New Photos: ‘Star Wars: The Force Awakens’ | Vanity Fair
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New Photos: ‘Star Wars: The Force Awakens’ | Vanity Fair
Mathematica code:
W[x_,y_,w_,a_,t_]:= w((Cos[a] + Sin[a])x + (Sin[a] - Cos[a])y) + t*2Pi Manipulate[ Graphics[ Table[ {White, Disk[ {x,y} + .2{Cos[W[x,y,.6,.5Pi,t]], Sin[W[x,y,.6,.5Pi,t]]}, .35]}, {x,-10,10}, {y,-14,14}], ImageSize -> {500,700}, Background -> RGBColor[53/255,70/255,94/255], PlotRange -> {{-11,11},{-15,15}}], {t,0,1}]
chromatic boxes (3D)
(based on the new ‘rendering tutorial’ over on processing.org; my code here; and weirdly enough Tumblr accepts this GIF with 240 frames now … !?)
Are you ready for Battle, Soldier?! The War is almost here, prepare yourself.
War Memory 2 new Trailer is available! To War! To Memory!
One of those days. (comic by Pie Comic)
by Axbymag
Exterminate All Folks! by angelsaquero
War Of Thrones by Bosslogix
New Game on Digital Synapsis! Work on progress.
Using this thumbnail trackpad is like playing the world’s smallest violin.
Gotta go fast. [video]
(photo by gerclar)
Trabalhando no tutorial do War Memory 2!
Vai ficar bem legal =D, ta bem divertido de fazer!
DAGDROM is a beautiful paint based platformer created for Ludum Dare 32, that trusts you to figure things out for yourself.
Featuring platforming physics similar to Super Meatboy (but with far less violence), you control a small headless being who has the ability to fire paint at certain structures to make them solid. There are also other uses for your paint, but the game would like you to figure them out for yourself.
As well as featuring fun paint based gameplay, DAGDROM is also a very happy experience, full of motivational messages and congratulations for beating obstacles. Combined with the charming visual design and fun soundtack, this makes DAGDROM a wonderfully uplifting experience that’s guaranteed to make you smile. Painty platforming full of charm and warmth.
Play DAGDROM, Free (Win, Mac & Linux)
Jigoku Kisetsukan is a super tough cave-style bullet hell vertical scrolling shoot ‘em up full of excellent anime artwork and cool chip-tune music.
Jigoku Kisetsukan features six playable characters, each with different storylines and unique final bosses. The anime art style may look adorable, but make no bones about it, Jigoku Kisetsukan is tough as nails.
With epic boss fights and more bullets than an Expendables movie, you’ll need skill and quick reflexes to survive all five stages in this bullet hell blaster!
Play The Full Game, Free
Bullet Hell!! \m/
Indie or hobbyist, if you’re a game developer with a Tumblr blog dedicated to your process and progress, reblog this!
You will be added to The Game Developer Network.
You can read about the network here.
If you have a Twitter you’d like linked, please include that in your reblog!
You can also be added to the directory by messaging me.
** Remember: This is only for game developers.
Basically, my reason for creating this is so that gamedevs on Tumblr can find fellow gamedevs. It’s kind of like an easy to navigate directory to find and connect with people who are also working on games.
Don’t be scared to ask or reblog! This is for all game developers on Tumblr! Really. Don’t feel lame. Help me help you~
If you’re having trouble reblogging this post, here’s the direct link!
My twitter: https://twitter.com/paulecoyote
Again, new to tumblr so not sure if this is a thing you do here ;)