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if i look back, i am lost
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Today's Document
Noah Kahan
Lint Roller? I Barely Know Her

Andulka

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2025 on Tumblr: Trends That Defined the Year
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will byers stan first human second
Monterey Bay Aquarium
hello vonnie
taylor price

Origami Around
sheepfilms

shark vs the universe
𩵠avery cochrane š©µ
noise dept.
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Kiana Khansmith
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@kazma-sama
Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Heās a good boy.
HEY ARTISTS!
Do you design a lot of characters living in not-modern eras and youāre tired of combing through google for the perfect outfit references? Well I got good news for you kiddo, this website has you covered! Originally @modmad made a post about it, but her link stopped working and I managed to fix it, so hereās a new post. Basically, this is a costume rental website for plays and stage shows and what not, they have outfits for several different decades from medieval to the 1980s. LOOK AT THIS SELECTION:
OPEN ANY CATEGORY AND OH LORDYā
Thereās a lot of really specific stuff in here, I design a lot of 1930s characters for my ask blog and with more chapters on the way for the game it belongs to Iām gonna be designing more, and this website is going to be an invaluable reference. I hope this can be useful to my other fellow artists as well! :)
How I break down anatomy and make it mechanical while still looking organic/streamline in shape. These guidelines can be stretched, squished, pulled, and widened however you see fit. They will work for any shape, from big and squishy to thin and spindly.Ā
You can ref from this where needed, I encourage you trace this image in your private/personal studies, just please refrain from posting the image if you trace from this!
Miraculous Ladybug: Male!Ladybug and Chat Noir by Dessa
by Dessa Gender Bender ā„
Finding your friendās old art vs. finding your own old art
ā¤ļø Based on Foster The Peopleās visual for Sit Next To MeĀ ā¤ļøĀ
(Play in HD plis!)Ā
Stills/Photoset version.Ā
LANCEāS PALADIN VLOGĀ
Hela & Skurge the Executioner Some pictures of the Thor:Ragnarok costumes. These are the costumes from the film that were on display at Fan Expo. I tried to get some pictures of the textures and details, and especially the back of the outfits. Sorry for the potato quality, I took these with my phone.
another one BITES the dust
Capture/Recapture JPN> https://twitter.com/atamaokaCY/status/918728483307581440
Atlantis is such a good movie and matt and allura would make such a good cosplay ;w;
happy halloween :p
⦠tbh i just wanted to mess with some comic tones.
Trying to draw buildings
yo hereās a useful tip from your fellow art ho cynellis⦠use google sketchup to create a model of the room/building/town youāre trying to draw⦠then take a screenshot & use it as a reference! Itās simple & fun!
Sketchup is incredibly helpful. I canāt recommend it enough.
Thereās a 3D model warehouse where you can download all kinds of stuff so you donāt have to build everything from scratch.
reblog to save a life
This is an incomplete tutorial, and it drives me crazy every time I see it come around.
We live in a pretty great digital age and we have access to a ton of amazing tools that artists in past generations couldnāt even dream of, but a lot of people look at a cool trick and only learn half of the process of using it.
Hereās the missing part of this tutorial:
How do you populate your backgrounds?
Well, hereās the answer:
If the focus is the environment, you must show a person in relation to that environment.
The examples above are great because they show how to use the software itself, but each one just kind of āplopsā the character in front of their finished product with no regard of the personās relation to their environment.
How do you fix this?
Well, hereās the simplest solution:
This is a popular trick used by professional storyboard and comic artists alike when theyāre quickly planning compositions. Itās simple and it requires you to do some planning before you sit down to crank out that polished, final version of your work, but it will be the difference between a background and an environment.
From Blacksad (artist: Juanjo Guarnido)
From Hellboy (Mike Mignola)
Even if your draftsmanship isnāt that great (like mine), people can be more immersed in the story you tell if you just make it feel like there is a world that exists completely separate from the one in which they currently reside ā not just making a backdrop the characters stand in front of.
Your creations live in a unique world, and it is as much a character as any other member of the cast. Make it as believable as they are.
Great comments and tutorials!
Iām a 3d artist and have been exploring the possibilities of using 3d as reference for 2d poses. I want to add a couple of tips and things!
Sketchup is very useful for environment references, and I assume itās reasonably easy to learn. If youāre interested in going above and beyond, I highly recommend learning a proper 3d modeling program to help with art, especially because you can very easily populate a scene or location with characters!
Using 3ds Max I can pretty quickly construct an environment for reference. But going beyond that, I can also pose a pretty simple āCATāĀ armature (known in 3d as a rig) straight into the scene, which can be totally customized, from various limbs, tails, wings, whatever, to proportions, and also can be modeled onto and expanded upon (for an example, you could 3d sculpt a head reference for your character and then attach it to the CAT rig, so you have a reference for complex face angles!)
The armature can also be posed incredibly easily. I know programs exist for stuff like this - Manga Studio, Design Doll - but posing characters in these programs is always an exercise in frustration and very fiddly imo. A simple 3d rig is impossibly easy to pose.
By creating an environment and dropping my character rig into it, I have an excellent point of reference when it comes to drawing the scene!
Not only that, but I can also view the scene from whatever angle I could ever want or need, including the character and their pose/position relative to the environment.
We can even quickly and easily expand this scene to include more characters!
Proper 3d modeling software is immensely powerful, and if you wanted to, you could model a complex environment that occurs regularly in your comic or illustration work (say, a castle interior, or an outdoor forest environment) and populate the scene with as many perspective-grounded characters as you need!
reblogging to save a life
!!!!!!!!!!!!!!
Look at this amazing addition! This is fantastic!
EDIT: ***TAKE our eyes off of you, sorry guys I was really tired (and sleep deprived, as usual lmao) please excuse my English, but I swear I can at least communicate ik this language lmao
Ā āĀ
Iām just gonna sit here and wait until Lance blatantly asks Keith to be his boyfriend lmao
(Please do NOT repost without my permission!! Reblogs are okay!!)
thanks to this postĀ and @tweedbit for the idea!