Keni
let's talk about Bridgerton tea, my ask is open
he wasn't even looking at me and he found me
Xuebing Du
Peter Solarz

Love Begins
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dirt enthusiast

tannertan36
Three Goblin Art
$LAYYYTER
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Sade Olutola
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cherry valley forever
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@cwstudioprocess-blog
work in progress for a new triptych
experimenting with 3d modeling as a visualization tool for an arduino-based EEG reader i’m working on. It’s got me excited about using 3d software for creative expression instead of just an engineering space, and I think I’d like to pursue a series of images involving people’s 3d scanned bodies interacting with technology
started to prototype a simple portfolio site to showcase some of my work, check it out here: http://stampswebdesign.com/withersc/portfolioSitePrototype/test.html
branding documentation from this semester’s MHacks event. I worked on the design team for this event, and I will be serving as the design director for the next hackathon this march. In light of this, I’ve updated my proposal, which now reads as follows:
For my IP project, I plan on creating a comprehensive brand identity (logo, web presence, ios and android app designs, promotional materials) and event signage/wayfinding tools for MHacks 9, an upcoming hackathon organized by a student org I belong to on campus.
MHacks’ Annual hackathon is one of the largest of its kind in the US, and twice yearly brings together a group of passionate college-aged individuals from across the globe to compete in a weekend of software development, hardware hacking, networking, and more. With an ever-growing visibility on the national creative scene, it is more important than ever to ensure that our brand identity accurately reflects the unique personality of the organization and its members. That’s why it is important not only to produce a strong identity system for future MHacks designers to reference, but also a documented set of more general design conventions, tools, and resources that will assist in growing brand equity in MHacks for years to come.
This project will require significant research into the ‘user experience’ of an attendee, as well as continual iteration of all related visual elements as the brand identity is developed. In addition to the branding package for this specific event, I also intend to create a detailed general branding guide for the organization that will assist future members in their annual re-branding of the MHacks event while ensuring that core values are maintained even as visual elements are updated. This guide will include an overview of the organization’s ‘brand DNA’ and offer an event-specific introduction to design-thinking that should give future members (including and especially non-designers) a framework for understanding their audience and deploying an identity system that is relevant to them.
This project will allow me to develop leadership and communication abilities as I work through a practical design process with a multidisciplinary team of mainly non-designers. It will be crucial that I communicate design decisions to them from a user-focused perspective and work with them to find a common language for talking about design at MHacks. Being a hacker myself, I have a personal understanding of the MHacks brand and what it means to me, but I am interested to conduct research into the other’s experiences at our events and deliver a brand identity that speaks to them. Given the hackathon audience’s general enthusiasm for technology and interactivity, I intend to capitalize on my software and electronic abilities to develop custom wayfinding hardware and interactive digital displays for the event that will serve as both a utility for our attendees and a further extension of the MHacks brand into the technological landscape we are a part of. If they prove successful at the event in March, the designs and plans for these display prototypes will be included in the general branding guide for use at future events.
My goal is that between the varied design deliverables and hardware experimentation, this project will allow me to produce several portfolio pieces that will align with my work as a graphic designer and digital developer. The intersection of design and technology is where our future is being shaped, and this experience will provide me with a platform to engage with ongoing conversations about this exciting cultural space.
Interface design work I just completed for a project my team worked on at MHacks 8, a computer ‘hackathon’ I helped to organize earlier this month at the masonic temple in detroit. This project -dubbed NeuroCritic- used a neural network (kind of like an artificial intelligence that learns based on a data set we provide) to critique artwork and photographs submitted by the user, based on a dataset of art critiques that we pulled from the website of an art critic. This project, and the MHacks experience in general, have influenced my trajectory for this semester, and I now plan on incorporating more web-design and branding exploration into my IP project
rendering for my first test-cut cnc out of plaster. now to wait 2 days for the block to dry before it can be milled!
continued iterating on chair designs and began material studies with my GIY sample kit from ecovative designs. my goal is to form the GIY mushroom material on the MDF braces im constructing, and use it as the seat of the chair. I also prepped a 3d scan of a friend for milling on the cnc router. I’m going to pour a block of plaster, then mill the form out of the plaster block after letting it dry for 1-2 days, with some oversight from the ceramic studio coordinator on my first attempt
This week I decided to start exploring fabrication methods and furniture designs for my IP studio. I am using a combination of digital design software including Rhino and AutoCAD to rapidly prototype low-cost furniture that can be hand-assembled according to simple plans, which I will ultimately release online as open source projects. Based on my digital sketches I fabricated a prototype stool surface from MDF, and invited friends to sit on it and give their feedback about the form and dimensions. From their feedback I generated a design for a more traditionally chairlike form that will be assembled the same way this coming week. My goal is to refine the design and plans until they can be reliably machined on either the laser-cutter or CNC router from cheap, readily available materials.
I’m also beginning to explore materials that could be viable and sustainable for home manufacturing, and I remembered a Stamps presentation last year by Suzanne Lee, who is working with mushroom-based mycellium biomaterials as an alternative to some woods and plastics. After some research I discovered http://www.ecovativedesign.com/, a company that produces mulch kits for growing your own materials at home. I plan on ordering a sample kit to see if this material would be a more feasible and sustainable alternative to the MDF i’m currently using.
These early explorations have also brought the cost of materials to my attention, and reminded me that I may need to seek some external funding to continue my explorations. I’m planning on applying for the upcoming ArtsEngine grants to request funding towards materials and use the stool I made this weekend as proof that I can design and fabricate these projects with accurate estimates of time, cost, and material usage.