a glossary on ocs' zanpakutĆ.
NAME : kinshitai ăèçłžäœă
COMMAND : dig the earth with your finger & listen to the sound ă性ć°ăæă§æăăăăźéłă«èłăćŸăăă
BANKAI : kairaishi kinshitai ăććĄćž«èçłžäœă / jigoku no kairaishi kinshitai ăć°çăźććĄćž«èçłžäœă
the zanpakutĆ belonging to 1st division's co-3rd seat, (kyĆraku) sasameki. kinshitai is a kidĆ-based zanpakutĆ; unique in its use, kinshitai is drawn from its scabbard and thrust into the ground, where upon making contact it changes shape. the blade elongates and grows broad while staying flat, the tip blossoming into a mushroom cap shape before sinking into the ground completely. reishi veins, similar to a mycelium network, spread from the blade, reaching as far as sasameki wishes it to- over the course of her long life, she has trained to reach all corners of the seireitei and rukongai. while in shikai state, kinshitai allows sasameki to track the reiatsu of those in her mycelium network, not only able to tell where they are but also their general status. while connected to her shikai, sasameki is also able to communicate en masse with people through their thoughts, although this ability is limited to communication; she is not able to read general thoughts, only direct responses to her after she sends a message.
kinshitai's bankai state is called kairaishi kinshitai, and is a two-stage bankai. it's first stage is a simple evolution of her shikai; kairaishi kinshitai allows sasameki to use the reishi mycelium network to transfer reishi, but not just of those in her network- kairaishi kinshitai expands, allowing her to drain reishi from enemy combatants and use it to restore that of her comrades. however, this comes at a high risk: if an enemy learns of sasameki's location during combat and the nature of her bankai, then they are actually able to hijack the connection for themselves, directly draining her of reishi instead. for this reason, sasameki ( although present in combat, ) tends to stay hidden away or at a distance. the second stage of kairaishi kinshitai is called jigoku no kairaishi kinshitai, and allows sasameki to, in essence, give herself up to the network itself. jigoku no kairaishi kinshitai takes over sasameki's system, using her body to create a gruesome two-fold puppet show- while controlling sasameki, jigoku no kairaishi kinshitai uses the reishi mycelium network to temporarily resurrect fallen comrades who were previously part of sasameki's network to continue fighting once more. more akin to yamamoto's bankai than giselle's the zombie, jigoku no kairaishi kinshitai's "fungal" corpses do not regain mental abilities or even their past physical prowess; they are simply puppets in a macabre display.
NAME : narukami ă鳎ăç„ă
COMMAND : beat the drum to make your heart beat ăéŒćăèœăăăăăă«ć€ȘéŒăć©ăăȘăăă
the zanpakutĆ belonging to 9th division's 4th seat, sasakibe raiyĆ«. narukami is an elemental sub-type zanpakutĆ, specifically lightning. in its shikai state, narukami takes the form of a massive Ćtsuchi, its handle alone taller than raiyĆ«'s own height; however, raiyĆ« is skilled with wielding it effectively despite its unwieldy appearance, using the difference in weight between his shikai and his own body to his advantage. over the 100 years since leaving soul society, raiyĆ« has learned bankai, although they keep this fact close to their chest; the other visoreds are well aware of this fact, but raiyĆ«, who never had a strong ambition to rise higher in the ranks of 9th division or worse, be moved to another division, does not like the idea of others learning about this fact, even upon returning to soul society.
NAME : kafuku ăçŠçŠă
COMMAND : divide and conquer ăććČç”±æČ»ă
BANKAI : kafuku wa azanaeru nawa no gotoshi ăçŠçŠăŻçłŸăăçžăźăăšăă
the zanpakutĆ belonging to kumori sorano. despite her resurrection as a shinigami temporarily resulting in her being assigned to 12th division so the full scope of her resurrection could be understood, sora instead stays in the world of the living working with urahara kisuke. kafuku is a dual-blade zanpakutĆ, comprised of a wakizashi and long tachi. upon speaking its command, the blades change shape, becoming two halves of a chakram that are wielded separately, the inner grips curved and shaping the weapons like tomoe. the right blade, named sĆzĆ (ć”é ), has an innate ability to create, acting much like a sculptor's rib and creating something new out of whatever it scrapes its blade against, while the left blade, named takai (ä»ç), has an innate ability to cause death. this is not simply in the sense of "killing" someone, but causing a type of death, even in inanimate objects: decay, erosion, failure of purpose, destruction- creation and death, hand-in-hand.
the bankai of kafuku, kafuku wa azanaeru nawa no gotoshi, is incomplete. sora has only used it once in combat after training it with kisuke's tenshintai, and doing so caused her immense, splitting pain, passing out after the fight in which she used it. only kisuke, tessai, yoruichi, sagrado despereaux (the privaron espada she fought in hueco mundo), and taiyĆ are aware she has a bankai.
NAME : konjikiko ăéèČćă
COMMAND : blind them ăćœŒăăçČçźă«ăăă
the zanpakutĆ belonging to 12th division's 5th seat, kumori taiyĆ. for a time, taiyĆ did not have her zanpakutĆ, having lost her shinigami powers after she transferred her older twin sister sorano's soul into her stillborn daughter of the same name, bringing the child to life. prior to this, and upon regaining her powers once more, konjikiko appears as a tachi in its unawakened state. a kidĆ-based zanpakutĆ, upon speaking its command word, konjikiko glows with an intense light, not only making it impossible to see, but disorienting anyone caught in it by causing a sort of dizziness and nausea in them. while her opponents are disoriented, taiyĆ is able to attack, her own body shielded from konjikiko's effects- to the highly perceptive, however, taiyĆ can still be seen as a barely noticeable silhouette.
NAME : kuroitsume ăé»ăçȘă
COMMAND : reach out ă䌞ă°ăă
the zanpakutĆ belonging to 12th division's 6th seat, mochizuki sumire. originally a kidĆ-based zanpakutĆ, once the command word was spoken, kuroitsume shifted from a katana into long, spindly metal fingers connected to the hilt of her blade- it would then extend into shadows, the fingers reaching into and pulling the shadows out, effectively forcing opponents out of cover and into the light. however, after the disappearance of former 5th seat kumori taiyĆ, sumire began to experiment on kuroitsume, eventually changing its form; now, in its awakened state, kuroitsume is comprised of a black, metallic wrist cuff on her right arm from which extend five long, sharp, needle-like blades designed to pierce through opponents. the needles are fully articulated, and can bend and twist in finger-like motions around the cuff, often imitating the motions of sumire's own fingers. because of her medical knowledge that comes from her own time and research with the 12th division, sumire often uses kuroitsume to pierce her opponents in vital locations in order to quickly take them out.
NAME : tsukutsuke ăä»ăä»ăă
COMMAND : degrade ăćŁäč±ăăă
the zanpakutĆ belonging to 12th division's 4th seat, gĆshi dĆzen. upon first look, tsukutsuke does not look like a viable weapon, appearing like a katana comprised of parts and segments of various other katana, with different creation methods, types of metal, and haphazardly welded together. upon speaking the command word, the blade splits apart at the seams, hovering in the air with each piece connected by a highly corrosive substance that appears like tendons, forming a sort of net. dĆzen is then able to send each piece of their blade by calling out a corresponding fragment's identifying number and the name of a muscle or bone, causing the blade to embed itself in their opponents, employing an endless combination of arrangements in order to ensnare and erode those fighting against him.
NAME : kachĆ fĆ«ei ăè±éł„è«·è© ă
COMMAND : rewrite the narrative ăç©èȘăæžăçŽăă
the zanpakutĆ belonging to 13th division's ( kyĆraku ) hanami. in its unawakened state, it is a wakizashi, but upon speaking the command, kachĆ fĆ«ei's blade turns a soft shade of pink, with vein-like branches now adorning the edge. when kachĆ fĆ«ei strikes an opponent, a flower will bloom from the wound it leaves. the next time the opponent goes to attack, or move, the affected body part falls under hanami's "narrative" : for example, an affected arm can go to swing a weapon or fist to attack, and instead dislocates the shoulder from over-extension, or an affected leg can go to take a step and severely twist an ankle, or break the bones in ones foot. body parts affected by kachĆ fĆ«ei have their "narrative" rewritten, confined within what is realistically possible, with hanami finding which branching path in a body part's potential futures will best bring her to victory. the narrative isn't a 100% chance of getting rewritten as she intends, though, as she is still young but also it depends on the skill and power of who or what she may be facing, as her rewrites may be less effective or fail completely. hanami can also rewrite her own narrative by injuring herself with her zanpakutĆ and using it to strengthen herself, but she does not like to do this.
NAME : utahime ăæć§«ă
COMMAND : ring the bells of wailing ăćăăźéă鳎ăăă
the zanpakutĆ belonging to 11th division's 6th seat, kaneko kotone. in its unawakened state, utahime is a chokutĆ, although uniquely keptâinstead of a traditional scabbard, the blade is stored in the neck of kotone's shamisen. once the blade is pulled from the instrument and the command given, utahime shifts from a chokutĆ into a massive bachi, the specific pick used with shamisen. smoke-like ribbons are attached to the top of the bachi, with bells tied to the ends of the ribbons, the chimes continually growing louder for those who hear them. utahime's special ability is its tolling bells that drive whoever can hear them into a state of lethargy, weighed down by a lack of desire as fear of death comes with a swift acceptance; with each swipe of kotone's sharpened bachi, she creates the effect of slicing at one's metaphorical "heartstrings" (in the obsolete conception of the word), making it harder for her opponents' hearts to beat, sending them to an early grave.
NAME : tatsushinteki ăç«éçŹă
COMMAND : carve ăćœ«ăă
the zanpakutĆ belonging to 7th division's 3rd seat, shikakubo monsai. normally an Ćdachi, upon awakening tatsushinteki, the blade transforms into a large sashibo, or bamboo pointer with several needles attached to the tip. tatsushinteki works across three "stages" or "sessions"; the first session is the quickest, with tatsushinteki's needles being used to puncture their opponent rapidly, to create an opening. the second session requires a "color" or "source", providing an "ink" for tatsushinteki to imbue into the puncture wounds it has already made; depending on the "source" used, the second session can have different results (i.e., using water as a source can allow monsai to cause water intoxication in their victims, or using wood can cause the body to be covered with splinters). the third and final "session" requires the use of monsai's own blood and reiatsu as a source, combining the two into an "ink" that allows him to "blackout" his opponents, using tatsushinteki to essentially poison their bodies from the inside out. the larger or more numerous an opponent, the more difficult the third session, with tatsushinteki's limits driven by that of monsai's own blood and reiatsu levels.