okay photobashing is pretty fun thing, so i made my stupid guys. the second one's name is Ainur... need to draw him a ref sheet too
hello vonnie
Cosmic Funnies
wallacepolsom
let's talk about Bridgerton tea, my ask is open
Keni
noise dept.

JBB: An Artblog!

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trying on a metaphor

Kaledo Art

blake kathryn
One Nice Bug Per Day
YOU ARE THE REASON
he wasn't even looking at me and he found me
we're not kids anymore.
Three Goblin Art
occasionally subtle
Sade Olutola
Monterey Bay Aquarium

Andulka

seen from Malaysia

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@ensign-sims
okay photobashing is pretty fun thing, so i made my stupid guys. the second one's name is Ainur... need to draw him a ref sheet too
Welcome to Strangerville-
a dog named Wraith 🩸☠️
havent had time to play ts4 in a while but i saw these cute poses and just had to do a little scene of Vorik showing off his vulcan strength to Starrah :)
posted on the wrong blog, oops
I did not expect my rambling to get as much notice as it did, and I found it lacking in certain help. So I went through as much different sizing as possible. Using aspect ratios and the general idea of what I use and what doesn't crunch. And this isn't to say you must these ratios. This is just taking the guess work out of it. (also do note, I am not an expert on this issue, so... take it with a grain of salt...)
I made PSD's if you want that sort of thing. It's below the cut.
Tumblr’s changed their image sizing in the last two days or so. Now, every HQ photo looks compressed and crunchy on desktop and mobile until you click it. Which is a bit pants, really. I actually tested it for my SBL extra photo set because I was baffled.
Absolute crunch going on.
Examples below:
And as you can see the sweet spot is around here. It's the 2250 x 1210 mark and up where it starts getting quite crispy. Just a quick heads up.
Deadlock Victor CC Set - 12 ITEMS
Hello, I've finished my Victor set! This is mostly an older conversion of mine with recent touch-ups. Victor's model size is uniquely much higher poly with scrambled textures, which affects conversion quality. This may or may not change while Deadlock is a work-in-progress game. Hair is a full conversion this time.
Mouth edges derived from Okruee Face Details.
⚠️ RESULTS WILL VARY with some CC. The screws on his back warp with sliders. Accessories may not be compatible with all top replacers, but presets are fine. They are fitted to the EA default torso. Chest Stitching is a merged package with three versions to fit chest sizes of different top replacers, and my own!
Stitching was separated to be compatible with other clothing (e.g., wearing a shirt without chest stitches). It might be overwhelming, so I added thumbnail text for clarity.
→→ You can download it here. (Sim File Share link) ←←
Swatches for darker hair & stitching are included
Face Stitching is located in Lip Ring, Right
Lower Front & Back Stitching is located in Lip Ring, Left
Chest Stitching is located in Nose Ring, Right
Left Arm Stitching is located in Brow Ring, Left
Right Arm Stitching is located in Brow Ring, Right
Body Screws are located in Necklace
Barbed Wire Arm is located in Wrist, Left
Tattoo and Markings are located in Lower Arm Tattoo, Right
Arm Tint & Seams overlay is located in Body Scar, Left Leg
I started a project in 2024 (which I still intend to finish somehow) which is basically "what if I put Vegeta in Majora's Mask with like, full immersion" and I made a lot of stuff, but aside from replacing most of the text strings I rewrote, I am stuck on the "modding" part because Zelda modding seems very gatekept or at least lacks good resources for learning compared to say, SM64.
Bluesky | Neocities | Twitch | Ko-fi
gm_vacationpool
created by crabbyninja
Nyneve, welcome to "The Pitt".
Behind the Scenes: the Turner Spirit Automaton
I was cleaning up the Project folder and found a bunch of progress shots from our huge Simblreen set. My favorite parts surround the creation of Asher's Automaton Suit, required for him to even be present in the story--because it's his body. If you're curious about the details, read below. You might find it interesting.
SDVxSIMS: Emily 🦜 Big Rainbow Dreamer
Honestly, I didn't give Emily much thought at first – it's only later where I began to think that Emily's so very cute, actually. Her enthusiasm for life and people is very heartwarming to me. She's unafraid of being herself, unapologetically, and I think that's beautiful. Once her and Haley get closer, I think they both enjoy doing fashion shoots and spa days together. She's also a natural blonde like her sister, but chooses to dye her hair funky colors, despite her parents disapproval. She lokwey gives me Family's Black Sheep vibes, but still gets saddled with the Eldest Daughter responsibilities. Probably does a lot of homemade granola bars and cheerfully forces Shane to try them.
spring 𝜗ৎ
a lot of ADHD behaviours and barriers feel like sims logic playing out in real time like i did my laundry but i had to pee and sleep so i stopped and i haven’t folded it yet except i can’t fold it yet because i need to eat but i can’t eat because the laundry basket is in front of the fridge. someone keeps queuing actions but they’re getting cancelled
3D models of the TNG sets
All the 3D files from the Galaxy Project are now available to download as sketchup or collada files
3D files on Sketchup Warehouse: 3dwarehouse.sketchup.com/by/portalrealm
Alternatively all as one zip (sketchup [version 8] files only) Zip: https://drive.google.com/file/d/1WBIiwcGl75Dc1I6G-ZkzWkphARrHLTG9/view?usp=sharing
Hope you find it useful