Cross-posting my Monster Hunter: Wilds expansion bingo expectations here. I'm making some risky called shots here, but I think I'm half-right about a lot of these.

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@jumalatongamer
Cross-posting my Monster Hunter: Wilds expansion bingo expectations here. I'm making some risky called shots here, but I think I'm half-right about a lot of these.
Been working on this goofball for about a year and a half now ~ he came out so perfect!
Here's some detail shots :3
ideal evolution scenarios
a minor addendum based on feedback
They have been gradually feminizing the Water type starters each Pokemon generation
Gens 1-3, big, bulky, masculine Water type starters, Blastoise has cannons in its back, Feraligatr has sharp claws and fangs, mega Swampert is a muscular beast
Gens 4-6, sleek, androgynous, still badass and powerful looking but definitely not as masculine
Gens 7-9, thin, feminine, cunty, skittle squad incarnate, these starters are for the girls and the gays
Now here we are in Gen 10 and there's no more holding back. First stage and she's already got the wings and the bedroom eyes. They're putting chemicals in the water to turn the fricking Water types gay.
THIS T-REX IS A FUCKING BROCOLLI
A new look at Monster Hunter Stories 3: Twisted Reflection brings you closer to the source of the Encroachment. As calamity closes in from all angles, it’s your duty to pick up the torch and uncover the mystery.
Your story begins March 13.
I forgot to post this stupid thing I did for Valentines 💔
Hello, my question is if you can show us all the information there is about the bosses of the rot and their cured forms. I am very curious to know more about them and how they ended up there. 😊😊
Well, I understood everything except the final part, so sorry if I don't give the best answer to that last part.
Poyel
They is a little lamb follower of Yngya. We don't really know how they got there; they could have been revived by the rot and merging with other species in the area. It's really difficult to know how they got to that state; all we know is that they are in constant suffering.
Asbeel
Asbeel appears to be a type of beetle. How they got there, I couldn't say; since there's no dialogue, it's only possible to guess.
Ophans
This is easier to see than they is a primate species. Furthermore, we can see how The Rot is able to modify species, since in their boss form they takes the appearance of a lamb (The reason for this is that, as we see in the Woolhaven trailer, The Rot is made up of the corpses and agony of lambs). Besides how they arrived, it's possible to assume they was sent by the Bishops in search of lambs, I say this because of the clothes they wears.
Eleleth
With Eleleth, I wouldn't know what species they is. I could assume he was a companion of Ophans in the old faith of seeking lambs, since they also wears similar garments to the cultists. We also see that they was so affected by the rot that their head is like that of two lambs put together.
Testigo Mammon
It's not possible to cure them, but I don't know if they needs it; their species is that of the Witnesses. There's actually a theory I like about who the Witness was, since these appear with significant changes in the ether. I feel that their appearance was due to Yngya's death in the heart of the mountain when it was still a temple dedicated to her. And when The Rot began to spread after our Lamb died, they was trapped and mutated inside the mountain.
Talking about Gods #4: The Fanatic🐍
I made everyone in my cult sweaters and they were so comfy in the snow but the moment it turned nice they changed into shorts AND LOST THE FUCKING SWEATERS! DO YALL SHITS KNKW HOW LONG IT TOOK TO GET ENOUGH WOOL FOR YALL BITCHES?
Is this a bug?????
I can’t keep making yall clothes every time the weather change
guys the besties. the. the besties they. they. oh my god they. they just. they are so perfect so silly so stupid i love them so much
Woolhaven Tomorrow
Woolhaven tomorrow
Woolhaven tomorrow
Woolhaven tomorrow
Woolhaven tomorrow
Woolhaven tomorrow
Woolhaven tomorrow
Woolhaven tomorrow
ITS ACTUALLY TOMMOROW HOLY SHIT
WOOLHAVEN TOMORROW RAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Woolhaven Tomorrow
Woolhaven tomorrow!! :D
Woolhaven tomorrrow
WOOLHAVEN TOMORROW
WOOLHAVEN TOMARROW
WOOLHAVEN TOMORROW
WOOLHAVEN TOMORROW
LETS FUCKING GO ITS WOOLHAVEN TOMORROW!!!
I've been working on a hierarchical Pantheon consisting of MonHun Monsters, akin to one I saw done for Pokemon in a D&D style. To work on that, I was generally looking into Monster Lore, and realized that we don't really have collective nouns for monsters that are specific to the monsters and not something general for a wide array of taxa (Herd, Pack, Flock, etc.). This is my attempt to rectify that, though I admit some of these are a lot less creative than others. I'd like to know your thoughts, or if there are any you'd think work better or other monsters that come to mind:
A Cacophony of Qurupeco
A Stink of Congalala
A Fortune of Yian Kut-Ku
A Raid of Kula Ya-Ku A Dance of Lala Barina A Slush of Lagombi A Sloth of Arzuros A Fouling of Volvidon A Friendship of Dodogama
A Barrel of Kecha Wacha
A Pride of Ludroth (with a Royal) A Wrestle of Tetranadon An Ambush of Gobul A Nuisance of Gypceros
A Wallow of Barroth A Silence of Kezhu A Creeping of Gigginox A Weaving of Nerscylla A Trickery of Bishaten A Gluttony of Pukei-Pukei
A Spilling of Rompopolo A Dreaming of Somnacanth A Chieftaincy of Blangonga A Quake of Duramboros A Mob of Doshaguma
An Indignation of Anjanath
A Murder of Yian Garuga A Harem of Seltas (with a Queen) A Boiling of Ajarakan A Kiting of Hirabami A Worming of Balahara A Court of Raths A Bath of Mizutsune A Sharpening of Glavenus
A Matriarchy of Gammoth A Crackle of Astalos
A Garden of Garangolm
A Maelstrom of Lagiacrus
A Monarchy of Zinogre
A Lunacy of Lunagaron
An Awakening of Espinas
A Pugilism of Brachydios
A Knighthood of Barioth A Skirmish of Diablos
An Armory of Seregios
A Hermitage of Almudron An Uprising of Magnamalo A Reaping of Odogaron A War of Rajang A Decadence of Deviljho A Booming of Bazelgeuse A Deluge of Uth Duna
An Inferno of Nu Udra A Fulguration of Rey Dau A Blizzard of Jin Dahaad A Revival of Arkveld A Heresy of Xu Wu An Avalanche of Ukanlos An Eruption of Akantor
A Tempest of Kushala Daora
A Drought of Teostra
A Masquerade of Chameleos A Mourning of Vaal Hazak A Drowning of Namielle
An Atrocity of Valstrax A Serenity of Cedeus
A Monsoon of Amatsu An Eclipse of Magalas A Plague of Qurio
A Bleeding of Malzeno
A Doomsday of Gaismagorm
These are all really cute and fun!
Yeah monster hunter doesn’t really have unique names for social gatherings of monsters, but to be fair like 90% of what we fight are solitary species
A War of Rajang or Atrocity of Valstrax possibly won’t happen in practice because these are animals that would probably hate close contact with others of their kind unless for reproduction.
Some of these actually could be applicable because some of these monsters do congregate for certain periods of their life. Like an armory of Seregios could be an appropriate term for their mating colonies, and an inferno of Nu Udra might actually be more appropriate for their young which fly around in huge numbers.
And then there’s of course the monsters that do have social habits (regardless of if we see them in game or not) like Uragaan, Duramboros, Hirabami, Etc.
I’m actually not good with coming up with names, and usually have my buddy Dapper help with that.
GOGMAZIOS DECEMBER 16TH RAHHHHH
HYPE HYPE HYPE.
who up gogging they mazios rn
INTERESTING. If that’s who I think it is… Fabius, what are you scheming here. (I smell Shagaru soon.)
Idea - what if Ahtal-Ka came along and found the wreckage of Omega Planetes, harvesting the machine and all other remnants of its technology to create an Omega-Nestos :O
i have learned an extremely cursed fact about monster hunter wilds and i need to share it
in monster hunter, all shields have an upper and lower guard power, and all monster attacks have a knockback power. if the knockback power is below the lower guard power, you get light knockback and take no damage, if itcs between them you get medium knockback and take 10% damage, and if itcs higher than the upper you get a heavy knockback and take 20% damage. levels of guard increase the guard power.
perfect guard throws all of this out the window and instead checks for whether a boolean in the attack is true or false. if it's false, you get an extra light knockback, taking no damage and being able to act faster. if itcs true, you get the medium knockback animation but take 20% damage.
THERE ARE ATTACKS WHERE IT'S TRUE BUT THE KNOCKBACK IS LOW ENOUGH THAT YOU SHOULD TAKE LIGHT KNOCKBACK
THIS MEANS THAT SOMETIMES, PERFECT GUARDING LEADS TO YOU TAKING MORE DAMAGE THAN IF YOU GUARDED TOO EARLY
CAPCOM BALANCING AT IT'S FINEST