The Veilkeepers ~ Progress Post
An episodic interactive fiction that spans across four seasons. Each episode features a new mission, set in a new world with new objectives, new stakes, and a new cast of characters.
As a Keeper for a powerful, interdimensional organization, you are tasked with journeying to distant realities on the brink of collapse, using your skills to restore balance and prevent their destruction. Armed with advanced tools and accompanied by skilled allies, you’ll navigate alternate worlds and make choices that will shape the destiny of entire civilizations.
Each decision you make tips the scales, determining whether a world will survive or fade into memory. With the fate of countless dimensions in your hands, your actions will have dire consequences. Will you rise to the challenge, or will the weight of your mission prove too great? The choice is yours.
You will have various options available to customize your character as you see fit.
Choose your Gender: Be a Man, Woman, Trans, or Non-binary.
Decide your Sexuality: Be attracted to Men, Women, Both, or be Asexual.
Customize your character's descriptive appearance!
Choose from three unique backstories: Legacy, Survivor, or Anomaly.
Pick from several skills in-game to create a skill set for your character! Every skill is unique, and opens up a variety of new choices & interactions throughout the game. Your options are:
As you travel through the multiverse, you’ll be joined by companions from different worlds, each with their own story to tell. Along the way, you’ll have the chance to get to know them, share experiences, and build meaningful relationships, whether it’s friendship, rivalry, or romance.
Character Creator: I want to have a visual character creator like the one from my DBD Fan Game, but this one would use entirely new assets and match the style of the other characters' portraits. This isn't a guaranteed feature, as this sort of thing tends to be VERY tedious.
Companion Selection: Be able to choose which two companions join you during each mission. This would significantly alter the course of that episode, and open up new choices or routes to take throughout your mission.
The demo, which contains Episodes 1 and 2, is a work-in-progress and currently sits at around 25,000 words. What I haven't yet decided on is if I'll release updates by the episode, or if I'll release them season-by-season...
I'll figure it out! Anyway, this is just a lil' peek at what I've been working on outside my fan game :D The demo's close to finished, and I'll keep y'all updated on its release!