y'know, one of the goofiest things I've learnt from the desmos community is that { } with nothing inside equals 1
but that's not just it, you can also add { }s
and it functions just the same as adding 2 1s
but therein lies the funniest part, that you can perform almost any function on it, from minus
you can even compare solutions of { }s in { }s
there's almost no restrictions, if you can do it with numbers, you can do it with { }
and this leads me to what I've seen a lot of people calling "desmosfuck" after the infamous programming language brainfuck, and it restricts you by not allowing any letters and no numbers, that includes sin, log, x, y and all the others. The only thing you can make out of { }s are points and numbers though, but thankfully that's usually enough to make a bunch of stuff.
like, if you need π, just use (-0.5)!^2
you need e? you already have π and i, just use e^(iπ)=-1 and rearrange it to e=-1^(1/(iπ)) and get -1^((π^-1)(i^-1))
want phi? sure, just use it's surd representation of (1+sqrt(5))/2
okay, but what if you really wanna do functions? well, if you're desperate, you can sorta do that, you just gotta use a concentration of points.
cos(x) and sin(x)? use the identities
and x just has to be a dense list of numbers
now that we have x, let us... REWRITE!
that's dense... buuuut, it does the job as soon as we add the x part to the x coordinate!
you can also get sin by subtracting x by half of pi
go play around with it yourself! it's very silly