I really enjoy drawing this character.
Even though she doesn't have a name yet...
Jules of Nature

Jar Jar Binks Fan Club
Sweet Seals For You, Always
Fai_Ryy

izzy's playlists!
Not today Justin

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Discoholic đȘ©
Noah Kahan
he wasn't even looking at me and he found me
One Nice Bug Per Day

#extradirty
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let's talk about Bridgerton tea, my ask is open
YOU ARE THE REASON

ellievsbear
noise dept.

â
cherry valley forever
RMH
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@evilleia
I really enjoy drawing this character.
Even though she doesn't have a name yet...
oc sketches
I tried experimenting with this piece, pretty happy how it came out.
Non lewd Jack.
beeboob
Gotta love that summer Moedred.
Tsuyu vs Toga step by step
*Rising from the dark, he finally decided today was the faithfull day of the step by step*
Chapter 1, the references.
As an animator, one of the first thing i need is basicly references. Why? Well because you canât learn a dance youâve never seen, you canât draw someone without knowing how he looks like, and you canât animate a motion you donât know.
So, for Tsuyu, i kinda pictured her having a kind of  Muay Thai-y style, with maybe small karate parts, using a lot of kicks, and having a âsolidâ style. For Toga, i thought that a kind of northern wing chun, maybe mixed with  Zui quan, sometimes  attacking with scratchs, and having a more âelusiveâ style would be more fitting of her personality. My main reference was actress âJeejaâ Yanin Vismitananda, and her fights in respectively Chocolate and raging phoenix. Letâs say that the Chocolate fights were more for Tsuyu, and Toga was more into Raging phoenix https://www.youtube.com/watch?v=S2Lkl6HX19o https://www.youtube.com/watch?v=bV-QOCV6LTA https://www.youtube.com/watch?v=_0H0LUZROws
But once everything is said, still, i didnât really pictured Tsuyu nor Toga to be martial art experts, so i had to see these references, but during the animation part they were only fragments of my motion library, stocked in my mind, to use, and to temper, but never to be copied and pasted.
Chapter 2 [part1], the storyboard
As an animator, my storyboards have a tendancy of being nearly animated, hence, this chapter will be pretty fast, as it is linked to the rough part. Storyboarding is something i enjoy, but on this animation, what i really wanted to do was animating, so rather than actually do a storyboard, and then animating, i directly went to the rough part, and animated the whole motion straight on, cuting time to time, when i needed to have a new information, like space location, expression, etc. The things i kept in mind, storyboard-wise were as it follow:
-The distance between what is filmed and my camera need to REALLY change between each shot, going from medium close shot, then long shot, then close shot, into medium long shot etc. The point is to avoid weird transitions,like as if the camera had a small uncanny jump, this way you get really clear transition and your brain is not lost. -Of course the 180° rule, but i mean, even people who are not into cinema know this rule so⊠Basicly the goal is to have the same character in the same part of the screen except if you actually see the characters change places within the same shot, and as you may have noticed, tsuyu and toga change their position a lot, but you always see them exchange within a shot, rather than during a cut -having time to time close shot to see and focus on the character expression, on how they feel in order to feel both characters emotion and avoid having something too documentary-like, -Having sometimes big large shot to understand space.
Chapter 2 [part2], The rough
Yeah, now letâs jump to the most creative part animation-wise, the rough animation!
Basicly you can find every informations from the finished product here (plus a small part at the end i thought i would do, but i was not really that much happy with it, Â and did not wanted to take too muche time on it). As you can see, the drawings are kept to the utmost minimum, the goal being here to focus on the movement rather than the drawings, basicly, and itâs even more true on complicated characters such as BNHAâs, drawing the characters on model takes time, of course thouâll have to take that time later on, but here, as i want to focus on movement, and only movement, working too much on the character would be useless. At this stage, if, for exemple i wanted to change some movements, and already had a lot of details, i would have to throw a drawing that tooks me a lot of time, and redo an other that would takes the same amount of time, thatâs why stickmans are better when working with movement, if one doesnât work you just throw it, youâve lost only 10 seconds, and you can do an other one in ten other secondes or less.
Once that part is done, the only thing i may change is the timing, and some small spacings, but as you âll see, the movement stayed mainly the same.
Chapter 3, the tie down.
Okay, now we go into the drawing part.
(as you can see at this point it gets harder and harder to get a gif that tumblr can upload without losing A LOT of quality on pixels and colors) The work process i use during the tie down is kind of peculiar⊠And it was even more so on this one. Usually when i tie down i do it in two parts, a first one where i just check the volumes, and a second one where i go back and put the characters on model, here, i jumped to the second part without doing the first one, i could go on and give excuses, but the main reason is: i was lazy.
Going really deep into the process could takes a lot of time, so to makes it short, i have a lot of theses things in my animation, i have one at each key
The idea is, i start drawing from the keys, they are the drawings that need to be the bests one, they are the one youâre going to feel the most during the animation, then i draw the breaks downs (if i have multiple breakdown between one key, iâll mark the most important one, theyâll be the first one to be drawn), and then finally the inbetweens. the idea is, the lower you go, the less you draw, because at this moment, your drawings are starting to take a lot of time, and you still have the cleaning to do, so you want to avoid doing unecessary drawings.
Chapter 4, the cleaning.
Cleaning is hell. Thereâs nothing else to say. Run from it, or die. As i didnât have assisting animator or anything i had to draw absolutly every last frame. This part took like 60%, or more of the workâŠ
The process is the same than for the tie down, starting by the keys, finishing with the inbetweensâŠ
(Now, doing gifs for tumblr starts becoming a nightmare.) As you may have noticed, itâs also during that part that i do FXs, i donât do a lot of roughs for FXs, once i have my characters, and know precisely where they are, doing FXs on top of that is really easy and donât require a lot of time.
The tool i used to clean is TVPAINTâs default round brush, with a size of 1, i would have liked to have a smaller brush, but tvpaint have issues with them when it comes to coloring.
Well, the cleaning part is pretty much self explanatory, so, onto the next phase!
Chapter 5, Coloring, Shading, lighting.
This part is again, pretty much self explanatory  (and now itâs impossible to make a gif for tumblr). Coloring was neither hard, nor long, using TVPAINT, you have a tool called âlazybrushâ, basicly itâs a tool that help you do the coloring super fast, you just do a brush stroke with the color you want in the place you want, and the software colorise the place just perfectly, with no hole in the coloring, no small pixel that exceed the lining, just perfect.
Shading was pretty much the same, once you have your character, just putting shadows is kind of refreshing, and does not take much time at all.
Now, what was actually tricky was all the additional lighting/Shading, small stuff you donât always notice in the show, i had to look at how and where they put those small details. Also, when i was doing this animation, Toga had only appeared at the end of season 2 so i didnât had a lot of references except from the manga.
Once i had all of this done, i just had the background left before the compositing.
Chapter 6, a small talk about the backgrounds.
One of the main thing i wanted for this animation was to have simple backgrounds, something i could do in like one day, so i could be focusing on animation. Thankfully, BNHA have lazy backgrounds, and their skies are especially perfect! I donât even count the number of times the exact same clouds reappear during the three seasons.
Well, my clouds werenât that goods though, what i did was more âbubblyâ, but hey, iâm no background artist.
Anyway the last thing needed was the compositing!
Chapter 7, the compositing.
To tell you the truth, i donât have a lot of things to say about the compositing, itâs really technical, and i still feel i messed up a lot on that part. Basicly, i aded the camera movements, smooth gradients on the characters, small rimlights, some blurs here and there. Again i donât know a lot about compositing so canât really go on a lot on that part, but anyway, once everythingâs done, all youâve left to do is sleep a lot!
mOEDRED!
DIE!!!!!!
Just some drawings in a draw pile server with Legg.
Cute anime girl Macree!
and some drawpile sketches.
The FCC sided with Comcast and decided to let ISPs censor the internet. The Internet needs to stop this from happening: http://cms.fightforthefuture.org/tellfcc/
Last Wednesday, FCC Chairman Tom Wheeler announced a proposal for new rules that would allow for a â fast laneâ of Internet traffic for content providers who are willing (and able) to pay a fee. [1] The proposal reverses the FCCâs previous commitment to net neutrality and open internet and allows ISPâs like Comcast or Verizon to slow down and censor services that donât pay the toll.
We have to be totally honest, this situation is seriously grim. But there is still hope. The FCC already knows that the Internet community wants net neutrality, but they think they can put their spin on these new rules and sneak them through. If we can prove them wrong right now with a massive public outcry, we can literally save the Internet once again.
We need to stop the FCC now. Big business groups are already ramping up lobbying efforts with the FCC in swarms since Wednesdayâs announcement in support of censoring the open Internet and to ensure this dangerous proposal moves forward. [2]
This is a critical moment. In the last few weeks more than 65,000 people have taken action with us. Can you help us get to 80,000 by the end of the day today?
[1] Gautham Nagesh. âFCC to Propose New âNet Neutralityâ Rulesâ. http://online.wsj.com/news/articles/SB10001424052702304518704579519963416350296
[2] Edward Wyatt. Edward Wyatt. âLobbying Efforts Intensify After F.C.C. Tries 3rd Time on Net Neutralityâ http://www.nytimes.com/2014/04/25/business/lobbying-efforts-intensify-after-fcc-tries-3rd-time-on-net-neutrality.html?hpw&rref=politics
 - Fight For The Future
weâre almost Ÿ of the way there!! câmon guys, every bit counts!
will it ever stop
fucking signal boost
IF YOU ARE NOT SIGNAL BOOSTING THIS YOU ARE NOT PAYING ATTENTION.
IF THE U.S. FALLS TO THIS IT WILL OPEN OTHER DANGEROUS DOORS INTERNATIONALLY.
Start a civil war against the US government.
Signal boost for my us followers
I try to keep the things I reblog as blog/mun-centric as possible, but this is something I just canât let slide.
Iâve been following this cause since last year. Iâve signed petitions, Iâve called representatives, Iâve been to protests, the whole nine yards.
This right here? This is not a joke. This is seriously happening, guys.
Remember the Wikipedia shutdown? That was to protest this right here. If you havenât taken action against this yet, frankly, what is wrong with you? If this doesnât get stopped, weâre going to lose the thing that brings us all together unless we shell out huge sums of cash to these corrupt bastards.
Do not just sit there and keep browsing.
Do not scroll past this.
Fight.
Iâve been reblogging every single Net Neutrality post
I may think its useless but I also believe in HOPE so KEEP TRYING
For my American followers. Please fight this billâŠ.  Im not sure if it affects me where I am, but generally speaking this whole concept is FUCKED up, and destroys the beauty of the internet. Do what you can. Sig- Nal Boost.
SUPER SIGNAL BOOST
@jasker @markiplier @molded-from-clay @zawa-ro @zarla-s @oversalt @overworst @askfriskandcompany @ask-drunk-chara @autistic-liberation-front @dilfosaur @dreemurr-reborn @frederator-studios @gh0st-fly @hotdiggedydemon @hilarioustextposts @jaltoid @kibbles-bits @k-eke @loycos @littlekikis @newgrounds @omg-humor @owlygem @picsthatmakeyougohmm @setheverman @srsfunny @theodd1sout @thepigeongazette @thegamercat @what-did-i-just-post @xxtc-96xx @yellow-pyro
âI think a lot of people underestimate the importance of not having gatekeepers that determine whether or not you can put something out there. â Though in moments like these, we can see exactly where peopleâs hearts lie. Letâs continue to keep the internet free from gatekeepers. @bocodamond0 @butzbo @phantomarcade3000 @jazzastudios @speedosausage @zone-sama @thetwistedgrim @redminus @realfaction @3drod @matthewlopz @mindchamber @aapblog @ockeroid @perel @paultervoorde @felixcolgrave @funymony @deathpaint @carbonwater @nevarky @ricepirate @rubberninja @sabtastique @shadbase @kirbopher @psychicpebbles @johnnyutahng @samimation @nevarky @jazlyte @terminalmontage @toonimated @luiscastanon @stingingfoam @moawko @puppiesandanime @dreaminerryday
I enjoy drawing cute things they donât even need to be lewd, but I find that the past few post have been the same character so Iâm going to try and change things up. Maybe more animation.
woogity wooÂ