Octopath Traveler Demo - Impressions
Fall is now upon us, as the days grow shorter, and the weather cooler, it’s a perfect time to stay inside, next to the fire and enjoy the bountiful harvest of free-range 2017 video games. Nintendo has been having a particularly good year; the Switch is selling to the point where the company doesn’t even know if they can meet demand this holiday season, first party releases are well received, and they’ve successfully courted smaller developers, old and new to the platform, including the hugely successful Stardew Valley, with games like Hollow Knight and Cosmic Star Heroine joining the fray at a later date.
Nintendo’s latest Direct went over even more high-profile releases in the 30 or so minutes they devoted to the Switch. But as far as I’m concerned, Square Enix’s yet-untitled RPG, Project Octopath Traveller, stole the show. We’d already heard that Silicon Studio (of Bravely Default & Bravely Second fame) was working on a RPG; but these were the first details we’d seen since the game was teased in one of the first Switch directs, boasting a standout visual style marrying 2D character sprites and 3D backgrounds.
Nintendo devoted a chunk of this direct to the a basic rundown of the game’s systems, then dropped the demo on the Switch e-shop shortly after their hour long presentation, and it’s, in a word, fantastic.
The demo follows two of the eight playable characters through the first chapter of their respective stories, at about and hour a piece, and showcases how their character abilities they interact with the world. For example, the Dancer, Primrose, can “Allure” townspeople into following her, and, hilariously, have them participate as guests in combat. The Soldier, Olberic, can duel NPCs via turn-based combat to knock them out for a short time.
It’s a cool idea, conceptually, giving players multiple ways to solve side quests, but in practise, the two abilities in the demo feel a bit same-y. For their part, Square Enix is taking player feedback into account with a short survey after completing the demo, so it’s likely the finished product will be drastically different.
For a gander at everything else Nintendo announced during this last direct, you can check out the replay here.













