âHOW DO I GET STARTED WITH MY GOSHDANG PROJECT?!?!â
i get this question all the time. here are some tips
⨠commit yourself to working at least ten minutes a day.
now you might say, âadrienne thatâs not a lot of minutesâ, and you would be right. but itâs not about working only ten minutes. itâs about actually getting yourself started.
starting to work is hard. who wants to work on anything?? so give yourself a small goal. ten minutes. thatâs easy. and then, most of the time, youâll find out that you do want to keep working longer than ten minutesâŚ!!! and so you work for longer. and you are doing it. and youâre happy.
and some days, you might really just work ten minutes. and thatâs great, because youâre ten minutes farther than you were before
⨠give yourself constraints.
sometimes your idea or project might seem really big. thereâs so different ways this could go! the vastness is scary!!! what should you do?!?!
and the answer is to give yourself some constraints. some rules to follow. maybe a run of your game can only be 5 minutes long. maybe you can only make sound effects with paper and nothing else. or maybe. your game can only be in black and white
and from those constraints, 1: youâll feel like you have a path to follow, and 2: your project might??? usually be cooler??? because youâre trying something new!!! youâre doing something weird!!! you gave yourself a weird challenger or theme, and youâre building on top of it!!! maybe the whole world in your game sees in black and white. what does that mean about your world. wow
working on something in your corner might be fun. but sometimes itâs a bummer. and you might need some feedback, or at least some complimentsâŚ!!! then show it to your friends. thereâs nothing better than getting excited about you and your friendsâ projects
⨠never give up. unless you want to
⨠get those references and good tutorials
like mine. look at this i have some helpful tutos. ok now go forth