My favorite Jenna Stoeber Moments
Hey yâall, Iâm mad today because Jenna was legitimately one of my favorite members of the Polygon Cast and sheâs basically one of the few things keeping me attached to the channel. So Iâm gonna list some of my favorite Jenna things/moments here because IDK if thereâs even a chance she checks Tumblr I want her to know that people appreciate her.Â
- Her GMing during the Cyberpunk Red Series is what inspired me to check out RPGs outside of D&D. Iâm planning my own Cyberpunk Red game atm and I would have never even wanted to try it without seeing Jenna set an excellent example with her own campaign. I started off on Tumblr as a Polygon Cyberpunk Red fanblog, and though Iâve since stopped being as hyperfixated on it as I was it still makes me incredibly happy every time I watch it through.Â
- Her comedic banter with the other Polygon Content Creators has led to some of my favorite moments in all of Polygon, especially in the Fake Artist (THE CIRCLE) and One Night Ultimate Werewolf (the gaslighting of Simone) videos.Â
- Iâve watched her episode on video game cheats so many times itâs not even funny. IDK the quality of the research and her excitement for the topic seems to shine through and, as someone who speedruns and makes endless usage of the types of glitches she mentions, it makes me really happy to see someone cover the subject of âcheatsâ the way she does.Â
- The Resistance: Avalon episode is my favorite Overboard episode that isnât CPR largely because of Jennaâs fun mastermind vibe.Â
- IDK I want people to know that Last Friday is a really hard game to play well as killer in a way thatâs still fun for everyone, and Jennaâs little details she adds about her âcharacterâ is really great. Like, Iâve played Last Friday before and that shit can be boring if the killer isnât playing in a fun way.Â
Briefly resurrecting this blog for one post for the sole reason of celebrating Jenna, without whom this blog and Polygon Cyberpunk Red wouldnât exist. I canât wait to see everything she accomplishes in the future, even outside of Polygon.Â
















