guild Wars... 2!
-eventually you get a post-story end game quest where you find a lead on some actual documented, uncontested history of the commander
-it's long as fuck and extremely difficult and expensive
-the quest leads you to an elderly, ancient, snargle goldclaw
-the last living person to have personally known the commander
-he rambles on about his life and novels for a literal eternity
-only after you sit and listen through ALL his life stories including a bunch of different hidden dialogue branches do you unlock the option to ask about the pact commander
-he confirms that canonically, the Official Canon Pact Commander... "was the bravest choya i ever knew"
This piece of my commander Fenrele has been in the works for literally over a year because I am trying to be as detailed with her as I possibly can...
So.. I keep working on it on and off whenever the mood strikes (which honestly isn't too often) but since it is taking so long why not post a work in progress :3