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@josephkingworks
new hotness
Logo Designs
Logo Design
Vectorman redesigned
Garbage Day: A Vectorman Tribute
I decided to teach myself Corgi Engine and Unity. I had some old Vectorman animations laying around so I decided to spruce up the sprites a bit and throw it in the engine. It starts off pretty rough but its slowly starting to come together. From this:
To this:
And now this:
Unitys mecanim took some getting used to.
I set up and animated this guy in Spine 2D
Here’s the hires sculpt
https://vimeo.com/672098149 Rigging and Animation in Blender. I also modelled and sculpted the character in Blender.
I've been testing out Spine2D with pixel art. At first I took some Vectorman sprites and tried to just recreate the old animations with modern technology. Then I thought "Why not redraw the sprites?" Then I said "What the hell, why not double the resolution while you’re at it." Here's what I came up with.
Coming soon to Indiegogo
Animated a pixel character in Spine 2D. I made the sprites myself. It's based on an old game called Vectorman. The dope remix comes from Heath Morris https://www.youtube.com/watch?v=_wwrKnO57eE
Demoreel 2020
Rick and Morty S3 - retakes (rick and morty llc) Cosmos Possible Worlds - full animation (6ph) Harmonquest S1 - full animation and retakes (starburns) Paradise PD S2 - retakes (bentobox) Killgore - director and animator (personal short)
How do you like the new look for Cardinal and Nancy? I plan on doing a Gravity Breakers comic after I wrap up Slaughter Squad 8-part series.
Did a ton of work on this sequence in particular, can’t remember all the tweaks I made on the shootout...
About halfway finished inking and coloring Slaughtersquad #1!
Killgore is up to something...
Here’s an old animatic for Killgore