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Well, I'm back?
Well, I’m back?
So, I ended up not updating Sand in Shoes monthly. My day job kept me insanely busy, and still monopolizes my time via telework, so it may still be a while before I post again. Rest assured, I’m still around. Everyone stay safe and healthy during these troubled times.
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A very pretty, thought provoking poem
How to create scientifically realistic creatures!
Hi everybody! I was studying for my biology finals when I suddenly noticed, A LOT of it could be used for writing. Especially science-fiction and fantasy where authors often create new species. I decided to create a post all about it, in the hopes of helping some of you out!
How to get started
“What makes a scpecies scientifically realistic?” When they fit in their environment. This applies to all creatures living in relatively stable environments. If, say a magician, has just created a new species and just puts it in the forest, it might not fit in there. It will either have to adapt itself (through evolution) or it goes extinct. It might even change the environment in some ways! So the environment is the key factor to how a species lives.
So, before you go around creating some species, you first need to think about where they live. I highly advise you to build an environment for them as the first step and then actually create the species. It does not have to be complicated at all, as long as you get some of the basics down.
You might think about so called “abiotic factors”. Those are basically environmental factors, that aren’t based on life. This includes:
How intense is the light? (Is there a lot of light throughout the day?)
How much water is there?
What is the temperature?
Where is the water? (lakes? in the air? in the ground?)
What does the ground consist of? (stone, sand, soil, etc.?)
Are there seasons/what changes during the seasons? (are there any seasons at all? What are they like?)
And the list goes on. Please keep in mind that you do not need to know any exact numbers or whatever. It’s enough if you know a little bit about it (e.g. there is very intense light from sunrise to sunset). You also don’t need to have every single one of these factors thought out, in the end it would get too complicated. Now, these factors directly influence how the plants/animals live in this area. I will be talking about more specific things that happen later (only with the animals!). What to do with these informations now? Think about it; Have you ever seen full grown, green trees in the desert? Have you ever seen a flower in winter? This way you can roughly get an image of your plants/animals in your head.
Then there are biotic factors. Those are factors that are based on life. Some examples:
What other species live in the area?
Who hunts who?
Are there plants?
What kind of/how many plants are there?
There are obviously a lot more of those. Especially when it comes to concurrence, it can have an influence on how many individuals of the species there are. Keep in mind that just because a population has a lot of predators, it doesn’t mean that there are only a very small amount of their prey living. They might be perfectly adapted to having so many predators.
Based on this knowledge, you can roughly think about how your species behaves, where it lives and so on.
Traits of animals on the earth
So, now that we know the environment of the species, it’s time to actually create it! I have decided to list a few traits that species living in certain places on earth show and that are very common.
Animals living in dry places usually have a few special traits that help them survive the dryness and with it most probably also the heat. Living beings very, very rarely live in places hotter than 45°C (113° Fahrenheit). This is because the proteins in their bodies break when it’s hotter; and these destructions cannot be reversed. To add: All life depends on these proteins. In order to save as much water as possible, animals living in deserts do not sweat (or only a tiny little bit), have a very concentrated urin and there is barely any water to find in their excrements. If their body temperature normally stays the same (mammals and birds have a constant body temperature), it may be able to have a higher tolerance border without doing any harm (it would kill us humans quickly if the temperature rose only by 10%). This is a thing, so no water has to be used to cool them down. Camels have a lot of fat in their humps. This is both an energy store and a water ressource, as the burning of this fat produces water. Even their nose is designed to save water! There’s a rule in biology that animals living in hot places are smaller than their relatives living in cold places (e.g. penguins in the Antarctic and the ones living in Australia). They also have bigger body attachments (ears, tails, etc.) than the ones living in the cold. Some animals simply move to places with more water during dry periods (mostly if the deficiency is due to the seasons). Very few animals (mostly microorganisms) shrink down in size and sort of “sleep” in order to not waste any water. As soon as there’s water again, they grow back to their normal size.
Animals living in cold places are more or less the opposite. They are bigger, have very small body attachments. A lot of animals sleep during the winter, some of them can be woken up rather easily (bears) and some of them not. They usually have a thick fur or any other type of protection against the below freezing temperatures. If their body temperature drops below 0°C (32° Fahrenheit) they would die. Some animals take advantage of their bodily fluids freezing; but only those, that have a body temperature that can vary (i.e. reptiles, fish). They let their body “freeze” and just wait until winter is over. A few species specifically create fluids with a lower freezing point.
Animals living underwater often do not breathe through lungs. If they do, they have to breathe over the water surface (but they can keep their breath for quite a long time). Their bodies are in an “auqadynamic” shape, making it easy for them to move through water.
Light is the main source of energy. Plants are only able to produce oxygen and biotic material when there’s light around. And that’s what every single species needs, in order to survive (as long as it isn’t able to produce oxygen). But it plays a much bigger role. It synchronises the rhythms of all animals. When to get up, when to go back to sleep, when birds should start singing, when to release hormones, etc. It tells certain animals when summer’s coming/going, so they can move.  It tells them when to search for a partner to make some babies.
Of course, there is a lot more about this and it’s far more complicated! This is more or less all that I know, if you don’t understand something or just have another question, feel free to ask me. Keep in mind, I am not a specialist and am very sorry if I got something wrong. Now go out there and create your OCs weird pets, beasts or whatever else you want these creatures to be! I recommend sticking by these rules if you create species living on a completely untouched planet, where nature was just able to do it’s thing. In a world with intelligent beings, things may vary a bit (talking about genetic engineering, creating artificial environments, etc.). Be creative with what you know!
As someone inexperienced in fantasy who would love to try it in the future, THANK YOU FOR THIS POST.
How to Write Fight Scenes
Almost every writer struggles with fight scenes in one way or another, even the experienced ones. There are more components to a fight scene than to any other scene, in my opinion.
A fight scene combines dialogue, action, pacing, and every single other element of writing into a deadly concoction that can be hell to write and even more hell to edit.
That’s why I’ve provided a helpful list of tips that you can use to make your fight scenes the best that they can possibly be!
1. If Your Fight Scene Doesn’t Take Place in a Hot Air Balloon, Then It Probably Should
Now, this is not in the literal sense.
Hear me out:
A fight scene in a field where the two armies/teams collide head-on? Boring. Overused. Underwhelming.
A fight scene in that same field with those same two armies but during an earthquake where the ground is opening up beneath them? New. Avant Garde. Keeps the reader on their toes.
It doesn’t literally have to take place in a hot air balloon; what I’m saying is that you should push the circumstances of the fight scene to make it new and interesting.
A personal example is when I had a fight scene that really just wasn’t working for me; it was dull, it dragged on, and it was a bitch to get past the writer’s block.
But then, instead of having the fight scene out in the open like how I’d originally intended it, I made a split-second decision to have it take place in a tunnel, and let me tell you, it was AWESOME.
The new setting made the battle a lot more visceral; it was tight and cramped, and the characters were tripping on bodies and slipping in blood as they were jostled around in a tight space.
Doesn’t that sound more interesting than fighting in an open field?
Having the surroundings inhibit or alter the fighting style is what can make a fight scene truly a masterpiece.
Even if your battle has to take place in an open field, you can add different elements like an earthquake, the enemies’ swords being on fire, or different battle strategies to make it super cool experience.
Here are some examples of well-set fight scenes where the surroundings are taken into account to make it all the more interesting:
Club Fight (John Wick, 2014)
Carnival Fight (Stranger Things, Season 3 Episode 7)
The Hound vs. Beric Dondarrion (Game of Thrones, Season 3 Episode 5)
Jason Bourne vs Desh Bouksani (The Bourne Ultimatum, 2007)
Clarice Starling vs Buffalo Bill (The Silence of the Lambs, 1991)
Church Fight (Kingsman: The Secret Service, 2014)
Staircase Fight (Atomic Blonde, 2017)
Kitchen Fight (Sleepless, 2017)
2. Brevity is the Soul of Wit (AKA, Keep Your Writing Simple)
The way you write during a fight scene is a great way to keep a good pace.
Your readers should be on the edge of their seats, dying to know if their favorite characters are going to live or die; they don’t want to read big words like “indubitably” and “scintillating.”
Feel free to reference my post about writing pain here.
Your word choice should be gritty. It should reflect the desperation of the fight.
Don’t use long, winding sentences and flowy paragraphs for fight scenes.
Short sentence fragments.
Paragraphs that barely last a line.
Scattered, grammar-breaking clauses that put the reader in the same frantic state of mind as the characters.
(You see what I did there?)
Also, fight scenes are the major scene where the “show don’t tell” rule applies. If you only had a choice to follow that rule on one specific occasion, it should be during the fight scenes.Â
The readers should know how your characters are feeling just by their actions, not by you outwardly stating it.
Example:
The knife shredded the sleeve of her jacket, blood bursting forth and running down her arm. It surprised her at first and hurt like hell, but it didn’t take long for her to grow furious.
Vs.
The knife shredded the sleeve of her jacket, blood bursting forth and running down her arm. Her eyes widened as she clamped her hand over the wound, but as she watched the blood trickling through her fingers, her expression contorted into something monstrous.
See how much better the second one sounds? You can tell exactly what this character is feeling even though I didn’t explicitly tell you.
Something else that also helps fight scenes is literary devices.
Similes. Metaphors. Onomatopoeias. Hyperboles.
If you use these (sparingly, mind you!) it can really give your fight scene that kick that you’ve always wanted it to have.
Examples:
She rose to her feet as blood streamed down her body in a torrent, her eyes blazing like a thousand suns.
He turned to regard his opponent with clenched fists and a smile like razors.
She fought like a wolf trapped in the confines of a human skin.
The buildings crumbled as if made from silk and twine rather than metal and stone.
Be careful not to overuse them, though! If every other line has a literary device, it loses its punch!
3. Your Characters Shouldn’t Be Invincible
You shouldn’t be giving your characters the “invincible plot armor” treatment.
While all of the unnamed lackeys get swamped by the “unimaginable power” of the enemy, they shouldn’t be coming at your main characters any slower than they come at everyone else.
Your main characters should be having the shit kicked out of them.
There should be something about the fight that makes the readers think, “Wait a minute, they might not survive this.”
For example, let’s take Character A. Character A is strong, fast, and well-trained. The perfect soldier. He can hold his own in a fight.
However, what if his dominant hand is injured? How will he compensate for the injury?
The point of a battle is saying “On what circumstances will my characters be able to win” and then pushing it just a bit further into the grey area between “decisive victory” and “devastating defeat.”
A character who relies on speed getting their leg injured.
An expert cavalryman whose horse falls halfway through the battle.
A flying character grounded by a wing injury.
A magical character running out of potions and spells.
You want to push your character to their physical limits, take them out of their comfort zone and plop them right into the thick of it.
Only then will your fight really build tension, and tension is what every battle needs in order for the readers to not feel like their time has been wasted; if they know the characters are just going to win, then what’s the point?
Here are some fight scenes that do a good job of not knowing if the main characters are going to win:
The Battle of the Bastards (Game of Thrones, Season 6 Episode 9)
The Battle of Winterfell (Game of Thrones, Season 8 Episode 3) (Although the characters have undeniable plot armor, you don’t know if the battle itself is going to be won or not)
The Final Battle (Twilight: Breaking Dawn Part 2, 2012)
T’Challa vs Killmonger (Black Panther, 2018)
4. Study Other Fight Scenes
Whether they be in books, TV shows, or movies, a bit of research never hurts! (Which is why I’ve been putting recommendations throughout this post)
Watching fight scenes helps you get an idea of what you should describe, and reading fight scenes gives you an idea of how to describe it.
Besides, it’s a pretty fun kind of research, too!
Thanks for reading, I hope this helped!
I am appalled that your list doesn’t include the rotating hallway fight from Inception but other than that this is spot on
The reason that fiction is more interesting than any other form of literature, to those who really like to study people, is that in fiction the author can really tell the truth without humiliating himself.
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The Kids With Sand in Their Shoes
The Kids With Sand in Their Shoes
I’ve updated my original story today. I think I’m going to make this a monthly project.
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I just added a new page for poetry and published a aquarian poem. Let me know what you think!
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Ways To Describe Someone's Voice
adenoidal (adj): if someone’s voice is adenoidal, some of the sound seems to come through their nose
appealing (adj): an appealing look/voice shows that you want help, approval, or agreement
breathy (adj): with loud breathing noises
brittle (adj): if you speak in a brittle voice, you sound as if you are about to cry
croaky (adj): if someone’s voice sounds croaky, they speak in a low, rough voice that sounds as if they have a sore throat
dead (adj): if someone’s eyes or voice are dead, they feel or show no emotion
disembodied (adj): a disembodied voice comes from someone who you cannot see
flat (adj): spoken in a voice that does not go up and down; this word is often used for describing the speech of people from a particular region
fruity (adj): a fruity voice or laugh is deep and strong in a pleasant way
grating (adj): a grating voice, laugh, or sound is unpleasant and annoying
gravelly (adj): a gravelly voice sounds low and rough
gruff (adj): this voice has a rough, low sound
guttural (adj): a guttural sound is deep and made at the back of your throat
high-pitched (adj): true to its name, a high-pitched voice or sound is very high
hoarse (adj): someone who is hoarse, or has a hoarse voice, speaks in a low, rough voice, usually because their throat is sore
honeyed (adj): honeyed words or a honeyed voice sound very nice, but you cannot trust the person who is speaking
husky (adj): a husky voice is deep and sounds hoarse (as if you have a sore throat), often in an attractive way
low (adj): a low voice is quiet and difficult to hear; also used for describing a deep voice that has a long wavelength
matter-of-fact (adj): usually used if the person speaking knows what they are talking about (or absolutely think they know what they are talking about)
modulated (adj): a modulated voice is controlled and pleasant to listen to
monotonous (adj): this kind of voice is boring and unpleasant due to the fact that it does not change in loudness or become higher/lower
nasal (adj): someone with a nasal voice sounds as if they are speaking through their nose
orotund (adj): an orotund voice is loud and clear
penetrating (adj): a penetrating voice is so high or loud that it makes you slightly uncomfortable
plummy (adj): a plummy voice or way of speaking is considered to be typical of an English person of a high social class; this word shows that you dislike people who speak like this
quietly (adj): in a soft, quiet voice
raucous (adj): a raucous voice or noise is loud and sounds rough
ringing (adj): a ringing voice is very loud and clear
rough (adj): a rough voice is not soft and is unpleasant to listen to
shrill (adj): a shrill voice is very loud, high, and unpleasant
silvery (adj): this voice is clear, light, and pleasant
singsong (adj): if you speak in a singsong voice, your voice rises and falls in a musical way
small (adj): a small voice is quiet
smoky (adj): a smoky voice is sexually attractive in a slightly mysterious way
softly spoken (adj): someone who is softly spoken has a quiet, gentle voice
soft-spoken (adj): speaking or said in a quiet, gentle voice
sotto voce (adj, adv): in a very quiet voice
stentorian (adj): a stentorian voice sounds very loud and severe
strangled (adj): a strangled sound is one that someone stops before they finish making it
strident (adj): this voice is loud and unpleasant
taut (adj): used about something such as a voice that shows someone is nervous or angry
thick (adj): if your voice is thick with an emotion, it sounds less clear than usual because of the emotion
thickly (adv): with a low voice that comes mostly from your throat
thin (adj): a thin voice or sound is high and unpleasant to listen to
throaty (adj): a throaty sound is low and seems to come from deep in your throat
tight (adj): shows that you are nervous or annoyed
toneless (adj): does not express any emotion
tremulous (adj): if your voice is tremulous, it is not steady; for example, because you are afraid or excited
wheezy (adj): a wheezy noise sounds as if it is made by someone who has difficulty breathing
wobbly (adj): if your voice is wobbly, it goes up and down, usually because you are frightened, not confident, or are going to cry
booming (adj): very loud and attention-getting
quavering (adv): if your voice quavers, it is not steady because you are feeling nervous or afraid
a voice like a foghorn:Â very loud voice
in an undertone: using a quiet voice so that someone cannot hear you
someone’s dulcet tones: the sound of someone’s voice as they speak
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A Queer Longing
I’m not trying to start a revolution Or some great movement A moment to feel worth it To feel uncomplicated Indeed I find in the complex The worthless, aching parts of me The parts the greats stole from me To be alone, in this room With my thoughts and with you Maybe something does need to give somewhere I dream of an age where we’re both happy And complicated But that’s happiness too And I dream of the day Where you tell me you’re no longer afraid To love me in my skin and to love me in yours And I hate to think that I need a revolution To make that dream come true.