Project Deliverables - environments and characters
I am shifting the focus of this project to concept art. For this reason I will remove the game development aspect of the project.
I want to create a variety of environment, character, prop and vehicle designs. I will also create some complimentary model sheets.
Environments:
Outer View of Dome: I want to decide on how the dome looks in situ which will also involve designing the surrounding environment. I will need to gather visual resources and decide on the level of destruction that surrounds the Dome. - 1 1920x1080 image
Dome Model Sheet: This will be a model sheet of how the Dome structure looks by itself, this is without the buildings inside as well. - 1 1920x1080 image
Inside the Dome, Various: I will create concept art for multiple scenes inside the Dome. I want one to be of the gate in and out of the Dome, One to be of the living area/ districts and one to be of the wealthy government buildings nearing the centre. - 3x 1920x1080 images
Optional: Outsider Settlement: I think a very valuable aspect to look at would be the people that live outside the vault. Designing their homes and exploring their way of life would create a more rich world - 1x 1920x1080
Characters:
Dean: I want to go into this with a better idea of who Dean will be, I want to do a complete redesign with a far more detailed costuming and better pose. I am going to create a detailed model sheet to go with the turnaround as well as splash art to characterise him and show some of his personality.- 3x 1920x1080 images
Agent: Every corrupt government needs a masked highly armed security task force. I will create a design for a faceless agent uniform that works to serve the association's aims pre and post disaster. I am only going to create a turnaround and model sheet.- 2x 1920x1080 images












