Something possessed me and I was like "I must come up with in-world symbolism of colours from the perspective of the Overworld (so illagers and villagers).
It would be different from Nether's perspective, perhaps I'll do that later.

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@enderlilies
Something possessed me and I was like "I must come up with in-world symbolism of colours from the perspective of the Overworld (so illagers and villagers).
It would be different from Nether's perspective, perhaps I'll do that later.
this is hauntingly beautiful and i've thought about it every day since i first read this article
I'm still not the hugest fan of the happy ghast update, but I'll be damned if I don't find a way to fit it into my lore
Anyways, I'm a firm believer ghast are from the nether, their design is very nether to me. Given human nature tho, I wouldn't put it past the ancient civilization of MC to try and domesticate these creatures :)
So, my lore is that the old world domesticated ghasts and over the years they adapted living in the overworld. But then the end of the world happened, causing those in the overworld die off and those in the nether slowly returned back to their feral ways as more and more time passed
i think creepers are herbivores who get their chloroplasts by eating plants and then photosynthesize by themselves. like sea slugs
effervescent
Sometimes Mojang adds in new things that I just kinda go "... Nope :)" about
The creakerrrr
(signed as my main acc)
I'm sure this has been posted already, but I love doc so much
i love it when people trap the warden in minecraft by making a moving piston that makes noise so the warden just quietly stares at it. ipad baby
his touy
Piglins offer things of use in exchange for gold. They give you boots enchanted to allow easy passage over the land of souls that they avoid. They give you iron, gravel, fire charges, and obsidian, a quiet but clear message (just in case you need to go home). They give leather, arrows, string, basic supplies to keep you going. They give the same blackstone they've built their homes from (in case you might want to build a home here too).
Piglin know how to brew potions. They have bottles of water and fire resistance potions and they'll offer both to strangers that pay. They grow nether wart in the ruins of their homes. There is no natural nether wart to be found in the nether. Only what the piglins grow, and what can be found in the gardens of Fortress. It is the base of all potions, one of two essentials that must be farmed.
The other essential is blaze powder. Piglins must have some, they make potions after all, but they have no farms for it. Not anymore.
But there are fortresses. Fortresses built around blaze spawners. Fortresses with gardens of nether wart. Fortresses that were built and than abandoned. Chests with scraps of supplies left behind.
These fortresses are made of bricks. Netherrack bricks blocks, holding strong after all these years. These bricks aren't found naturally in the nether outside of fortresses. You can craft them yourself, or you can get them from one other source.
Piglins will offer you netherrack bricks. They have them. You won't find it in their bastions. But they will offer them all the same. They still remember how to make them. Maybe they used to build with them, once, a long time ago.
Piglins will wander into fortresses, but they do not call them home. Wither Skeletons do. Wither skeletons infest the fortresses, roaming around as if this is their home.
Piglins will hunt hoglins in groups, but there's no inherent hostility. Their children play together regardless of their parents quarrels. Hoglins are food, but not an enemy. Wither skeletons are not food. Yet Piglins are hostile to wither skeletons without provocation. A wither skeleton is known to be dangerous, is known to be a threat. A pest infesting a stolen home.
When offered gold, Piglins will give you many items. Things to keep you going, to help you get home, to help you stay where you are. But in that list, they will also offer netherrack bricks and ender pearls. Oddities in the lineup. Both have their uses, but both also send a message (if you want to go where they did, here's a hint, a helping hand. perhaps in hopes you will find something there they could not, or perhaps in hope you will manage to come back safely. whose to say).
What's your lore for the Warden?
Bc I like the believe the citizens of the cities dabbled a little too far in soul magic and now the Warden is all that's left of them :)
Why is shield on Xbox crouch? Who decided that?
One major difference between real life physics and Minecraft physics is fluid dynamics. This can be pretty clearly seen in the motion of water and lava, but people forget that air is also a fluid.
What if sounds in Minecraft don't work like normal sounds do? Maybe an enclosed space could function as a sort of "infinite source pool" for sounds. Maybe the loudest sounds can spend untold years bouncing off cave walls, slowly growing more distorted with every reflection. Maybe if you find yourself lost in the caves, you'll hear one of these sounds.
Life-Saving Minecraft Tips that I almost never see anyone else using (am I just bad at the game...?)
Always carry a bucket of water in your hotbar, especially if you're going caving.
Keep a Warped Fungus handy when traversing the Nether. Hoglins can't attack you if you're standing near a Warped Fungus. I also like to keep a Flower Pot on me just in case I run into a pack of Hoglins somewhere I can't place the fungus directly on the ground.
Use potions. Idk if it's just the kinds of lets-players I watch or what, but I can't believe how many people are sleeping on these.
Night Vision for the Deep Dark (Nether Wart + Golden Carrot). Keeps you from waking up the Warden with a single careless torch placement, and also negates the Darkness effect if you activate a Shrieker.
Invisibility Potions for death runs back to your items (Night Vision Potion + Fermented Spider Eye)
Slow Falling for the Ender Dragon fight (Nether Wart + Phantom Membrane)
Fire Resistance negates like 85% of the danger in the Nether (Nether Wart + Magma Cream)
Adding some Redstone Dust to any potion will increase the duration of its effects to 8 minutes. Three max-duration potions will keep you covered for a little more than one full day-night cycle.
Wool blocks are soundproof (but carpets aren't 😕). Completely covering a Skulk Sensor or Chest with wool blocks before interacting with it will prevent chain reactions from other Sensors.
Set up a safe base with a bed at world spawn (usually around coordinates 0, 0) so that you don't have to sprint buck naked through the night if you lose your respawn point.
I actually like to put my main base near world spawn because I easily get disoriented when trying to navigate by coordinates alone, and it's much simpler for me to just follow a Compass back home (I think that's an exclusive-to-Niki problem tho. I've never heard of anyone else wanting to do this 😅).
This is only tangentially related, but I can remember a time when Zombies dropped Feathers instead of Rotten Flesh. You'd think I wouldn't die so often, having played this game for almost 13 years...
Overwolf (Who owns Curseforge) is an israeli company which is supporting the genocide in palestine and funding the IDF
A lot of modders have been steadily moving to Modrinth to publish their mods, but a lot of mods and modpacks are stil available only through CurseForge or FTB apps (FTB is partnered with Overwolf).
if you are using the CurseForge launcher, I'm here to tell you that you can very easily migrate to PrismLauncher.
Thankfully, the CurseForge launcher offers a convenient way to extract your instances (profiles as it calls it) which you can then import into Prism.
Go into your profile and press the 3 dots. There, click "Export profile"
Select all the files and folders
This will create a zip file of your instance and open the folder in which it saved it. Just drag and drop the zip into Prism.
With certain modpacks, Prism will show you a message saying some mods aren't available for download through 3rd party launchers. It will give you a link to the mod as well as the folder which it is watching. Just manually download that mod into that folder and Prism will take it and put it where it needs to.
Ta-da! Your instance is now on a different launcher, with all your worlds and settings.
Hello all Grian fans.
Here is a comprehensive, public Google Drive file made of Grian’s lost video and their links on Internet Archive. Feel free to download and share the link with others.
This document will be updated with any new lost videos found.