This week is going to be interesting, I’m doing 5 straigh overnights again. Hopefully I’ll be able to take advantage of the downtime (if any) and get a decent chunk of work done.
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@frostwolfang
This week is going to be interesting, I’m doing 5 straigh overnights again. Hopefully I’ll be able to take advantage of the downtime (if any) and get a decent chunk of work done.
And a little something extra
First attempt with Luna/Severa from her appearance in Fire Emblem Fates. I really like what I’ve seen from the new merc design though I’m still not sure what the waist down looks like, so no full body shot... :(
So far, the Fates design is far more fun to draw than the Awakening version. XD
I want to draw more at some point.
Receipt Scraps! Round 3
Started focusing on the design for my project’s main character. Have ideas, but still not sure how to properly implement them though... However, Bloodborne’s art direction is giving me some ideas on how to improve.
One of the two still as-of-yet unnamed characters... :P
Alongside swords, hers is currently the one on the right.
There will be a small art post/update tonight/tomorrow (depending on sleep and whatnot.) Nothing major, but I did get a couple of scraps done. Trying to work on the design for the main character for my project. Also a little something extra that I haven’t done for a while. A small piece of a character not related to any of my own stuff for a change. :P
What’s up Canada!
Today is July 1st, 2015!
So to all my fellow Canadians, allow me to wish you a Happy Canada Day!
Lucina Amiibo is in the mail! Now... If only I knew what was going on with the Lucina Figma... XD
Here’s a thought...
Now, given what happened regarding Nintendo and the Metroid franchise at E3 2015... It doesn’t appear as though we’ll be getting a proper Metroid title in the near future (it’s almost as if the series doesn’t have a 30th anniversary coming up...) And that’s a damn shame...
What about, as a way to maybe try and appease some fans... Samus DLC character for Xenoblade X?
Given the heavy Sci-fi nature of Xeno X, I don’t think she’s seem too out of place. And it’d be better than what we’re getting.
Thought? Opinions? I’m all ears. (Or eyes, in this case XD)
If you think it’d be a cool idea, reblogs’d be nice.
(Hmm... Do I want to post an image of my collectible collection? XD)
Receipt Scraps! Round 2
Sort of... XD
Only a couple this time ‘round. Most of the ones I’ve done lately are either MIA or were kinda pointless.
A very small image of my OC Akari (mostly clothing reference). Not even the size of a AA battery. XD
Still trying to figure out a hair style for one of the more important as-of-yet unnamed OC characters. I think this one turned out better that some others (similar but tweaked.) Not sure why, but I kind of like the blue hair (didn’t have a red pen when I did this... She’s always been intended as a red-head)
One final piece. Not really a receipt scrap, but Akari with her hair down in a school uniform (from a “new project” that is more or less just me messing around with different story ideas and concepts. Whether or not this goes anywhere remains to be seen. XD)
Progress Update
A bit late... I said I’d post last night but ended up sleeping much longer then I expected. Oh well. :P
So first off, the whole art thing has taken a bit of a back seat at the moment... At least as far as project art goes. I’ve gone back to working with body scaling and seem to be getting better at it. Looks better than some of my old attempts.
Still looks a little off, but I think that has more to do with just having half-bodies drawn up. Need to get some grid-paper...
Other than scaling, I’ve been doing a lot of rewrites/expansions on core series ideas, expanding the cast to meet certain story needs (it’s got a relatively large cast, though each storyline may not use the whole lot... and still sublect to change if I can’t utilize them properly...) Still got a long way to go, but every small step helps.
There will be an update later tonight. Kinda drained right now after finishing up 5 straight overnight shifts at work. XD
One more overnight shift this week (on my fifth in five,) then back to my normal schedule. At least for now.
I do have something of a progress update on projects (I swear, I have been doing some work! :P) It’s nothing major, but I will wait until tomorrow before a proper post, should I get something substantial done on my downtime.
Alright... Kinda new to this, but...
My twitter is going live!
twitter.com/frost_wolfang
I’m not sure how this’ll go, but hey, we’ll see what happens. It should be interesting at least! :P
LOL. I looked at the date last night and actually clued in... This poor schmuck has a birthday coming up next weekend. XD
Oh, joy.
I totally forgot I had a twitter acount... XD
Last tweet I made was in ‘09? Hell... All of them were in such a short span, all back when actually “played” Call of Duty... Infinity Ward was looking to the community to imporve the game (apparently...)
I don’t think I really knew how to use the bloody site. Oh, well.
I’ve updated it, but I don’t know if I’ll use it. We’ll see what happens. :P
Familiar Faces
I wonder how this’ll be explained?
Severa (left) from Fire Emblem Awakening & Luna (right) from Fire Emblem Fates... Not the only “returnee”, but far and away the most obvious one*.
I’m liking what I’m seeing from the new merc getup, by the way. XD
Let’s see... Red-head, check. Twintails, check. Mercenary default class, check. Strives to be the best, that looks to be a check (Luna’s inferiority complex still to be determined), Tsundere-type, currently unknown(?) but likely... Hmm, there’s something missing... What was it? Oh, yeah... Voice by Saori Seto in Japanese, that’s a check!
Speculation Time? I guess it all depends on whether Fates follows the recurring trend of Fire Emblem games being duologies... I think it’s more just a very glorified revisit of an existing popular character/design. Different character sharing the same design and traits (it happens from time-to-time) But sometimes, speculation is fun. XD
Taking the Duology setup into account? Well, it could be Severa who travelled from the future to help her mother. If she stayed single, she does leave for a while returning from time-to-time. She could get involved in the conflict of the Fates storyline at some later point (Luna does look older in comparison), while taking another name. Or, it could be main timeline Severa (given a new name, or taking on a new name) who decided to go out on her own and make a name for herself.
Either way, if the games are released individually at first in NA, the decision has been made easier... I’ll be grabbing the Nohr side campaign first (or at least playing it first...) XD
*Inigo and Owain have pseudo-doubles.
Ready to fuck some shit up?
Just gonna leave this here...
I now have a great reason to pick up a PS4! Well... There are other games coming out for it that I’d like, but none I can really see being worthy of going out and buying the platform for (mostly small market titles really.) Fallout 4 WILL take obscene amounts of my time, just as Fallout 3 did back in ‘08.
It’s got some really cool ideas going for it as well! I’m kinda really looking forward to seeing how the new crafting mechanic works out (though it looks to replace certain aspects of 3, but more on that a little later...) and I’m definitley interested in the new settlement management system they have.
The PC is now voiced, which I do kind of like. Should make conversations with NPCs flow better as a result. The character creation itself looks interesting using a realtime sculpting setup instead of the standard scroll bars. AND THE CHARACTERS ARE CAPABLE OF SHOWING EMOTIONS THIS TIME!!! The visuals also look great (crisp and clean from a mesh and texture point) and polished. Maybe a bit too vibrant in it’s colours, but that’s a minor nitpick.
I’m loving some of the details. The BOS Power Armor being one, seeing the whole back crack open and your PC hoping in with the armor closing up was fucking sweet! Unlike 3 and NV, it looks to be it’s own thing (an extension of the character for lack of a better term), instead of more traditional armor. And looks fun as fuck to jump around in!
They also look to have vastly improved the gunplay, making it more functional from an FPS/TPS standpoint (the addition of a proper target reticle also helps.) New Vegas improved it slightly from 3 with iron sights, but it was still kinda fucky unless you were using a scoped weapon.
-INCOMING SPECULATION-
So... The crafting mechanic looks to do away with the degradation setup in place on weapons and armor. So, I think that unlike 3 and NV instead of maintaining your gear, you may have to keep upgrading instead to keep from getting your ass handed to you. Which is fine so long as it’s balanced. In the others (3 and NV), after a certain point, you could go through the game with even the simplest of gear so long as you kept it maintained. I was kinda hoping that the ‘Jury Rigging’ perk would be back (albeit with a hit or two fromthe nerf bat), but if I’m right, it’d not be needed. The upgrades look like they will be fun to mess around with though, especially if upgrading armor also changes the appearance, though I’d assume that’s the case after seeing the ‘Armored Vault 111 Jumpsuit’ in various armored stages.
-END SPECULATION-
One thing I really hope to see make an appearance though; NCR Veteran Ranger Armor. Probably my favorite armor set from NV. It just looked intimidating and completely badass.
And then there’s the release date... November 10th, 2015. This holiday season. Can’t really complain on that.
It’s good to be back!
Indeed!