My favorite Jenna Stoeber Moments
Hey y’all, I’m mad today because Jenna was legitimately one of my favorite members of the Polygon Cast and she’s basically one of the few things keeping me attached to the channel. So I’m gonna list some of my favorite Jenna things/moments here because IDK if there’s even a chance she checks Tumblr I want her to know that people appreciate her.
- Her GMing during the Cyberpunk Red Series is what inspired me to check out RPGs outside of D&D. I’m planning my own Cyberpunk Red game atm and I would have never even wanted to try it without seeing Jenna set an excellent example with her own campaign. I started off on Tumblr as a Polygon Cyberpunk Red fanblog, and though I’ve since stopped being as hyperfixated on it as I was it still makes me incredibly happy every time I watch it through.
- Her comedic banter with the other Polygon Content Creators has led to some of my favorite moments in all of Polygon, especially in the Fake Artist (THE CIRCLE) and One Night Ultimate Werewolf (the gaslighting of Simone) videos.
- I’ve watched her episode on video game cheats so many times it’s not even funny. IDK the quality of the research and her excitement for the topic seems to shine through and, as someone who speedruns and makes endless usage of the types of glitches she mentions, it makes me really happy to see someone cover the subject of ‘cheats’ the way she does.
- The Resistance: Avalon episode is my favorite Overboard episode that isn’t CPR largely because of Jenna’s fun mastermind vibe.
- IDK I want people to know that Last Friday is a really hard game to play well as killer in a way that’s still fun for everyone, and Jenna’s little details she adds about her ‘character’ is really great. Like, I’ve played Last Friday before and that shit can be boring if the killer isn’t playing in a fun way.
Briefly resurrecting this blog for one post for the sole reason of celebrating Jenna, without whom this blog and Polygon Cyberpunk Red wouldn’t exist. I can’t wait to see everything she accomplishes in the future, even outside of Polygon.








