took three days to make, but here's johnsgivin's promo art!
including the standard two playable characters, all four of the level's enemies and four of the five unique dinosaurs seen within.
The Stonewall Inn
One Nice Bug Per Day

roma★

pixel skylines

bliss lane
Lint Roller? I Barely Know Her
Claire Keane
🪼
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TMBGareOK. The Official They Might Be Giants tumblr
Show & Tell

Jimmy Eat World
𓃗

Origami Around
Fieri Frames
EXPECTATIONS
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shark vs the universe

if i look back, i am lost
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seen from United States
seen from United States
seen from Belgium
seen from United States
seen from United States

seen from United States
seen from Brazil
seen from United States
seen from Iraq

seen from United States

seen from Türkiye

seen from United States
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seen from United Kingdom
seen from Canada

seen from Italy

seen from United States
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seen from Vietnam
@doughnut-hole-horizons
took three days to make, but here's johnsgivin's promo art!
including the standard two playable characters, all four of the level's enemies and four of the five unique dinosaurs seen within.
for a proper preview..
animation is hard but the results are promising.
don't quite remember these guys being in the freeware version.
mousey
the fact this is technically my first fanart made for chapter 5 is something.
mousey
you know what, fuck it.
here's a long, lengthy preview of the new hub world for johnsgivin' version 2.0
currently working on a new hub world, of sorts.
primal footing
calm before the impact
okay, this turkey velociraptor looking thing is not friendly
he seems friendly
btw, the berryslimes and the burrata represents cranberries and burrata cheese respectively.
the second part of the level (the surface) is going along nicely, it has its own tileset made and some of the rooms have their own level layouts now...
but that doesn't mean i'm showing them off yet, since the bg, as of right now, is nonexistent and some sprites, both in its own and in tilesets are still missing.
instead you can all have these, some custom sprites for enemies and gimmicks i never knew you can change.
so um yeah, johngiving is getting a second version.
plans have changed for this project, and it's for the better.
the current plan for version 2 is to make it as unique and overall better than the lazily made version 1.
i don't wanna talk about that.
since last time, there's a ton of progress that have been made and technically, the cave portion of the level is pretty much done, with some missing sprites of course.
with a completed portion means a new preview for this version.
savor it as much as you can, cuz the next proper preview wont be out til i'm happy with the results.
i'm back.
i haven't used my computer for around 2 weeks.
and last night i checked, and it seems like my issue involving ndu.sys seems to be resolved.
most likely when i typed sfc /scannow onto command prompt before i left the computer. it's most likely what happened but i'm no tech guy so idk.
during those two weeks, i've had some things that happened personally, that logically won't share onto the internet for privacy reasons.
anyhow, despite passing the intial release date, Johnsgivin' is still being planned to release sometime after this short little note, maybe around december or next year..
.. we just have to wait and see.