I like to imagine that Scout has two trans sisters. And they just look like the two most popular FemScout Models.
Thinking about making some Scouts ma renders… idk I’ll prob get too lazy. (I’ve been meaning to make more Fem Sniper renders but I’ve been putting it off)
some fem merc concepts i've been rotating in my brain on and off
these are actually very heavily painted over screenshots from loadout.tf that i threw together, hence the varying quality/image proportions and a few spots i missed (it was mostly for the sake of getting the ideas out rather than actual proper rendering, so ignore the mess haha)
i've only done the support classes so far, but who knows maybe i'll do the others one day....
first of all I LOVELOVELOVE ur femsniper model. Just wanted to know if u have any tips on modeling in the tf2 style or any timelapses. I’ve been wanting to make a 3d model of my own tf2 oc for a while lolz. I’m already decent at blender modeling (been working on it for a while now). Also happy late birthday!!
Im so glad you enjoy my fem Sniper model. And thank you!!! But I don’t have any timelapse’s of any of my work sadly. And most of the stuff I make is more just amalgamations of models put together in some frankenstein way to make a new model.
But I did make one model from complete scratch! (That I never finished embarrassingly… once I got to texturing I just gave up) that I learned a lot from.
It was my second ever model I ever made in blender so she is a absolute mess. But I do have some tips and information I learned when making her that I can give.
Addons I found helpful for my most recent works and past works:
SourceIO is an Blender(4.0+) addon for importing source engine textures/models/maps - REDxEYE/SourceIO
It’s a addon that’s used to import source models and files into Blender. Though when imported, your models planes will not be connected so you’ll have to clean up those points. Here’s a video explaining how to use it.
All models facial flexes can be found in the Data shape keys in Blender once imported.
Blender modifiers that are a life saver:
Decimate: Un-subdivide
This tool is such a help. You can lower your face count so easily with minimal issues. This helps a lot for when you accidentally make your model too high poly.
Subdivision: Catmull-Clark
Just smooths out your model so it’s not super blocky and sharp. Just gives it more of a natural look but at the cost of more faces being put on your model. But the Decimate tool can help you with that when you’re done. Just try not to go over board with the subdivision tool or else you’ll end up with the next garten of banban model.
Long rant on modeling TF2 Model tips:
Before modeling I took a bit to just mess around and study fan TF2 Models and the official TF2 Mercs Models.
Most TF2 models (excluding that one femscout model) try to keep themselves at a very low poly count. And are usually triangulated. If you plan on turning your model into a mod you should probably triangulate your model. But if you’re just making it for animations or posters then you don’t gotta do that.
(This is an image of a un triangulated scouts, wireframe)
TF2 models and cosmetics rely heavily on textures. To give the illusion its a much higher quality then it actually is. Similar to the sims and other old games such as early resident evil games. So when it comes to folds in fabrics and such. I suggest just drawing it onto your models textures instead of modeling a bump on your model to create that effect. Unless if the fold in fabric is visible in the silhouette of your character.
Im not the best at explaining so just take a look at these two images of a textured and un textured scout so you can see what I mean by draw on your clothes folds.
Some more stuff on textures. But have you noticed how pixelated or grainy the TF2 textures look? That’s because most TF2 textures are either 1024 x 1024 or 512 x 512 which causes the images to look so grainy and bad. When making a game accurate TF2 Model I like to try and make all my textures fall somewhere in this sizing.
Other than that though I don’t think I have anything else to really say or gives tips on. Everything else is just stuff you can find on YouTube. Like how to make a low poly model or how to make hands and such.
Anyways that’s all I got! Sorry this was so long and probably really confusing. But I hope this could maybe help a bit in some way.
When you start making your model and post progress photos if you plan on it. Please tag me! I would love to see your work. And also feel free to message me if you ever need help with your model on have any questions on blender in general. Im free most days to help out with things.
I also have another post on my account talking about a fanart model I did. Of the OC: Jack of Trades by misspurpled on Tumblr. If you wanna check it out. It’s not too interesting but I talk a bit about hacking models together in Blender.
💬 1 🔁 1 ❤️ 7 · TF2 OC Model: Jack · BOOM! Big reveal! I made something.
[OC not mine. Belongs to: @misspurpledd]
You wanna know how I ma
Putting out this information so some evil spy in the future can look at my profile to find my birthday and go “heh easy” before breaking into my secret vault.
your fem sniper model is so super awesome and you don't have to make it but i would kill to have it in-game as a mod, there just aren't any that are like it unfortunately
I would love to put her in game as a mod! Funny enough, once you sent this in. I immediately went to my PC to try and mod her in. But the lack of tutorials makes it so difficult to mod. So unfortunately, I don’t think I’m gonna be able to turn her into a mod myself.
But if anyone knows how to mod TF2 and wants to give it a shot. Hit me up!!! I’ll compress her file and send it over. Though she may have minor changes, like her braid being done differently if she’d be made into a mod.
Remake of my old SniperSpy Render! But this time I put together some custom female Mercs models.
If you have any render ideas you’d like to see with these two or any other female mercs. Please send something in my Ask Box! Might take me awhile to get to them but I’ll try. Thank you!
Found a bunch of vtf files inside the overlay materials folder of the beta sfm files. I havent seen anyone post or talk about this one in particular so here you go.
All the files were listed as "faceend_" and then the name of the scene and the number of what order it goes in. But since the scenes came in parts of threes. I couldnt figure out for sure what order its supposed to go in. But im assuming this is the order.
also which valve employee made this??? seriously, there's just some employee who's just really obsessed with making polaroid like pictures of the mercs making out with Scouts mom. This is the second time this has happened. (not complainin tho... can i kiss her next???)
I'm BACK again! K744, thank you so much for the Jack and Sniper stuff, I'm genuinely still screaming over it <3
I was wondering if you had any OCs or Characters I could draw? I'd love to draw something in return!
Also wondering if you have other socials you post on? I wanna follow!
Also! I'm definitely doing your doodle request first i love the idea JDHSJAH
tysm again <3
Very happy you enjoy it! At the end of every Oc making gifts that I do. I like to make a Polaroid like picture of the Oc and their blorbo. To go with the render.
I don’t have any other socials that I post on sadly. Too hard to keep track of multiple things. Unless posting in discord art channels count, lol. But is the only place I post my art!
Also I don’t want you to feel obligated to make something in return for the fanart. And because you’re already doing the request I sent in. But if it’s really no biggie, a little doodle of Ashley Graham from the OG Re4 would be pretty cool 👀
Fun fact! In the OG Re4, Ashley Graham is voiced by the same actor who voices Sandy Cheeks in sponge bob! And Orel from Moral Orel.
Tysmmmmm!!!!!!
Also I absolutely lovee your Chell and Pauling artworks. I’m such a fan of TF2 and Portal cross overs. Specially, Sniper x Glados! That drawing you made was so cute!
You wanna know how I made her? Yeah, you dont! I'm still gonna rant anyways though on the making of Jack's Model. In no way is this a tutorial, this is just a weird rant about me making stuff. Quick warning, I didn’t re-read through this so there may be errors or stuff that doesn’t make sense.
Programs used: Blender (To make the Frankenstein's monster that is this model) , SFM (To rip models from), Ibis paint, Source engine Blender addon (to import models)
Jack's model isn't something new really. Shes made out of multiple parts from many different models. Just with little changes here and there on the textures or shape of the model. Just some big Frankenstein’s monster of SFM models, mushed together to make a new one. In the image below will explain the different parts shes made of, along with where to find these parts.
The sculpting tool in blender is an absolute life saver when it comes to modifying a pre existing model! I used it alot when clothing clipped through skin or when re-posing hair when I was too lazy to add and rig new bones to the model. I cut so many corners when making this model, like her eyes! Her model doesn't even have eyes cause I'm too lazy to learn how to add a movable texture onto an object. And I'm also too lazy to just cut the plane out from where her eyes are and just replace them will my own eyes model.
But I feel like where the sculpt tool really came in handy. Was her face. Originally her face was just a regular Pauling model face. All I did was just make some adjustments here and there. And boom! I got a convincing looking face. Enough that it became difficult to notice that they’re the same exact face model!
I'm really happy with how this one came out. I feel the textures ended up pretty well, along with the hair. I tried to keep the model to be as accurate to the original as possible. Here’s a little spinning version of her so you can view her in her full potential! Like a pizza in a microwave. Along with just a full body Image.
Extra:
Credits to each OC from left to right: @_radiationfox (tiktok), @_wikinimus (tiktok), @misspurpledd (tumblr)
Gonna be honest. In the second one, I didn't even model or rip the clothes off another model! I fully just drew the clothes on because I wanted to try and keep the outfit as accurate as possible with minimal effort. And in the first one I couldn't find really any images except for a image of a mii as reference for the OC. So I just made up my own headcannon's on the outfit and just threw it on there. It’s pretty obvious though that I just took Maxxys fem engineer and used her clothes on her for this piece.
Coming up is fanart for a Spy self shipper next! Who has a very similar appearance to the first oc! With the wings and all. Had so much fun last time with the wings. So im looking forward to working on it. Not gonna name who though for just in case if they're on Tumblr. I wanna keep it a surprise cause its funnier to just randomly throw art at peoples heads.
Anyways that all! If you read this far, thanks! I really appreciate you taking the time to look at my dumb work. And have a great day!
Howdy doodle! This is misspurpledd! I really loved the render you did of my Jack! Would you allow me to use it as a PFP on my personal tiktok? With credits, of course ^^
Yes of course! I would love that!!! Also post on Jacks model coming soon :D
Threw together some Ashley Graham Pfps for myself, For steam and tumblr! She’s kinda evil in the second one. That’s why the image is grey. Thought I’d share!!!