Giving all the P: EG characters abilities for when you finished their FTES! Damon realizing that the people he’s been hating on since day one actually have useful skills that help him debate better is really funny . ( P. S credit for this idea goes to maitsuwu , I’m just throwing my hat in the ring )
Lawyer intuition: When having to pick an option ( Ex: where the killer hide the knife ) one of the wrong answers will be taken away
Justice seeker: When having to pick a specific person , wrong answers will not have negative effects
Calculated moves : When using slo mo in a non stop debate truth bullets fire faster
Liar Lair : Make people believe that all mistakes are on purpose! When you fire the wrong truth bullet at something will not make you lose influence
+Attack: in a l argument altercation all attacks do more damage
Full Rage : when on low health in argument altercation you get faster and slow mode is slower
Captains honor ! : you get an extra influence
Captains fury ! : when on low influence in a wrong truth bullet would walk the plank ! ( be taken away )
Hard working : Earn extra Marabucks end of a trial depending on how you did in a trial
Crafty: You make a new panel during the start of a closing argument!
Power of friendship: When doing any FTE you will instantly get a new gift for that character.
Cute face: during a rebuttal showdown , the person rebutting you will feel bad that they’re arguing with someone with a nice face, so when missing any of their text, they advance less on the screen .
Sleep deprived: when sleeping instead of doing a FTE , you’ll gain a extra influence
Notebook: During investigation, all evidence in the room is instantly highlighted .
Time is money : You will earn marabucks whenever you choose not to do a FTE
Standing ground : You will get a shield in argument altercation, this will block 5 projectiles before breaking.
Not caring : Some non important Pathos will not show up .
Remix : When on your second chance and so on in a non stop debate, the timer will go down slightly slower
Master of the blade : in a rebuttal showdown, not only will your swings be faster, they will also be bigger and able to hit things they previously wouldn’t be able to .
Collected : At the end of a argument altercation you’ll have more time to press the right buttons ( Ex meat on the bone )
Target practice : In an argument altercation, bullets will slightly heat seek to your opponent
Chill headed : in an argument altercation you’ll slightly heal over a amount of time
Zooming : When fast forwarding In a non-stop debate the timer doesn’t speed up as much
Roaring engine: scare off all the shrimp ! Get an ability that destroys all pathos on screen , it needs to recharge though .
Empathy: In a non stop debate, the pathos your supposed to absorb will glow pink
Snap back : Get another influence during the start of a rebuttal showdown .
In the name : start a trial with 2 extra influence
Funny : some students will be willing to hang out even without a gift from you .
Going out swigging: when you lose , a trial an argument altercation, etc all attacks are stronger and or faster on your next go, this affects will end when losing minigame agian .
Non-stop : Bullets are bigger on the last stage of an argument altercation you’ll slightly.
That’s is ! This took a while , sorry for any spelling errors or inconsistency, like I said this took far too long . That’s all folks (: