Year - Three Final Major Project
For my FMP I decided to make a small video that could be looped however because of some minor issues when it came to rendering. I could not loop it.
Link; https://miro.com/app/board/o9J_l0iOyMM=/

shark vs the universe

Janaina Medeiros
Cosmic Funnies
almost home
Cosimo Galluzzi

#extradirty
Jules of Nature
let's talk about Bridgerton tea, my ask is open
will byers stan first human second
RMH

titsay
he wasn't even looking at me and he found me
Show & Tell
I'd rather be in outer space 🛸

Product Placement
$LAYYYTER
Game of Thrones Daily
Alisa U Zemlji Chuda
Sade Olutola

Love Begins
seen from Costa Rica

seen from Singapore

seen from Canada

seen from Singapore

seen from Canada
seen from United States

seen from Malaysia

seen from Malaysia
seen from Brazil
seen from Brazil
seen from United States
seen from China
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States
seen from United States

seen from United States
@jeffersongcg99
Year - Three Final Major Project
For my FMP I decided to make a small video that could be looped however because of some minor issues when it came to rendering. I could not loop it.
Link; https://miro.com/app/board/o9J_l0iOyMM=/
Year - Three Live Brief
For the live brief project, I joined a team later than the start date, which didn’t allow me to join and do something that i would of liked to. When i joined the group, I was asked to do some low poly models of a rock, trash & an old phone.
This is the link to the Miro Board for the live brief I participated on; https://miro.com/app/board/o9J_lXphAVY=/
Year - Three
During this year I focused on Motion Graphics. I started looking into motion graphics while in second year. I decided to continue working for it on my 3rd year. In the Miro link I look into different movements and how I made my experiments.
Year Two - Life Drawings
https://miro.com/app/board/o9J_kmiy9YI=/
Year - Two Production Assistance
Working with 3rd Years
For these two weeks I worked with Gaia & Moses, their goal was to make a futuristic/Surreal Music video. For this I tried out many motion animations.
This is the link to my work produced: https://miro.com/app/board/o9J_kndZmH4=/
Year Two - Portfolio Project
In this project I got told to chose on one career path which i would like to follow, I am still not 100% sure i want to do Motion Graphics, but I have to admit i enjoyed a lot this 2 weeks doing this small GIF and experimenting with Cinema 4d.
This is a shorter version of my motion graphic GIF. Link to my process down below.
https://miro.com/app/board/o9J_kwPKKLw=/
Year Two - Walking Simulator
Team Project
For this week I worked in a group full of game designers. The main idea was making a walking simulator of the problem that Australia was going through with the wildfires. We planned for the simulator to be from point A to B, it consisted of getting out of the fire zone, and in the way rescue a Koala, to reach the safe zone.
My role in this team was to make the assets, all the drawings, all the moodboards. I was given this role because my teammates were game designers. When it came to making the assets, I was not able to perform to the fullest, so I looked for assets to download, that were related to what we had in mind. I also, made a small script for the walking simulator.
Link to my miro: https://miro.com/app/board/o9J_knUWDYw=/
Year Two - Animation Techniques
Motion Graphic
During this week I took a different approach to Motion Graphic. I used this opportunity to do a small colab with a friend, by making her introduction for her youtube channel
This is the tutorial I used as a guide for the animation I made.
Year Two - Animation Techniques
Creature Animation.
I chose this animal because I found it interesting.
This link, shows my progress and useful links:
https://miro.com/app/board/o9J_knNOkW8=/
Year Two - Animation Techniques
Lip-Sync Animation Smooth Finished version
Year Two - Animation Techniques
Lip-Sync Animation
For this animation I used Mery as the main model and used Clip-2. This is the first attempt and approach I took into the sync.
Year Two - Animation Techniques
During Week 8 I was asked to make Rapid Poses of Mr wilson’s Character.
Also, I made Pose to pose sequences, The one playing at the moment is an animation with in betweens.
Link to miro board:https://miro.com/app/board/o9J_ks2lMWw=/
Year Two - Diorama
This are a rough 3D Blockout of how my main base objects would look like. I have placed the rest of my work in the link under, it is a link to my miro board
Link: https://miro.com/welcomeonboard/6lFat7dw2GPGnhzoch25jVQ7omncZdY8zJD3idLcvKR8Hb146RG60jTKFiN0F5rL
Year Two - Diorama
Week 1: Concept Art
This is a small rough picture of my concept art.
For more details on my concept art : https://miro.com/welcomeonboard/6lFat7dw2GPGnhzoch25jVQ7omncZdY8zJD3idLcvKR8Hb146RG60jTKFiN0F5rL
Year Two Week 3: Quixel Mixer / Unreal Engine
For my last material, I had a problem when it came to coping the blueprints, I was told that I can just copy the whole blueprints and paste it in the rest of my materials, it was fine for me, since I found it a bit hard to do the blueprints. However, the problem that I came across was naming the things again, I had forgotten that I had to rename the new material with the rest of the blueprints that I had just copied. I was able to swap the textures in the roughness, albedo and metalness with ease; But the naming was the main problem for me since I had to change the main folders name and the rest of the folders name.
This is my third material made in Quixel
Year Two Week 3: Quixel Mixer / Unreal Engine
The problem I had in unreal was making the connection between the materials inside the blueprints of Unreal Engine. The blue prints was a hard process for me because I couldn't get the red vectors to appear or find a way to bring them up in my blueprints, later on i had a friend and one of my teachers help me out, and found out the main problem behind it was a small writing error, where if the names of the materials don’t match, it would not show up in the blueprints. Also, I had a very small problem, where I couldn’t see the final texture in the sphere at the left, I later found out that all i was missing was to save the final process I did. A small problem but really important.
The Picture shows my second material made in Quixel
Year Two Week 3: Quixel Mixer / Unreal Engine
Probably one of the most hard parts of this week was inputting the materials that I made in Quixel to Unreal. I had a variety of problem, from the bridge and in unreal, the problem in the Bridge was making the connection between both soft wares. The folders had to be in the right place and the right folders, otherwise it would not let you export it at all. Also, I had a small problem with the licensing of the program, since I didn't know where it was, I got a friend to help me out and share it with me.
In the Pictures you can see one of my textures made in Quixel