In Sonic the Hedgehog 2, if you go to the title screen press Up, Up, Up, Down, Down, Down, Left, Right, Left, Right. Â Then, hold A and press Start, you will be taken to the level select menu. From here you can access any level in the game, or put in another code to enter debug mode. This feature wasnât ever broadcasted by SEGA and you wouldnât likely stumble on it by accident, so why is it in the game at all?
The developers likely implemented this to make playtesting easier. If youâre a developer for the game whoâs told thereâs a bug on Mystic Cave level 2, then youâd ordinarily have to trek through 5 other zones just to play test that level and look for the bug. With games gating off content from the player until they complete levels/tasks, it would be inefficient not to have some way to bypass those gates to easily play-test a level. Being able to get there directly would make your job easier, so you and other programmers create a level select menu that is protected by a password. If you donât tell consumers about this feature then most will never find out about it, and those who do are likely fans who will have access to a new feature that allows them to go back and play their favorite levels.













