FAMILY DON’T GIVE UP ON FAMILY
Synopsis:
It's the year 3000. The SCJohnson of our universe, along with a handful of other corporations, have spread into the stars.
A private research team, studying quantum mechanics in a facility nestled in a ring of asteroids being mined by SCJohnson accidentally uncovers the secrets of the multiverse, a gateway between worlds, leading them to the universe Murder Drones is set in. By this time, Cyn, under the control of the Absolute Solver, has destroyed Earth, Copper 9 has been rendered uninhabitable, and the teams SCJohnson sends in can't find any evidence of surviving human life.
What they do know, however, is that there is a planet-devouring sentient computer virus sending death machines across the galaxy, intent on devouring all of existence. And using a parody of THEIR logo, no less!
And so, the executives decide on a simple solution:
War.
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INFORMATION(HOW TO RP):
This is an alternate version of SC Johnson in the year 3000, not JC Jenson, meaning they don't have access to things like nanotech, Wandex, or Worker Drones. They do have robots, however.
They're not too sure how it started, but they have a general idea of what went down at the Elliot manor, and the nature of the disassembly drones.
You can rp at different moments in time:
-The initial exploration of the MD Universe
-The Corporate War(SCJohnson's initial dealings with the Solver.)
-Episodes 1-8(during which a super weapon inches closer and closer to Copper-9.)
-Post episode 8 (The bulk of the main story, in which SCJohnson, finding Cyn rendered powerless turns their attention to the drones of Copper-9, and the laboratory on the other planet.)
Interactables:
THE JURY RIGGED:
ScJohnson's private armies, now spreading from the Sol System outwards. The board is ostensibly funding this operation for the unexploited resources this universe could provide. That said, after gaining a bit more insight into the history of the Solver (specifically from cell Phones and computers taken from Earth and CCTV footage from the Elliot Manor), they're mainly in this to kill every last vestige of the techno-virus as an act of vengeance.
What solar bodies remain untouched by either the native humans or the Solver have now been occupied, serving the interests of the mines and orbital refineries, ringed with combat-capable spacecraft and weapons barges.
-SC Johnson workers
Employees of S.C Johnson, sent through the rift to work the foundries. Generally amiable, unless you're a DD.
-SC Johnson Astronauts
Heavily armoured aerospace technicians, operating in deep space environments for station repair. Armed With welding torches and carbon dioxide lasers.
-SC Johnson Robots
Humanoid robots on tank treads, serving as advance scouts for the company. slow and vulnerable to DDs, but efficient marksmen.
-SC Johnson spacecraft/Satellites
Space Stations:
Built and operated by the various space agencies and corporations crossing through the breach, these mobile space stations have been retrofitted with all manner of energy weapons and kinetics.
Built in the prime universe and sent through to the other, these spacecraft have been deployed to serve as mobile outposts and weapons barges. Most are driven by solar-powered ion engines, and usually have at least one weapons system. The Drop Of Dawn, the largest of these stations, contains a massive SAHPR (Sick-as-Hell Planetary Railcannon), and is used to clear planets of Solver infestations.
EuroAstra cruiser:
More expensive but leagues ahead of the space stations weapons and armour-wise, the EuroAstra space agency was all to eager to shove their way through the gate. These ships conduct studies of the alternate reality, and use their substantial arsenal to raze anything to the ground. There are also automated variations cranked out en masse by large automated factories to bombard roving bands of Disassembly Drones.
The Satellites orbit JCJenson controlled worlds or drift aimlessly through the universe as space probes, gathering data.
-NATO Space Shuttles
Vessels built to resemble the ancient space shuttles of the 20th century. Operated by NATO.
-ZEALOT BRIGADE
Autonomous fleets of mining ships and heavy cruisers leased from US Defence Contractors.
-Swedish Mercenaries
Hired guns charged by ScJohnson to do the dirty work. Not used to being trusted with WMDs. Attack anything with yellow eyes.
-Kaughman Standart (ScJohnson's Air arm Manager)
Insane.
-River Eggtree
A General manager deployed to a surveillance facility orbiting Copper-9 during episode 1. Has witnessed the entirety of the events of Murder Drones, and is a confirmed Vizzy enjoyer.
THE MUTANTS:
Experimental Drones that took over a laboratory in the Copper System. That ringed planet you saw in the background? That's Copper-7. Seeing the horrors of Copper 9, the onsite research team panicked and jumped the system, leaving their lab rats to their own devices.
The Overseer:
The former Research Head's right hand drone. When JCJenson abandoned the planet, he took up the mantle of Overseer, conducting the remaining experiments.
The Hold:
The bodies of 8 worker drones, connected by prehensile metal tubes to a large server bank, propped up on 4 hand carts. Their minds (and the mind of the computer itself) are stored on the server. They have no legs, as the tubes connect directly into their torsos. Revived after the Overseer fished an ai storage unit from the Prototyping wing and raw material from an ill-fated expedition to Copper-9.
The Reactor:
A partially-successful Solver Drone from Cabin Fever labs, Laila Ilmarinen is essentially a walking fusion reactor, giving off as much power every second as a black hole, which, incidentally, is what she's capable of creating and transforming into at will. Seeing as most of it spills out of her in constant waves, she's been encased in a crystalline compound ever since. Controls the local Sentinels.
The Experiments:
Worker drones with various DD enhancements. Hostile to disassembly drones, but weaker alone.


















