Hello you jubilant jaguars!
We've finished our final project and have placed all our things on the wall for assessment on Thursday. I didn't have as much to physically present because I didn't have my larger drawings from the first animation brief.
I've very much enjoyed the animation discipline work we've done and the overall process and pacing of the workflow. It was a little bit jarring in the beginning but once you started getting into it, it felt productive and consistent.
Final Brief "Nursery Rhyme"
I have to admit I was a little hesitant with doing group work that is often either really good or really annoying. I was blessed to be in the former of groups.
In the beginning I was a little withdrawn perhaps because my mind was on CCS and the prompt of
Three Blind mice
Epic/Historical
Space Age
wasn't something that sparked many ideas for me. I don't have a great pool of reference for space themed bits of media so I didn't feel super comfortable coming up with ideas. The first day we were supposed to make draft scripts to which I opted to do some research instead of. In the beginning it didn't feel like I was pulling my weight as such but during the weekend we had a call on Sunday to show off our newly written script, of which I did do.
It was my first time writing a script but I was actually really enjoying it towards the middle. I finished after an hour and didn't really revise it because I was occupied with CCS work I needed to get done. There's a couple of things I learned, from the time I spent.
I'm not supposed to write descriptions of shots. (in the beginning)
My dialogue was really long and wordy. (I wanted to get my ideas of characterization across and didn't give myself time to revise and edit it which I would've done usually.
On Monday we finalized the script after taking different aspects of each of our scripts that we liked. From my script they took:
The beginning shots of the space craft showing characterization through visuals.
"Some of the characterization and dialogue ideas such as "is that Russian?"
I spent Monday working on CCS and then on Tuesday my group had storyboard stuff done but I didn't have much of an impact on it besides revising the argument scene between Ridley and Latimer in the buggy. I found myself although not contributing as many new ideas to a discussion but rather looking at the ideas we had and seeing if they fit in with an overall vision. I suggested having an overall theme for the story as it is an Epic and came up with the idea of blind beliefs and the consequences that can lead to.
I knew I had to start pulling my weight for the group and we started doing research. I was put in charge of landscapes as well as spaceships and their interior.
I found the Observing the Moon book to be quite useful for looking at the Apollo missions, reasons for its' discontinuation and the geography of the moon. Moonshine was a Dreamworks background art book that more so served as inspiration and motivation for my future background work.
We put together a google slide consisting of the research we did and these were the ones I made.
We then went onto look at style/aesthetic and once again I felt like I didn't contribute much to this discussion although I was okay with going for the Star trek, Akira hybrid we settled on.
We then started going into concept art. I was put in charge of landscapes and backgrounds along with Mik. I focused on the moon surface and the spaceship interior and exterior. I found this youtube video to be quite useful for getting started as I wasn't too confident in my abilities to make background art.
I found this process quite fun in keeping loose shapes with wide brushstrokes and practising stroke economy which aims to show great detail and imagery to the viewer with implied detail. I also tried playing with values. It was also my first time really using the gradient tool which add a little interest to the sky as opposed to just a flat colour.
I feel like I could've experimented more with composition but I wanted to get more work done so I took one of the compositions and changed the hue/saturation/brightness to show different colours and palettes to see what type of feel we want for the background. I did try and place the ship in different spots to see how it'd look composition wise but that was the extent of it. I settled on a closer view of the ship for my master shot.
My group liked the bottom three particularly the bottom left purple hue. I then took this and fixed the sky to make it pop more with stars.
I also spent time working on the space ship itself. I sketched them out traditionally based off the video I had in my research to get used to the shape and structure of the exterior and then went to do it digitally/. I quickly sketched out my shapes and then went over them with a paint brush. I didn't do line art and kept it pretty basic.
I think I got the basic look of it down here and once again played with the hues/saturation/brightness to see how it would look differently.
I went over it again but took more time to make it fit the Akira aesthetic more. I used airbrushes, with a lack of line and tried to make it more detailed in spots. In the end I finished it early and was mostly happy with the top half.
Before starting my master shots at home, I wanted to look at other parts of the project for my time in college. I felt like we were lacking some of the civilization development and ideas and started drawing up designs for that.
Basing it off roman architecture with elements of irish stone carvings with the idea of rat/mice imagery and looking at how a language could be formed from this with writing. When it comes to writing I knew the writing would be composed of scratches as if done by mice. The writing I thought would look like symbols not too dissimilar to kanji or Chinese characters but in a more primal less sophisticated form.
I knew the pillars would be the most opportune asset in our storyboard to illustrate a culture or some form of civilization. I played with shapes and tried relating them to Ryan's work so they would feel connected. (Ryan's work below).
I then took these designs and tried making very quick digitized versions but I didn't quite like how they turned out. I also tried seeing how their look in a dark environment being lit with flashlights to the same result.
This was all the concept and design work I was able to get done and I was quite happy with the results. If I gave myself more time to work on this I would've liked to have breached out to other parts of the project such as character work, cave interiors and the city itself. I think it would've been interesting to see what we all would have come up with for each part of the project but with the time we were given I would've liked to have experimented more with composition I think.
After preparing for the pitch presentation I focused on the master shots I was responsible for. I did the exterior of the ship on the moon landscape in the composition I picked out earlier.
Liberty did the sketch for the interior of the ship taking reference from the video I had seen for research.
I went over this in my style to keep it consistent. I found this workflow to be more efficient.
I think a big thing I learned from doing these backgrounds and something to keep in mind for next time is to use darker colours against the light ones to create more contrast and create depth. I feel in some parts of my work certain things don't pop out as much as I would like them to.
We then had our presentation which went well. I wrote down a scripts and practised it multiple times until I felt confident In what I was saying and could talk around it if I forgot any words. I used a Q card to help prompt my sentences with words that I knew I blanked on during my practises written down. I felt my part went smoothly and I remembered my points. I did speak too early for one of my script lines during the animatic but I don't think it that much of an impact.
Coming to the end of this project I learned quite a bit working with my group. I was quite happy with the work I did do and wasn't used to the actual good communication and enthusiasm my group displayed overall. Although I faltered in the beginning, all members in our group felt they had a moment or moments they weren't doing as much. We still covered for each other and always had new work to look at each day. It was really nice to work on something with people who were equally as dedicated to making something together.
If I had to change somethings for next time it would definitely be how much I contributed to new ideas in the group. I did come up with ideas but I felt I kind of took a back seat and looked at the ideas we already had to see if they would fit without coming up with much of an alternative.
I felt also that there were some things I was thinking that I didn't quite vocalise at times but as I grew more comfortable with the group I was more relaxed in sharing my ideas and criticisms.
This might be my last Tumblr post but thank you guys for the support and love you've all given me throughout this journey.
Signing out,
~K00297230
















