EDH Combos: Reveillark & Karmic Guide
Reveillark and Karmic Guide are one of the more well known combos in EDH/Commander. Any deck able to run a White can make use of both of them, but when you’re running them in concert with Black is when things get really juicy. The great thing about these cards is that despite the powerful combo, they can still be excellent cards by themselves. But we’re here talking about their interaction today, so let’s get to that.
There are a lot of ways to start the combo, but first you need to have some permanent with the ability to sacrifice a creature on the battlefield. My personal favorite is Ashnod’s Altar, because piling up mana enables a lot of ways to finish the game.
Here are the steps to do this combo:
Have a sacrifice outlet on the battlfield.
If Karmic Guide is in your graveyard and Reveillark is in play, sacrifice Reveillark.
Target Karmic Guide with Reveillark’s “leaves the battlefield” triggered ability.
When the trigger resolves, Karmic Guide enters the battlefield, triggering her own ability. Target Reveillark, who is in the graveyard.
Put Reveillark back onto the battlefield, then sacrifice Karmic Guide.
You can initiate this combo from many game states. For example, you can have either Karmic Guide or Reveillark in your graveyard, as long as the other is on the battlefield or in your hand ready to cast. You can have Reveillark in the graveyard and cast Karmic Guide targeting it to reanimate it, followed by sacrificing Karmic Guide, then Reveillark. You can do it in vice versa, and since you’re playing colors with reanimation spells, you can start out with both in your graveyard as long as you have Reanimate, Animate Dead, Beacon of Unrest or one of numerous other reanimation spells in your hand.
What Do I Do With This Combo?
There are several ways to go with this combo.
Infinite Mana - generate infinite mana to use on a spell such as Exsanguinate, Profane Command, Decree of Justice, or whatever X cost spell fits your fancy.
Infinitely Big Creature - Vish Kal is a sacrifice outlet and finisher in one. By continuing the cycle not only can you inevitably clear the board by using his activated ability, but you can make him infinitely large and attack to kill a player easily (and gain an insurmountable life lead thanks to Lifelink)
Abuse other triggers - bleeders like Blood Artist or Zulaport Assassin on the board at the time you begin the combo will bleed each opponent out for 1 damage every time Karmic Guide or Reveillark are sacrificed.
Blasting Station - Tapping blasting station to sacrifice one results in untapping Blasting Station when you bring back the other. Thus, you can clear all creatures on the board and kill each opponent.
Works wonderfully with Grave Pact, Dictate of Erebos or Butcher of Malakir on the battlefield. Even if you’re missing a way to finish opponents but have the ability to begin this cycle, you can clear out any threats.
Ultimately there are many, many ways to abuse this combo. There are many outlets and additions to sweeten the deal. If you’re using Ashnod’s Altar for infinite mana and you don’t have the finishing piece to the combo, you could use the mana to attach Skullclamp to each of them to draw two cards each time they die. If you’re playing in Blue, you could cast Stroke of Genius or Prosperity and force each opponent to draw their entire library so that they lose the game at their next draw step (may be ill advised unless they’re tapped out, as giving them their entire library is just saying “Stop my combo, please.”)
If you’re aiming just to be a pain, you can use the infinite mana to cast a Death Cloud equal to the highest life total in your pod and bring the game to a draw.
While powerful, this is a well known combo that will flush any good political plays you’ve made right down the drain. In general, playing most of the good sacrificial outlets will immediately raise eyebrows and draw your opponent’s ire. Ashnod’s Altar will make you an immediate threat, as would a creature such as Vish Kal. For this reason, it is best to hold your cards to your chest until you’re ready to make a big play.
Being that you’re ideally in Black, use your tutors to find your combo pieces and keep them in hand. You can wait to get your Ashnod’s Altar or Blasting Station with an Enlightened Tutor until the end step before your turn, so when you reveal it your opponents are more limited in their ability to disrupt you. If you’re facing graveyard hate, you will definitely want to wait to find a way to protect your graveyard before enacting your power play.
If you’re in a group that tends to react negatively to combos or losing, then make sure you practice your trigger orders. When you’re set up for the combo and if you have a finisher to play off of it, you can announce that you have infinite and see if your pod concedes. But, sometimes players get agitated and will try to rules lawyer you into going through every action in order to kill them, and they will look for you to mess up the order of your triggers. It happens - I’ve seen people do it to each other before.
This is a fun combo that has a lot of ways to either win outright or put you at a significant advantage. No matter what secondary or tertiary color you’re playing, there are excellent X spells to use infinite mana for.