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Show & Tell
occasionally subtle

Kaledo Art
he wasn't even looking at me and he found me
NASA
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sheepfilms
Alisa U Zemlji Chuda

ellievsbear
Stranger Things

❣ Chile in a Photography ❣

blake kathryn
TVSTRANGERTHINGS
todays bird
Monterey Bay Aquarium
trying on a metaphor
Cosmic Funnies

@theartofmadeline
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seen from Netherlands

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@kittenesque-blog
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Via FB Ali Federwitz
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@scowlofjustice, @cherryblossombarbarian
FUCK YES
There’s ‘black comedy’ and then there’s M*A*S*H.
I bloody loved MASH growing up
funny enough, we did the stage play based on the book my freshman year of high school. I had watched the show with my papaw, and when I read the book it was like a whole new world had opened up to give me more context about who the characters are
How To Avoid Having A Pile of Dead Webcomics
This also means how to avoid rebooting a comic several times as well. As a former Reboot Queen, I thought I would post this for new webcomic creators or even ones who’ve been at it a while and are just feeling kind of uncertain about their work.
I actually posted this on a forum first, but thought someone here might also find it useful. XP Note that these are not unspoken rules or anything! First and foremost, do what you feel you need to! Everyone learns in their own way.
1: At the beginning, aim shorter. If you’re just getting into webcomics, try some experimental one-shots first. It’s the comics with no end in sight (or an ending waaayyy too out of sight) that are more likely to be left unfinished. If your projects involve characters or plotlines you REALLY want to use again, you can always leave them open-ended to continue them, or just move on to your grand, epic project after getting the hang of things a bit first. XP It’s just better to start out kind of slow and learn your strengths and weaknesses. Or even if you’re not new to comics, this is still a good way to experiment.
2: NEVER start a comic on a sudden inspiration. You want to make an art or some short comics when this happens, cool, but what seems great to you one month may seem kinda lame the next. I mean, sure, we all have moments where we’re not as interested in our comics, but if you pick subjects you truly love, it makes it easier to plow through those downer moments. XP Heck, this advice can go for ANY sort of project.
3: If possible, avoid rebooting old chapters because of amateur art/writing. If you absolutely need to for publishing reasons or to change some plot elements, then do what you must, but doing this can REALLY slow things down. That old art/writing may make your eyes bleed, but remember that most readers really don’t mind and even enjoy seeing an artist grow.
4: Even with a longer series, have an ending in sight. Again, kind of related to tip 1. Basically, unless you’re making a comic strip or slice of life or something, make it possible to reach the end of your comic in your lifetime! Consider trimming unnecessary bulk from your story.
5: Don’t let readers’ opinions sway you! I don’t mean ignore helpful constructive criticism, I mean people who question how a character acts, or say “I hope this doesn’t happen!” or anything that might be making you second guess parts of your story. I actually spazzed out and changed an entire character because people were considering her too ‘Mary Sue’, and a lot of the reboots I made were partially influenced by reader opinions as well! Make the story YOU want to make, don’t worry about your characters being cliched (heck, even if they are), or people having a different opinion of your characters than you expected. Stay the course! XP
Though also remember that it’s okay to have unfinished webcomics. They helped you learn and are still art, so they were worth the effort.^^
Here’s the proof. I’m so conflicted about this
Lol, they bailed months before the con, though. They saw the train wreck coming, I think.
yeah they made it pretty clear they werent going but dashcon neglected to tell anyone, much like WTNV, if memory serves me correctly
They pulled out months before and announced it to the fandom, that is true. I know this because @kittenesque and I actually debated early on in the planning stages of my trip to Anime Midwest that year whether or not we wanted to try for both, before they pulled out.
People attending Dashcon were baffled, because it was never made clear by the people running the con. The fact that there was and is any confusion was entirely the fault of the people running the con, and I was among the people saying this back then, same as I am now.
yeah, and back when I did mostly spg posting, I remember trying to preach going to Midwest because they were both very close and in the same venue, only one had a better rep, though a shitty convention runner. Still makes me laugh to think of the DashCon trainwreck #youveearned30minutesintheballpit
“Shrooms and nudies, it’s like college again!”
I’ve recently gotten into The Adventure Zone (finally) and I’m doing warmups with quotes I think are funny. :)
it looks crappy, but i haven’t been drawing for a while and i’ve been up for forever haaaa
FIXED THE TABLET ISSUE YESSSSS
halloween’s coming early on tumblr
1. Ah Fai was a chief animator for McDull’s animated features. He’s super cool. Ultimate senpai.
2. Previous post on breakdowns right here
Some thoughts on acceleration and force
I presented this in the order of how I slowly understood the trick of delivering force - first an abstract concept of impact taught by Ah Fai, then a more complicated discovery on the acceleration pattern, last back to a more abstract concept of breakdowns.
Like I’ve previously stressed, 2D animation is everything but one single approach. There’s no one rule that rules them all, but interchangeable ideas with math, or physics, or music, etc. There’s no “perfect” animation either, but what is perceived as organic and dynamic. E.g., using the Fibonacci numbers to animate didn’t bring me a perfect animation! On the other hand, a tiny change in the pattern could already make the feeling of force so much more powerful.
Not so much of a tutorial than a personal experience. I hope you find this interesting hahaha
*snaps fingers* THATS WHAT IT IS! I’ve always felt the difference but I’ve never been able to put my finger on it! Thanks so much for sharing :D
i was challenged to do inktober prompts with steven universe characters buuuuut i haven’t even started. this month, like every month, is super busy and with it comes new stresses, but i’ve been slowly dealing with real problems in life and letting go of most of my passions, if only temporarily, to deal with being an adult. that’s actually why i left here for a while in the first place, to deal with my mental and physical health, and while i’ve been trying to go back into drawing, it would HELP if my TABLET would fucking WORK with my GODDAMNED LAPTOP.
anyway, glad to be back, and i have a new twitter handle, @Kitten_Esque, if you’d like to follow me there, too, since i’ve been slightly more posty there.
thanks for still following me through my various breakdowns, y’all are the real champs <3
I can’t brearhe
maybe lets plays are good after all
good luck this friday