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@joachimbaba
(via A-Wing lowpoly ps2 style - 3D model by joachimbaba (@JoachimBaba))
Having Fun Ep 1 : A shooter sandbox
I’m thinking about making small experiments with small goals. This first attempt was to create a FPS game where the level of difficulty increases by having less ammo to refill your gun along the way rather than increasing enemies damage or health.
I wanted to code a basic shooter framework for a while and this project allowed me to explore most of the basic features it requires.
Get ready for the Ultimate Procedural Home Generator !
Here is my attempt at making a procedural domestic environment tool. It’s a pet project I reiterated many times and I finally found the direction I wanted it to take. I’ve been refining this version for the past two month. I can say that I’m now happy with the current progress.
My first goal was to be able to have a set of rooms that I could explore.
This is still the beginning in terms of features. It is walls with holes for doors and I managed to place colliders around so it can feels solid.
What tends to happen in a game jam at two past half in the morning
SNUG is a extreme sport game where enhanced athletes have to score in each other’s goal using a super-sonic disc ! We are video game students at the Haut Ecole Albert Jacquard located in Namur in Belgium, and this is our team’s final student project.
Check it out !
Here is a 4 day game jam game we made with a team of friends where you play as Louis the twelfth. During the day, Louis must collect as much foods as possible in order to have enough credit to buy...
The Temple of Memory is a rogue-like/memory game. This is the final project I made for my 2nd year at the Haute Ecole Albert Jaquard. It consists of an endless dungeon where you have to find the only...
Here is one of the final projects I made during my 2nd Bac at Heaj. It is a demo made with Unity3D featuring basic character and spaceship handling. Originally, It was destined to run on PS-Vita and...
This is a small game made for 1 Game A Month Game Jam of February 2015. This month's theme is MAPS and this game is about treasure hunt on a Caribbean like map where 2-4 players are fighting for a treasure. It will be release for windows at the end of...
This is a small game made in 48h for a school game jam. The concept was about a duel of two magicians who shoot pattern spells at each other. A player win one point when his opponent loses his four...