
#extradirty
AnasAbdin
we're not kids anymore.
One Nice Bug Per Day

JBB: An Artblog!

tannertan36
Mike Driver
Three Goblin Art
noise dept.
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"I'm Dorothy Gale from Kansas"

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PR's Tumblrdome
Today's Document
Misplaced Lens Cap

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trying on a metaphor
Xuebing Du
tumblr dot com
Cosimo Galluzzi

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@gamedevlove
Good Burger 'Burger Builder Game' - Nickelodeon 1997
so much about this is... captivating, unreal... it is mesmerizing... full of mystery and atmosphere and... possibility and... discovery... dreamlike...
A trailer for ‘ToeJam & Earl 3’ on the Xbox.
So I just got a Vectrex! This is a 1982 home console that was pretty unique. It has a built-in vector display. The selling point was that your kid could play games and not have to take up the family tv while they did. Each game comes with a plastic translucent overlay for the screen. It’s only capable of displaying vector in white, so the overlays add some color and personality to each game.
Games from older consoles are being made less and less available to the point so much of the industry's history could easily vanish without
Preserving classic videogames from consoles past.
I'm just gonna slide this on in here for anyone that is interested in preserving old games. They take it very seriously too, they want an archive of every single game. Like, they have lists of every game ever released for a system, and once that system gets old enough, they add it to their archive and start collecting. Their latest addition was the Xbox 360, they opened that vault up in September 2022, and proudly announced they'd finished their collection of games for it back in April.
Also, while their game archives are almost entirely complete, they've got another project of archiving the manuals that came with those games, and that is... considerably less well filled out. Their collection of Xbox 360 manuals is especially rough, they've only gotten manuals for three games. So if you've got some Xbox 360 games kicking around, and the manual's still with them, please consider scanning them and submitting them to the site!
Game preservation is important, but people rarely consider preserving the manuals as well; I really respect Vimm's Lair for being so thorough in their archival work.
CyberPest (1996)
in Cavern of Dreams, my n64 style 3d platformer, you'll find many characters who need your help... but it's not always easy!!
If you like helping very cold seastars, please click here to wishlist Cavern of Dreams on Steam!
disco elysium + rückenfigur
Friedrich is famous for capturing a melancholic solitude through images of lone wanderers at rest in sublime landscapes. But these figures just as often come in pairs, which complicates the sense of absolute isolation often read into these paintings. In Two Men by the Sea, Friedrich depicts two figures seen from behind standing side by side on a barren rocky coast. Their motionless silhouettes gaze independently into a cloudy vortex of sea and sky. But as much as these men are together, they seem to be alone. Their eyes do not meet, nor do they engage in an intimate embrace. The only sense of community or collectivity that their shared experience of nature evokes is one of “being singular plural” … — Nina Amstutz, “Caspar David Friedrich and the Aesthetics of Community”
absolutely fascinated by this raw pixels on an emulator vs how the game was actually supposed to look on old tvs twitter
People say that old games dont look as good as they remember
Its because they legitimately dont.
The “fuzz” from CRT monitors was something that was definitely accounted for and taken advantage of back in the day when it came to video games! While this effect is noticeable in 3D games, it’s MUCH more visible when it comes to 2D sprites:
Just look how much more depth these simple sprites of Princess Peach and Bowser from Super Mario RPG seem to have when seen through the “dots” of a CRT TV screen!
I somehow did not know this!?!?!?
One of the clearest examples of this is using the effect for transparent waterfalls in the MegaDrive Sonic games
My absolutely favourite example of this is with Dracula’s eyes in Castlevania
On the one hand this is legitimately really cool and fascinating and on the other both versions still make my eyes hurt.
I fucking hate game apps. I wanted to play tetris the otherday so I figured there must be a simple tetris app out there its the most basic game. But every app is like heres your daily log in bonus of 10 gold! You get 5 free plays a day. Here's an ad. To replay a level costs 1 diamond. You can eart gold by earning points in levels. 1000 points = 1 gold. You can exchange 550 gold for one diamond but we have a sale right now that they only cost 500 gold. Heres an ad. You can buy a loot crate of diamonds for 5.99$! You leveled up! Heres 1 free diamond. Youve run out of free replays for today, would you like to buy some more diamonds? Heres your daily tasks, make sure to log in every day this month for a free reward chest. its free! Heres an ad. Would you like to sign up for this credit card to recieve 10 free diamonds? Invite a friend and you can earn points! Ding! Youve leveled up. Heres an ad. This is our special bonus play weekend, you get one free replay and a pack of diamonds only costs 4.99$. You can use your gold to purchase new skins for the tetris blocks. This ones shaped like cats! It costs 100 diamonds. You need to collect them all. Free to play, may be some in-app purchases.
I agree with literally everything op is saying and I don't want to detract from their point but this website here, specifically for mobile games (though they intend to eventually branch out to other types) is creating a database that flags those exact types of predatory things. It also flags games as safe, so if you want to look for safe mobile games this is an invaluable resource.
https://www.darkpattern.games/
It also has definitions, explanations, and examples of all the different types of psychological manipulations games pull on the website so if anyone ever tries to give you "just don't spend money, it's easy" you can send them this