Level Design - Kevin Wong
Level Design – Kevin Wong
Dear Future (2021) – Landmarks & Procedural Generation Dear Future is my UCSC Thesis Project. It is a multiplayer wandering game where players photograph a procedurally generated city. I served as the game director, a role that I’d characterize as 70% design and 30% production. I directed the tone and texture of the procedural generation by setting rules for how streets and islands worked.I…
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